From 1bf8156c930c51c1437e23249824e1b6a36f780e Mon Sep 17 00:00:00 2001 From: NilsUeter Date: Wed, 31 May 2023 18:57:33 +0200 Subject: [PATCH] more variations --- src/Weapons.jsx | 11 +++++++++++ 1 file changed, 11 insertions(+) diff --git a/src/Weapons.jsx b/src/Weapons.jsx index f9c9e3a..123c63b 100644 --- a/src/Weapons.jsx +++ b/src/Weapons.jsx @@ -214,7 +214,11 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => { replaceAbilityWithType( [ "When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 1 additional hit.", + "When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores one additional hit.", "Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hits.", + "Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hit.", + "Each time an attack is made with this weapon, an unmodified hit roll of 6 scores one additional hits.", + "Each time an attack is made with this weapon, an unmodified hit roll of 6 scores one additional hit.", ], "Sustained Hits 1", "When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 1 additional hit." @@ -288,6 +292,9 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => { ) || abilities?.includes( "Each time an attack is made wit this weapon profile, make 2 hit rolls instead of 1." + ) || + abilities?.includes( + "Make 2 hit rolls for each attack made with this profile, instead of 1" ) ) { abilities = abilities @@ -306,6 +313,10 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => { .replaceAll( "Each time an attack is made wit this weapon profile, make 2 hit rolls instead of 1.", "" + ) + .replaceAll( + "Make 2 hit rolls for each attack made with this profile, instead of 1", + "" ); meleeAttacks = meleeAttacks.map((meleeAttack) => meleeAttack * 2);