Create and modify players function.
This commit is contained in:
@@ -67,6 +67,11 @@ class GtkUi:
|
||||
self.data_client.send_request('update_enemy', enemy)
|
||||
self.full_reload()
|
||||
|
||||
def update_player(self, player: 'models.Player'):
|
||||
with util.network_operation(self):
|
||||
self.data_client.send_request('update_player', player)
|
||||
self.full_reload()
|
||||
|
||||
def update_season(self, season: 'models.Season'):
|
||||
with util.network_operation(self):
|
||||
self.data_client.send_request('update_season', season)
|
||||
|
||||
@@ -1,4 +1,5 @@
|
||||
from dsst_gtk3 import dialogs, gtk_ui
|
||||
from common import models
|
||||
|
||||
|
||||
class BaseDataHandlers:
|
||||
@@ -8,23 +9,22 @@ class BaseDataHandlers:
|
||||
|
||||
def do_add_player(self, entry):
|
||||
if entry.get_text():
|
||||
# sql.Player.create(name=entry.get_text())
|
||||
self.app.update_player(models.Player({'name': entry.get_text()}))
|
||||
entry.set_text('')
|
||||
self.app.full_reload()
|
||||
|
||||
def on_player_name_edited(self, _, index, value):
|
||||
row = self.app.ui.get_object('all_players_store')[index]
|
||||
# sql.Player.update(name=value)\
|
||||
# .where(sql.Player.id == row[0])\
|
||||
# .execute()
|
||||
self.app.full_reload()
|
||||
player = models.Player({'id': row[0],
|
||||
'name': value,
|
||||
'hex_id': row[2]})
|
||||
self.app.update_player(player)
|
||||
|
||||
def on_player_hex_edited(self, _, index, value):
|
||||
row = self.app.ui.get_object('all_players_store')[index]
|
||||
# sql.Player.update(hex_id=value)\
|
||||
# .where(sql.Player.id == row[0])\
|
||||
# .execute()
|
||||
self.app.full_reload()
|
||||
player = models.Player({'id': row[0],
|
||||
'name': row[1],
|
||||
'hex_id': value})
|
||||
self.app.update_player(player)
|
||||
|
||||
def do_add_drink(self, entry):
|
||||
if entry.get_text():
|
||||
|
||||
@@ -8,7 +8,7 @@ class WriteFunctions:
|
||||
return 'Season created.'
|
||||
|
||||
@staticmethod
|
||||
def update_enemy(enemy: 'models.Enemy'):
|
||||
def update_enemy(enemy: 'models.Enemy', *_):
|
||||
(sql.Enemy
|
||||
.insert(id=enemy.id, boss=enemy.boss, name=enemy.name, season=enemy.season)
|
||||
.on_conflict(update={sql.Enemy.name: enemy.name,
|
||||
@@ -16,6 +16,14 @@ class WriteFunctions:
|
||||
sql.Enemy.season: enemy.season})
|
||||
.execute())
|
||||
|
||||
@staticmethod
|
||||
def update_player(player: 'models.Player', *_):
|
||||
(sql.Player
|
||||
.insert(id=player.id, name=player.name, hex_id=player.hex_id)
|
||||
.on_conflict(update={sql.Player.name: player.name,
|
||||
sql.Player.hex_id: player.hex_id})
|
||||
.execute())
|
||||
|
||||
@staticmethod
|
||||
def update_season(season: 'models.Season', *_):
|
||||
(sql.Season
|
||||
|
||||
Reference in New Issue
Block a user