Update build script for client/server use.

This commit is contained in:
luxick
2018-03-07 15:26:22 +01:00
parent 8b0422b1b0
commit e5d0d92de2
20 changed files with 382 additions and 264 deletions

View File

@@ -0,0 +1,11 @@
import os.path
import sys
# Add current directory to python path
path = os.path.realpath(os.path.abspath(__file__))
sys.path.insert(0, os.path.dirname(os.path.dirname(path)))
from dsst_server import server
if __name__ == '__main__':
server.main()

View File

@@ -3,10 +3,21 @@ from common import models
def map_base_fields(cls, db_model):
"""Automatically map fields of db models to common models
:param cls: common.models class to create
:param db_model: database model from which to map
:return: An common.models object
"""
model = cls()
attrs = [attr for attr in db_model._meta.fields]
for attr in attrs:
setattr(model, attr, getattr(db_model, attr))
db_attr = getattr(db_model, attr)
# Check if the attribute is an relation to another db model
# In that case just take its id
if hasattr(db_attr, 'id'):
setattr(model, attr, getattr(db_attr, 'id'))
else:
setattr(model, attr, getattr(db_model, attr))
return model

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@@ -5,8 +5,12 @@ Example:
from sql import Episode
query = Episode.select().where(Episode.name == 'MyName')
"""
from peewee import *
import sys
try:
from peewee import *
except ImportError:
print('peewee package not installed')
sys.exit(0)
db = MySQLDatabase(None)
@@ -56,7 +60,7 @@ class Drink(Model):
class Enemy(Model):
id = AutoField()
name = CharField()
optional = BooleanField()
boss = BooleanField()
season = ForeignKeyField(Season, backref='enemies')
class Meta:

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@@ -1,7 +1,7 @@
"""
This module contains shorthand functions for common queries to ease access from the UI
"""
from data_access.sql import *
from dsst_server.data_access import sql
def get_episodes_for_season(season_id: int) -> list:
@@ -10,8 +10,8 @@ def get_episodes_for_season(season_id: int) -> list:
:return: List of sql.Episode or empty list
"""
try:
return list(Season.get(Season.id == season_id).episodes)
except Episode.DoesNotExist:
return list(sql.Season.get(sql.Season.id == season_id).episodes)
except sql.Episode.DoesNotExist:
return []
@@ -22,7 +22,7 @@ def get_player_deaths_for_season(season_id: int, player_id: int) -> int:
:return: Number of deaths of the player in the season
"""
deaths = 0
for episode in list(Season.get(Season.id == season_id).episodes):
for episode in list(sql.Season.get(sql.Season.id == season_id).episodes):
deaths = deaths + len([death for death in list(episode.deaths) if death.player.id == player_id])
return deaths
@@ -34,19 +34,33 @@ def get_player_victories_for_season(season_id: int, player_id: int) -> int:
:return: Number of all victories of the player in the season
"""
victories = 0
for episode in list(Season.get(Season.id == season_id).episodes):
for episode in list(sql.Season.get(sql.Season.id == season_id).episodes):
victories = victories + len([vic for vic in list(episode.victories) if vic.player.id == player_id])
return victories
def players_for_season(season_id: int) -> set:
season_eps = list(sql.Season.get(sql.Season.id == season_id).episodes)
players = set()
for ep in season_eps:
players.update([player for player in ep.players])
return players
def enemy_attempts(enemy_id: int) -> int:
return sql.Death.select().where(sql.Death.enemy == enemy_id).count()
def create_tables():
"""Create all database tables"""
models = [Season, Episode, Player, Drink, Enemy, Death, Victory, Penalty, Episode.players.get_through_model()]
models = [sql.Season, sql.Episode, sql.Player, sql.Drink, sql.Enemy, sql.Death, sql.Victory, sql.Penalty,
sql.Episode.players.get_through_model()]
for model in models:
model.create_table()
def drop_tables():
"""Drop all data in database"""
models = [Season, Episode, Player, Drink, Enemy, Death, Victory, Penalty, Episode.players.get_through_model()]
db.drop_tables(models)
models = [sql.Season, sql.Episode, sql.Player, sql.Drink, sql.Enemy, sql.Death, sql.Victory, sql.Penalty,
sql.Episode.players.get_through_model()]
sql.db.drop_tables(models)

