#!/usr/bin/python # -*- coding: utf-8 -*- # The lenght of one game cycle in milliseconds ticklenght = 0.001 # Number of Tamagotchis to be created at the start of the simulation startnr = 60 # If the hunger stat falls below this level Tamagotchis can be fed feeding_point = 50 # If the hygiene stat falls below this level Tamagotchis can be washed washing_point = 50 # If the happiness stat falls below this level Tamagotchis can be played with play_point = 50 # Controls if Tamagotchi stats are shown in absolute vlaues or precentage (Possible values: True/False) show_pct = True # When new Tamagotchis are created their stats will be be created randomly between these. min_stat = 100 max_stat = 200 # Tamagotchis decay at a set rate per tick. The value of decay is randomly chosen between these two. min_decay = 1 max_decay = 3 # These two define how long it takes a Tamagotchi to perform work (preparing food/washing someone/playing with someone) # The value is choosen randomly between these two. Obviously a lower number is better. min_workpower = 3 max_workpower = 6 # This defines the bounds of how much a Tamagotchi can recover when eating/sleeping/playing etc. min_recovery = 10 max_recovery = 20 # Defines the range in witch the lifetime of Tamagotichs will be created in ticks min_life = 2000 max_life = 3000 # Define if simulation should be started paused or running start_paused = True