more variations

This commit is contained in:
NilsUeter
2023-05-31 18:57:33 +02:00
parent f49f3b8a4c
commit 1bf8156c93
+11
View File
@@ -214,7 +214,11 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => {
replaceAbilityWithType( replaceAbilityWithType(
[ [
"When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 1 additional hit.", "When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 1 additional hit.",
"When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores one additional hit.",
"Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hits.", "Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hits.",
"Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hit.",
"Each time an attack is made with this weapon, an unmodified hit roll of 6 scores one additional hits.",
"Each time an attack is made with this weapon, an unmodified hit roll of 6 scores one additional hit.",
], ],
"Sustained Hits 1", "Sustained Hits 1",
"When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 1 additional hit." "When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 1 additional hit."
@@ -288,6 +292,9 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => {
) || ) ||
abilities?.includes( abilities?.includes(
"Each time an attack is made wit this weapon profile, make 2 hit rolls instead of 1." "Each time an attack is made wit this weapon profile, make 2 hit rolls instead of 1."
) ||
abilities?.includes(
"Make 2 hit rolls for each attack made with this profile, instead of 1"
) )
) { ) {
abilities = abilities abilities = abilities
@@ -306,6 +313,10 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => {
.replaceAll( .replaceAll(
"Each time an attack is made wit this weapon profile, make 2 hit rolls instead of 1.", "Each time an attack is made wit this weapon profile, make 2 hit rolls instead of 1.",
"" ""
)
.replaceAll(
"Make 2 hit rolls for each attack made with this profile, instead of 1",
""
); );
meleeAttacks = meleeAttacks.map((meleeAttack) => meleeAttack * 2); meleeAttacks = meleeAttacks.map((meleeAttack) => meleeAttack * 2);