no more washing and playing when not idle
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@@ -3,7 +3,7 @@
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# The lenght of one game cycle in milliseconds
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ticklenght = 0.05
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# Number of Tamagotchis to be created at the start of the simulation
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startnr = 100
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startnr = 50
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# The amount of points a Tamagotchi loses per tick
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decayaspeed = 1
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# If the hunger stat falls below this level Tamagotchis can be fed
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