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@@ -4,6 +4,9 @@ from playhouse import shortcuts
class ReadFunctions:
@staticmethod
def load_db_meta(*_):
return sql.db.database
@staticmethod
def load_seasons(*_):
@@ -25,4 +28,20 @@ class ReadFunctions:
@staticmethod
def load_drinks(*_):
return [mapping.db_to_drink(drink) for drink in sql.Drink.select()]
return [mapping.db_to_drink(drink) for drink in sql.Drink.select()]
@staticmethod
def load_season_stats(season_id, *_):
season = sql.Season.get(sql.Season.id == season_id)
players = sql_func.players_for_season(season_id)
model = models.SeasonStats()
model.player_kd = [(player.name,
sql_func.get_player_victories_for_season(season_id, player.id),
sql_func.get_player_deaths_for_season(season_id, player.id))
for player in players]
model.enemies = [(enemy.name,
sql_func.enemy_attempts(enemy.id),
sql.Victory.select().where(sql.Victory.enemy == enemy.id).exists(),
enemy.boss)
for enemy in season.enemies]
return model

View File

@@ -1,3 +1,4 @@
import json
import pickle
import socket
@@ -8,7 +9,7 @@ import os
from common import util, models
from dsst_server import read_functions, write_functions, tokens
from dsst_server.func_proxy import FunctionProxy
from dsst_server.data_access import sql
from dsst_server.data_access import sql, sql_func
PORT = 12345
HOST = socket.gethostname()
@@ -16,16 +17,18 @@ BUFFER_SIZE = 1024
class DsstServer:
def __init__(self):
def __init__(self, config={}):
self.socket_server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
print('Created socket')
self.socket_server.bind((HOST, PORT))
print(f'Bound socket to {PORT} on host {HOST}')
print('Bound socket to {} on host {}'.format(PORT, HOST))
# Initialize database
sql.db.init('dsst', user='dsst', password='dsst')
print(f'Database initialized ({sql.db.database})')
db_config = config.get('database')
sql.db.init(db_config.get('db_name'), user=db_config.get('user'), password=db_config.get('password'))
sql_func.create_tables()
print('Database initialized ({})'.format(sql.db.database))
# Load access tokens and map them to their allowed methods
read_actions = util.list_class_methods(read_functions.ReadFunctions)
@@ -35,7 +38,7 @@ class DsstServer:
'rw': read_actions + write_actions
}
self.tokens = {token: parm_access[perms] for token, perms in tokens.TOKENS}
print(f'Loaded auth tokens: {self.tokens.keys()}')
print('Loaded auth tokens: {}'.format(self.tokens.keys()))
def run(self):
self.socket_server.listen(5)
@@ -44,15 +47,15 @@ class DsstServer:
while True:
client, address = self.socket_server.accept()
try:
print(f'Connection from {address}')
print('Connection from {}'.format(address))
data = util.recv_msg(client)
request = pickle.loads(data)
print(f'Request: {request}')
print('Request: {}'.format(request))
# Validate auth token in request
token = request.get('auth_token')
if token not in self.tokens:
util.send_msg(client, pickle.dumps({'success': False, 'message': 'Auth token invalid'}))
print(f'Rejected request from {address}. Auth token invalid ({token})')
print('Rejected request from {}. Auth token invalid ({})'.format(address, token))
continue
# Check read functions
action_name = request.get('action')
@@ -61,14 +64,14 @@ class DsstServer:
try:
value = action(request.get('args'))
except Exception as e:
response = {'success': False, 'message': f'Exception was thrown on server.\n{e}'}
response = {'success': False, 'message': 'Exception was thrown on server.\n{}'.format(e)}
util.send_msg(client, pickle.dumps(response))
raise
response = {'success': True, 'data': value}
util.send_msg(client, pickle.dumps(response))
continue
else:
msg = f'Action does not exist on server ({request.get("action")})'
msg = 'Action does not exist on server ({})'.format(request.get('action'))
util.send_msg(client, pickle.dumps({'success': False, 'message': msg}))
except Exception as e:
print(e)
@@ -77,8 +80,14 @@ class DsstServer:
print('Connection to client closed')
if __name__ == '__main__':
server = DsstServer()
def load_config(config_path: str) -> dict:
with open(config_path) as config_file:
return json.load(config_file)
def main():
config = os.path.join(os.path.expanduser('~'), '.config', 'dsst', 'server.json')
server = DsstServer(load_config(config))
try:
server.run()
except KeyboardInterrupt: