Create and modify enemies function.

This commit is contained in:
luxick
2018-03-14 13:40:02 +01:00
parent 437f418f49
commit c3e6793f69
12 changed files with 582 additions and 390 deletions

View File

@@ -40,35 +40,32 @@ class GtkUi:
self.meta = {'connection': '{}:{}'.format(config.get('host'), config.get('port'))}
# Load base data and seasons
self.load_server_meta()
self.reload()
self.full_reload()
self.update_status_bar_meta()
def load_server_meta(self):
self.meta['database'] = self.data_client.send_request('load_db_meta')
def reload(self):
def full_reload(self):
with util.network_operation(self):
refresh_base = False
if not self.players.valid:
self.players.data = self.data_client.send_request('load_players')
refresh_base = True
if not self.drinks.valid:
self.drinks.data = self.data_client.send_request('load_drinks')
refresh_base= True
if not self.seasons.valid:
self.seasons.data = self.data_client.send_request('load_seasons')
refresh_base = True
if refresh_base:
reload.reload_base_data(self.ui, self)
self.players.data = self.data_client.send_request('load_players')
self.drinks.data = self.data_client.send_request('load_drinks')
self.seasons.data = self.data_client.send_request('load_seasons')
season_id = self.get_selected_season_id()
if season_id:
self.episodes.data = self.data_client.send_request('load_episodes', season_id)
self.season_stats.data = self.data_client.send_request('load_season_stats', season_id)
cur_season = [s for s in self.seasons.data if s.id == season_id][0]
self.enemies.data = cur_season.enemies
reload.rebuild_view_data(self)
if not self.episodes.valid:
with util.network_operation(self):
season_id = self.get_selected_season_id()
if season_id:
self.episodes.data = self.data_client.send_request('load_episodes', season_id)
self.season_stats.data = self.data_client.send_request('load_season_stats', season_id)
reload.reload_episodes(self.ui, self)
reload.reload_season_stats(self)
def reload(self):
pass
def update_enemy(self, enemy: 'models.Enemy'):
with util.network_operation(self):
self.data_client.send_request('update_enemy', enemy)
self.full_reload()
def update_season(self, season: 'models.Season'):
with util.network_operation(self):