Change Views when paused
This commit is contained in:
@@ -33,7 +33,7 @@ class Mayorgotchi:
|
||||
def give_overview(self):
|
||||
result = ''
|
||||
tmp = self.get_status_list()
|
||||
result += 'Village of Mayor {0:10} Population:{1:5} Dead:{2:5} Idle:{3:5} Eating:{4:5} Sleeping:{5:5} Bathing:{6:5} Playing:{7:5} Working:{8:5}\n'.format(self.name,str(len(self.mygotchis)),str(self.graveyard),str(len(tmp[0])), str(len(tmp[1])), str(len(tmp[2])), str(len(tmp[3])), str(len(tmp[4])), str(len(tmp[5])))
|
||||
result += 'Village of Mayor {0:13} Population:{1:5} Dead:{2:5} Idle:{3:5} Eating:{4:5} Sleeping:{5:5} Bathing:{6:5} Playing:{7:5} Working:{8:5}\n'.format(self.name,str(len(self.mygotchis)),str(self.graveyard),str(len(tmp[0])), str(len(tmp[1])), str(len(tmp[2])), str(len(tmp[3])), str(len(tmp[4])), str(len(tmp[5])))
|
||||
|
||||
return result
|
||||
def get_status_list(self):
|
||||
@@ -68,7 +68,7 @@ class Mayorgotchi:
|
||||
if n.status is 'Idle':
|
||||
freegotchis.append(n)
|
||||
if len(freegotchis) > 0:
|
||||
return freegotchis[random.randrange(0,len(freegotchis),1)]
|
||||
return freegotchis[random.randrange(0, len(freegotchis), 1)]
|
||||
else:
|
||||
return None
|
||||
|
||||
|
||||
26
test.py
26
test.py
@@ -13,6 +13,7 @@ ticks = 0
|
||||
kingdomview = True
|
||||
villagenr = 0
|
||||
percentage = True
|
||||
paused = False
|
||||
|
||||
def make_list(number):
|
||||
tmp = []
|
||||
@@ -30,22 +31,24 @@ curses.curs_set(0)
|
||||
stdscr.keypad(1)
|
||||
stdscr.nodelay(1)
|
||||
|
||||
height,width = stdscr.getmaxyx()
|
||||
height, width = stdscr.getmaxyx()
|
||||
win = curses.newpad(16383, width)
|
||||
|
||||
while True:
|
||||
win.move(0,0)
|
||||
win.addstr(0,0,'Tamagotchi Colony (alpha) - currently at tick '+str(ticks)+'.\n')
|
||||
height, width = stdscr.getmaxyx()
|
||||
win.move(0, 0)
|
||||
win.addstr(0, 0, 'Tamagotchi Colony (alpha) - currently at tick '+str(ticks)+'.\n')
|
||||
|
||||
if kingdomview:
|
||||
win.addstr(2,0,'[q]:Exit [p]:Pause [v]:Village View\n')
|
||||
win.addstr(4,0,king.show_kingdom())
|
||||
win.addstr(2, 0, '[q]:Exit [p]:Pause [v]:Village View\n')
|
||||
win.addstr(4, 0, king.show_kingdom())
|
||||
else:
|
||||
win.addstr(2,0,'[q]:Exit [p]:Pause [v]:Kingdom View [n/m]:Previous/Next Village\n')
|
||||
win.addstr(4,0,king.myvillages[villagenr].give_status(percentage))
|
||||
win.addstr(2, 0, '[q]:Exit [p]:Pause [v]:Kingdom View [n/m]:Previous/Next Village\n')
|
||||
win.addstr(4, 0, king.myvillages[villagenr].give_status(percentage))
|
||||
|
||||
king.step()
|
||||
ticks += 1
|
||||
if not paused:
|
||||
king.step()
|
||||
ticks += 1
|
||||
win.clrtoeol()
|
||||
win.clrtobot()
|
||||
win.refresh(0, 0, 0, 0, height-1, width-1)
|
||||
@@ -54,10 +57,7 @@ while True:
|
||||
if key == ord('q'):
|
||||
break
|
||||
elif key == ord('p'):
|
||||
while True:
|
||||
unpause_key =stdscr.getch()
|
||||
if unpause_key == ord('p'):
|
||||
break
|
||||
paused = not paused
|
||||
elif key == ord('v'):
|
||||
kingdomview = not kingdomview
|
||||
elif key == ord('n'):
|
||||
|
||||
Reference in New Issue
Block a user