more keywords
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@@ -130,6 +130,18 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => {
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["Turret Weapon.", "Turret weapon.", "Turret Weapon", "Turret weapon"],
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["Turret Weapon.", "Turret weapon.", "Turret Weapon", "Turret weapon"],
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"Turret Weapon"
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"Turret Weapon"
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);
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);
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replaceAbilityWithType(
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["Poisoned Weapon (2+).", "Poisoned Weapon (2+)"],
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"Poisoned Weapon 2+"
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);
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replaceAbilityWithType(
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["Poisoned Weapon (3+).", "Poisoned Weapon (3+)"],
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"Poisoned Weapon 3+"
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);
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replaceAbilityWithType(
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["Poisoned Weapon (4+).", "Poisoned Weapon (4+)"],
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"Poisoned Weapon 4+"
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);
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replaceAbilityWithType(
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replaceAbilityWithType(
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[
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[
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"Each time an attack made with this weapon targets an enemy within half range, that attack has a Damage characteristic of D6+2.",
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"Each time an attack made with this weapon targets an enemy within half range, that attack has a Damage characteristic of D6+2.",
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@@ -143,6 +155,7 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => {
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[
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[
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"Each time an attack made with this weapon targets an enemy within half range, that attack has a Damage characteristic of D6+4.",
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"Each time an attack made with this weapon targets an enemy within half range, that attack has a Damage characteristic of D6+4.",
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"Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+4.",
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"Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+4.",
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"Each time an attack made with this weapon targets a unit within half range, that attack has a Damage characteristic of D6+4",
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],
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],
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"Melta 4",
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"Melta 4",
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"Each time an attack made with this weapon targets a unit within half range, that attack attack has a Damage characteristic of D6+4."
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"Each time an attack made with this weapon targets a unit within half range, that attack attack has a Damage characteristic of D6+4."
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