382 lines
9.8 KiB
Go
382 lines
9.8 KiB
Go
package main
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import (
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"io/fs"
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"log"
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"net/http"
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"path/filepath"
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"sort"
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"strings"
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"sync"
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"time"
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"unicode"
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)
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type searchResult struct {
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Name string
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URL string
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Path string
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Score int
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}
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type searchPageData struct {
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Title string
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Crumbs []crumb
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EditMode bool
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Query string
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Results []searchResult
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IndexBuiltAt time.Time
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RenderMS int64
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}
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// folderEntry is a single indexed directory: its forward-slash relative path
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// plus pre-tokenized basename so the per-query scoring loop avoids redoing
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// the lowercasing and tokenization on every keystroke.
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type folderEntry struct {
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Path string
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NameLower string
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NameTokens []string
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}
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// folderIndex holds the in-memory directory index used by search. Writers
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// always replace the entries slice wholesale so a reader that snapshots the
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// header under RLock can score without holding the lock.
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var folderIndex struct {
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sync.RWMutex
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entries []folderEntry
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builtAt time.Time
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buildMu sync.Mutex
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ready chan struct{}
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}
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func init() {
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folderIndex.ready = make(chan struct{})
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}
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// handleSearch renders the search results page for the query in
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// r.URL.Query().Get("q"). Only invoked when path is "/" and "q" is present.
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func (h *handler) handleSearch(w http.ResponseWriter, r *http.Request) {
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query := strings.TrimSpace(r.URL.Query().Get("q"))
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results, builtAt := searchWiki(query)
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title := "Search"
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if query != "" {
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title = "Search: " + query
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}
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data := searchPageData{
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Title: title,
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Crumbs: []crumb{{Name: "search", URL: "/?q=" + query}},
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Query: query,
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Results: results,
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IndexBuiltAt: builtAt,
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}
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w.Header().Set("Content-Type", "text/html; charset=utf-8")
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data.RenderMS = elapsedMS(r)
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if err := searchTmpl.ExecuteTemplate(w, "layout", data); err != nil {
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log.Printf("search template error: %v", err)
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}
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}
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// searchWiki scores the cached folder index against query. Blocks on the
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// initial build so the very first request after startup serves correct
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// results rather than an empty list. Returns the snapshot's builtAt so the
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// UI can show how fresh the index is.
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func searchWiki(query string) ([]searchResult, time.Time) {
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<-folderIndex.ready
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folderIndex.RLock()
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entries := folderIndex.entries
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builtAt := folderIndex.builtAt
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folderIndex.RUnlock()
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if query == "" {
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return nil, builtAt
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}
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qLower := strings.ToLower(query)
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qTokens := tokenize(qLower)
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if len(qTokens) == 0 {
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return nil, builtAt
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}
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var results []searchResult
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for _, e := range entries {
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score := scoreName(e.NameLower, e.NameTokens, qLower, qTokens)
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if score == 0 {
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continue
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}
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results = append(results, searchResult{
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Name: filepath.Base(e.Path),
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URL: "/" + e.Path + "/",
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Path: e.Path,
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Score: score,
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})
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}
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sort.SliceStable(results, func(i, j int) bool {
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if results[i].Score != results[j].Score {
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return results[i].Score > results[j].Score
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}
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di, dj := strings.Count(results[i].Path, "/"), strings.Count(results[j].Path, "/")
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if di != dj {
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return di < dj
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}
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return strings.ToLower(results[i].Name) < strings.ToLower(results[j].Name)
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})
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return results, builtAt
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}
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// scoreName ranks how well nameLower matches the query. Whole-name exact
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// match dominates; otherwise score is the sum of each token's best match
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// against the words in the name. nameTokens is precomputed by the index.
