159 lines
4.9 KiB
Nim
159 lines
4.9 KiB
Nim
# This is just an example to get you started. You may wish to put all of your
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# tests into a single file, or separate them into multiple `test1`, `test2`
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# etc. files (better names are recommended, just make sure the name starts with
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# the letter 't').
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#
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# To run these tests, simply execute `nimble test`.
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import unittest
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import libmttt
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suite "Test the board result checker":
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setup:
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var
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player1 = Player(name: "Adam")
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player2 = Player(name: "Eve")
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game: GameState = newGameState(player1, player2)
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test "winning row":
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game.board[0][0] = [
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[Mark.Free, Mark.Free, Mark.Free],
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[Mark.Player1, Mark.Player1, Mark.Player1],
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[Mark.Free, Mark.Free, Mark.Free]
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]
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check checkBoard(game.board[0][0]) == Mark.Player1
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test "winning column":
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game.board[0][0] = [
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[Mark.Player2, Mark.Free, Mark.Player1],
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[Mark.Player2, Mark.Player1, Mark.Free],
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[Mark.Player2, Mark.Player1, Mark.Free]
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]
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check checkBoard(game.board[0][0]) == Mark.Player2
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test "winning diagonals":
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game.board[0][0] = [
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[Mark.Free, Mark.Free, Mark.Player2],
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[Mark.Free, Mark.Player2, Mark.Free],
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[Mark.Player2, Mark.Free, Mark.Free]
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]
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check(checkBoard(game.board[0][0]) == Mark.Player2)
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game.board[0][0] = [
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[Mark.Player1, Mark.Player2, Mark.Player2],
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[Mark.Player2, Mark.Player1, Mark.Player1],
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[Mark.Player2, Mark.Free, Mark.Player1]
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]
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check(checkBoard(game.board[0][0]) == Mark.Player1)
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test "board is a draw":
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game.board[0][0] = [
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[Mark.Player1, Mark.Player2, Mark.Player1],
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[Mark.Player2, Mark.Player1, Mark.Player1],
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[Mark.Player2, Mark.Player1, Mark.Player2]
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]
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check checkBoard(game.board[0][0]) == Mark.Draw
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test "board is open":
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game.board[0][0] = [
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[Mark.Player1, Mark.Player2, Mark.Free],
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[Mark.Player1, Mark.Free, Mark.Player1],
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[Mark.Free, Mark.Player1, Mark.Player2]
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]
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check checkBoard(game.board[0][0]) == Mark.Free
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test "free inital metaboard":
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check checkBoard(game.board) == Mark.Free
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test "winning metaboard row":
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game.board[1][0] = [
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[Mark.Player1, Mark.Player2, Mark.Free],
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[Mark.Player1, Mark.Player1, Mark.Player1],
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[Mark.Free, Mark.Player1, Mark.Player2]
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]
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game.board[1][1] = [
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[Mark.Free, Mark.Free, Mark.Player1],
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[Mark.Free, Mark.Player1, Mark.Free],
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[Mark.Player1, Mark.Free, Mark.Free]
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]
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game.board[1][2] = [
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[Mark.Free, Mark.Free, Mark.Player1],
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[Mark.Free, Mark.Free, Mark.Player1],
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[Mark.Free, Mark.Free, Mark.Player1]
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]
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check checkBoard(game.board) == Mark.Player1
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test "winning metaboard column":
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game.board[0][1] = [
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[Mark.Player1, Mark.Player2, Mark.Free],
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[Mark.Player1, Mark.Player1, Mark.Player1],
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[Mark.Free, Mark.Player1, Mark.Player2]
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]
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game.board[1][1] = [
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[Mark.Free, Mark.Free, Mark.Free],
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[Mark.Player1, Mark.Player1, Mark.Player1],
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[Mark.Free, Mark.Free, Mark.Free]
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]
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game.board[2][1] = [
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[Mark.Player1, Mark.Free, Mark.Free],
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[Mark.Player1, Mark.Free, Mark.Free],
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[Mark.Player1, Mark.Free, Mark.Free]
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]
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check checkBoard(game.board) == Mark.Player1
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test "winning metaboard diagonal":
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game.board[0][0] = [
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[Mark.Player2, Mark.Player2, Mark.Free],
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[Mark.Player2, Mark.Player2, Mark.Player2],
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[Mark.Free, Mark.Player2, Mark.Player2]
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]
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game.board[1][1] = [
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[Mark.Free, Mark.Free, Mark.Free],
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[Mark.Player2, Mark.Player2, Mark.Player2],
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[Mark.Free, Mark.Free, Mark.Free]
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]
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game.board[2][2] = [
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[Mark.Player2, Mark.Free, Mark.Free],
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[Mark.Player2, Mark.Free, Mark.Free],
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[Mark.Player2, Mark.Free, Mark.Free]
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]
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check checkBoard(game.board) == Mark.Player2
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test "winning metaboard with some boards in draw":
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let winner = [
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[Mark.Free, Mark.Free, Mark.Free],
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[Mark.Player2, Mark.Player2, Mark.Player2],
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[Mark.Free, Mark.Free, Mark.Free]
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]
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let drawn = [
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[Mark.Player2, Mark.Player2, Mark.Player1],
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[Mark.Player1, Mark.Player1, Mark.Player2],
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[Mark.Player2, Mark.Player1, Mark.Player2]
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]
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game.board[0][0] = winner
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game.board[1][1] = winner
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game.board[2][2] = winner
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game.board[1][0] = drawn
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game.board[2][0] = drawn
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check checkBoard(game.board) == Mark.Player2
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test "metaboard is drawn":
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let drawn = [
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[Mark.Player2, Mark.Player2, Mark.Player1],
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[Mark.Player1, Mark.Player1, Mark.Player2],
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[Mark.Player2, Mark.Player1, Mark.Player2]
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]
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for x in 0 .. 2:
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for y in 0 .. 2:
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game.board[x][y] = drawn
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check checkBoard(game.board) == Mark.Draw
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test "illegal situation: both players win board":
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game.board[1][1] = [
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[Mark.Player1, Mark.Player1, Mark.Player1],
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[Mark.Player2, Mark.Player2, Mark.Player2],
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[Mark.Free, Mark.Free, Mark.Free]
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]
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expect(Exception):
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discard checkBoard(game.board) |