Update build script for client/server use.
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@@ -1,4 +1,3 @@
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import sql
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from dsst_gtk3 import dialogs, util
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@@ -14,16 +13,16 @@ class DialogHandlers:
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player_id = util.get_combo_value(combo, 0)
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if player_id:
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self.app.ui.get_object('add_player_combo_box').set_active(-1)
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player = sql.Player.get(sql.Player.id == player_id)
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# player = sql.Player.get(sql.Player.id == player_id)
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store = self.app.ui.get_object('episode_players_store')
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if not any(row[0] == player_id for row in store):
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store.append([player_id, player.name, player.hex_id])
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# if not any(row[0] == player_id for row in store):
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# store.append([player_id, player.name, player.hex_id])
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def do_add_enemy(self, entry):
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if entry.get_text():
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store = self.app.ui.get_object('enemy_season_store')
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enemy = sql.Enemy.create(name=entry.get_text(), season=self.app.get_selected_season_id())
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store.append([enemy.name, False, 0, enemy.id])
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# enemy = sql.Enemy.create(name=entry.get_text(), season=self.app.get_selected_season_id())
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# store.append([enemy.name, False, 0, enemy.id])
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entry.set_text('')
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def do_manage_drinks(self, *_):
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