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func scoreName(nameLower string, nameTokens []string, qLower string, qTokens []string) int {
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if nameLower == qLower {
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return 1000
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}
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score := 0
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for _, qt := range qTokens {
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best := 0
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for _, w := range nameTokens {
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switch {
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case w == qt:
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if best < 100 {
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best = 100
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}
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case strings.HasPrefix(w, qt):
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if best < 50 {
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best = 50
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}
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case strings.Contains(w, qt):
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if best < 20 {
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best = 20
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}
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case levenshtein(w, qt) <= 2:
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if best < 5 {
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best = 5
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}
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}
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}
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score += best
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}
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return score
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}
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// handleReindex rebuilds the folder index synchronously and returns 204.
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// The frontend reloads the page on success. Serialized via buildMu so a
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// double-click waits rather than running two walks in parallel.
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func (h *handler) handleReindex(w http.ResponseWriter, r *http.Request) {
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if !h.checkAuth(w, r) {
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return
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}
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if r.Method != http.MethodPost {
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http.Error(w, "method not allowed", http.StatusMethodNotAllowed)
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return
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}
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rebuildFolderIndex(h.root)
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w.WriteHeader(http.StatusNoContent)
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}
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// buildFolderIndex walks root and returns a fresh slice of folder entries.
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// Hidden directories (`.git`, `.thumbs`, …) are pruned; the root itself is
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// excluded since it cannot be a search match.
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func buildFolderIndex(root string) []folderEntry {
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walkRoot := resolveWalkRoot(root)
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var entries []folderEntry
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_ = filepath.WalkDir(walkRoot, func(fsPath string, d fs.DirEntry, err error) error {
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if err != nil {
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return nil
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}
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if skip, walkErr := hiddenSkip(fsPath, walkRoot, d); skip {
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return walkErr
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}
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if !d.IsDir() || fsPath == walkRoot {
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return nil
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}
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rel, relErr := filepath.Rel(walkRoot, fsPath)
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if relErr != nil {
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return nil
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}
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entries = append(entries, newFolderEntry(filepath.ToSlash(rel)))
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return nil
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})
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return entries
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}
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// newFolderEntry builds a folderEntry from a forward-slash relative path,
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// computing the lowercased basename and its tokens once so search scoring
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// doesn't have to redo it per query.
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func newFolderEntry(relPath string) folderEntry {
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name := relPath
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if i := strings.LastIndex(relPath, "/"); i >= 0 {
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name = relPath[i+1:]
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}
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nameLower := strings.ToLower(name)
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return folderEntry{
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Path: relPath,
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NameLower: nameLower,
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NameTokens: tokenize(nameLower),
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}
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}
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// rebuildFolderIndex walks root and replaces the index entries atomically.
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// buildMu serializes overlapping rebuilds (manual + ticker + startup) so
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// the WalkDir cost is paid once even under contention.
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func rebuildFolderIndex(root string) {
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folderIndex.buildMu.Lock()
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defer folderIndex.buildMu.Unlock()
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entries := buildFolderIndex(root)
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folderIndex.Lock()
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folderIndex.entries = entries
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folderIndex.builtAt = time.Now()
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folderIndex.Unlock()
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}
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// folderIndexAdd appends relPath as a new entry. No-op for empty/root paths.
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func folderIndexAdd(relPath string) {
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relPath = strings.Trim(relPath, "/")
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if relPath == "" {
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return
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}
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folderIndex.Lock()
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folderIndex.entries = append(folderIndex.entries, newFolderEntry(relPath))
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folderIndex.Unlock()
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}
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// folderIndexRemoveSubtree drops the entry at relPath plus every descendant.
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// Replaces the slice rather than mutating in place so any in-flight search
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// reader keeps a valid snapshot.
