no more washing and playing when not idle

This commit is contained in:
luxick
2015-08-23 14:50:46 +02:00
parent 922a15bf59
commit aa172606c5
3 changed files with 11 additions and 42 deletions

View File

@@ -3,7 +3,7 @@
# The lenght of one game cycle in milliseconds
ticklenght = 0.05
# Number of Tamagotchis to be created at the start of the simulation
startnr = 100
startnr = 50
# The amount of points a Tamagotchi loses per tick
decayaspeed = 1
# If the hunger stat falls below this level Tamagotchis can be fed

View File

@@ -29,40 +29,6 @@ class Mayorgotchi:
result += n.status_abs()
return result
def give_overview(self):
result = 'I am Mayorgotchi ' + self.name + '.\nThere are ' + str(len(self.mygotchis)) + ' Tamagotchis in my Village\nThere are ' + str(self.graveyard) + ' Tamagotchis in the graveyard.\nOccupation in my Village:\n'
tmp = self.get_status_list()
result += 'Idle:{0:5} Eating:{1:5} Sleeping:{2:5} Bathing:{3:5} Playing:{4:5} Working:{5:5}\n'.format(str(len(tmp[0])), str(len(tmp[1])), str(len(tmp[2])), str(len(tmp[3])), str(len(tmp[4])), str(len(tmp[5])))
return result
def get_status_list(self):
# A list containing lists of Tamagotchis and thier statuses
# 0 = Idle
# 1 = Eating
# 2 = Sleeping
# 3 = Bathing
# 4 = Playing
# 5 = Working
result = [[] for x in xrange(6)]
for n in self.mygotchis:
if n.status is 'Idle':
result[0].append(n)
if n.status is 'Eating':
result[1].append(n)
if n.status is 'Sleeping':
result[2].append(n)
if n.status is 'Bathing':
result[3].append(n)
if n.status is 'Playing':
result[4].append(n)
if n.status is 'Working':
result[5].append(n)
return result
def get_free(self):
freegotchis = []
for n in self.mygotchis:
@@ -82,8 +48,9 @@ class Mayorgotchi:
def get_dirty(self):
dirties = []
for n in self.mygotchis:
if n.hygiene[0] <= washing_point:
dirties.append(n)
if n.status is 'Idle':
if n.hygiene[0] <= washing_point:
dirties.append(n)
if len(dirties) > 0:
return dirties[random.randrange(0,len(dirties),1)]
else:
@@ -91,10 +58,10 @@ class Mayorgotchi:
def get_unhappy(self):
unhappies = []
result = []
for n in self.mygotchis:
if n.happiness[0] <= play_point:
unhappies.append(n)
if n.status is 'Idle':
if n.happiness[0] <= play_point:
unhappies.append(n)
if len(unhappies) > 0:
return unhappies[random.randrange(0,len(unhappies), 1)]
else:
@@ -120,6 +87,8 @@ class Mayorgotchi:
for n in self.mygotchis:
n.step()
self.remove_corpses()
self.order_feed()
self.order_wash()
self.order_play()

View File

@@ -27,8 +27,8 @@ while True:
mayor.step()
screen.addstr('Simulation running. Press [q] to exit.\n')
screen.addstr('----------------------After '+str(ticks)+' ticks------------------------------\n')
#screen.addstr(mayor.give_status(show_pct))
screen.addstr(mayor.give_overview())
screen.addstr(mayor.give_status(show_pct))
#screen.addstr(mayor.give_overview())
ticks += 1
screen.clrtobot()