Update libmttt
This commit is contained in:
@@ -11,7 +11,7 @@ backend = "js"
|
|||||||
|
|
||||||
# Dependencies
|
# Dependencies
|
||||||
|
|
||||||
requires "nim >= 1.0.0"
|
requires "nim >= 1.0.0", "libmttt >= 2.0.0"
|
||||||
|
|
||||||
task debug, "Compile debug client":
|
task debug, "Compile debug client":
|
||||||
exec "nim js --out:public/mttt.js -d:local mttt.nim"
|
exec "nim js --out:public/mttt.js -d:local mttt.nim"
|
||||||
|
|||||||
@@ -56,7 +56,7 @@ proc newGame*(canvasId: string, width, height: int): Game =
|
|||||||
result = Game(
|
result = Game(
|
||||||
renderer: newRenderer2D(canvasId, width, height),
|
renderer: newRenderer2D(canvasId, width, height),
|
||||||
scene: Scene.Game,
|
scene: Scene.Game,
|
||||||
state: newGame(player1, player2),
|
state: newGameState(player1, player2),
|
||||||
paused: false
|
paused: false
|
||||||
)
|
)
|
||||||
switchScene(result, Scene.Game)
|
switchScene(result, Scene.Game)
|
||||||
|
|||||||
Reference in New Issue
Block a user