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func folderIndexRemoveSubtree(relPath string) {
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relPath = strings.Trim(relPath, "/")
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if relPath == "" {
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return
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}
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prefix := relPath + "/"
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folderIndex.Lock()
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defer folderIndex.Unlock()
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old := folderIndex.entries
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out := make([]folderEntry, 0, len(old))
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for _, e := range old {
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if e.Path == relPath || strings.HasPrefix(e.Path, prefix) {
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continue
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}
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out = append(out, e)
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}
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folderIndex.entries = out
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}
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// folderIndexRenameSubtree rewrites the path prefix for every entry under
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// oldRel. The renamed root entry's basename may have changed so its
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// NameLower/NameTokens are recomputed; descendants keep their basenames.
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func folderIndexRenameSubtree(oldRel, newRel string) {
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oldRel = strings.Trim(oldRel, "/")
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newRel = strings.Trim(newRel, "/")
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if oldRel == "" || newRel == "" {
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return
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}
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oldPrefix := oldRel + "/"
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folderIndex.Lock()
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defer folderIndex.Unlock()
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old := folderIndex.entries
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out := make([]folderEntry, len(old))
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for i, e := range old {
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switch {
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case e.Path == oldRel:
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out[i] = newFolderEntry(newRel)
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case strings.HasPrefix(e.Path, oldPrefix):
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out[i] = folderEntry{
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Path: newRel + "/" + strings.TrimPrefix(e.Path, oldPrefix),
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NameLower: e.NameLower,
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NameTokens: e.NameTokens,
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}
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default:
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out[i] = e
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}
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}
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folderIndex.entries = out
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}
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// resolveWalkRoot resolves symlinks so WalkDir descends into the real tree
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// even when the configured wiki root is itself a symlink (as on the NAS).
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func resolveWalkRoot(root string) string {
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if r, err := filepath.EvalSymlinks(root); err == nil {
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return r
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}
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return root
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}
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// hiddenSkip handles dotfile/dot-dir entries during a WalkDir. It returns
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// (skipped, walkErr): skipped=true means the caller should `return walkErr`
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// to either prune the subtree (hidden dir) or move past the entry (hidden
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// file). When skipped=false the entry should be processed normally.
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func hiddenSkip(fsPath, walkRoot string, d fs.DirEntry) (bool, error) {
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if !strings.HasPrefix(d.Name(), ".") {
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return false, nil
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}
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if d.IsDir() && fsPath != walkRoot {
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return true, filepath.SkipDir
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}
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return true, nil
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}
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// tokenize splits s into lowercase word tokens, breaking on any rune that is
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// not a letter or digit. Unicode-aware so umlauts etc. survive intact.
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func tokenize(s string) []string {
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var tokens []string
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var b strings.Builder
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for _, r := range s {
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if unicode.IsLetter(r) || unicode.IsDigit(r) {
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b.WriteRune(unicode.ToLower(r))
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continue
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}
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if b.Len() > 0 {
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tokens = append(tokens, b.String())
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b.Reset()
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}
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}
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if b.Len() > 0 {
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tokens = append(tokens, b.String())
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}
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return tokens
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}
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// levenshtein returns the edit distance between a and b. Operates on runes so
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// multi-byte characters count as one edit.
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func levenshtein(a, b string) int {
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ar, br := []rune(a), []rune(b)
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if len(ar) == 0 {
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return len(br)
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}
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if len(br) == 0 {
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return len(ar)
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}
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prev := make([]int, len(br)+1)
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curr := make([]int, len(br)+1)
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for j := range prev {
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prev[j] = j
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}
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for i := 1; i <= len(ar); i++ {
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curr[0] = i
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for j := 1; j <= len(br); j++ {
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cost := 1
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if ar[i-1] == br[j-1] {
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cost = 0
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}
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del := prev[j] + 1
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ins := curr[j-1] + 1
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sub := prev[j-1] + cost
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curr[j] = min3(del, ins, sub)
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}
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prev, curr = curr, prev
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}
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return prev[len(br)]
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}
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func min3(a, b, c int) int {
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m := a
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if b < m {
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m = b
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}
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if c < m {
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m = c
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}
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return m
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}
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