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tamagotchi_colony/config.py
2015-08-23 14:50:46 +02:00

30 lines
1.2 KiB
Python

#!/usr/bin/python
# The lenght of one game cycle in milliseconds
ticklenght = 0.05
# Number of Tamagotchis to be created at the start of the simulation
startnr = 50
# The amount of points a Tamagotchi loses per tick
decayaspeed = 1
# If the hunger stat falls below this level Tamagotchis can be fed
feeding_point = 50
# If the hygiene stat falls below this level Tamagotchis can be washed
washing_point = 50
# If the happiness stat falls below this level Tamagotchis can be played with
play_point = 50
# Controls if Tamagotchi stats are shown in absolute vlaues or precentage (Possible values: True/False)
show_pct = True
# When new Tamagotchis are created their stats will be be created randomly between these.
min_stat = 100
max_stat = 200
# Tamagotchis decay at a set rate per tick. The value of decay is randomly chosen between these two.
min_decay = 1
max_decay = 3
# These two define how long it takes a Tamagotchi to perform work (preparing food/washing someone/playing with someone)
# The value is choosen randomly between these two. Obviously a lower number is better.
min_workpower = 3
max_workpower = 6
# This defines the bounds of how much a Tamagotchi can recover when eating/sleeping/playing etc.
min_recovery = 10
max_recovery = 20