add wound tracks
This commit is contained in:
+3
-3
@@ -234,11 +234,11 @@ function App() {
|
|||||||
|
|
||||||
const getPrimaryColor = (catalog) => {
|
const getPrimaryColor = (catalog) => {
|
||||||
switch (catalog) {
|
switch (catalog) {
|
||||||
case "Adeptus Astartes":
|
case "Imperium - Adeptus Astartes":
|
||||||
return "#536766";
|
return "#536766";
|
||||||
case "Adeptus Custodes":
|
case "Imperium - Adeptus Custodes":
|
||||||
return "#536766";
|
return "#536766";
|
||||||
case "Adeptus Mechanicus":
|
case "Imperium - Adeptus Mechanicus":
|
||||||
return "#536766";
|
return "#536766";
|
||||||
case "Imperium - Astra Militarum":
|
case "Imperium - Astra Militarum":
|
||||||
return "#375441";
|
return "#375441";
|
||||||
|
|||||||
@@ -73,6 +73,7 @@ const Unit = ({ unit, index, catalog, onePerPage }) => {
|
|||||||
psykers,
|
psykers,
|
||||||
spells,
|
spells,
|
||||||
cost,
|
cost,
|
||||||
|
woundTracker,
|
||||||
} = unit;
|
} = unit;
|
||||||
|
|
||||||
const meleeWeapons = weapons
|
const meleeWeapons = weapons
|
||||||
@@ -232,6 +233,7 @@ const Unit = ({ unit, index, catalog, onePerPage }) => {
|
|||||||
}
|
}
|
||||||
/>
|
/>
|
||||||
))}
|
))}
|
||||||
|
<WoundTracker woundTracker={woundTracker} />
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
@@ -676,6 +678,51 @@ const Psyker = ({ psyker, index }) => {
|
|||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const WoundTracker = ({ woundTracker }) => {
|
||||||
|
if (!woundTracker || woundTracker.length === 0) return null;
|
||||||
|
|
||||||
|
return (
|
||||||
|
<div style={{ display: "flex" }}>
|
||||||
|
<div
|
||||||
|
style={{
|
||||||
|
display: "flex",
|
||||||
|
flexDirection: "column",
|
||||||
|
alignItems: "center",
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
<table
|
||||||
|
className="weapons-table"
|
||||||
|
style={{ width: "100%", margin: "4px 2px", marginBottom: -16 }}
|
||||||
|
>
|
||||||
|
<thead>
|
||||||
|
<tr
|
||||||
|
style={{
|
||||||
|
backgroundColor: "var(--primary-color)",
|
||||||
|
color: "#fff",
|
||||||
|
}}
|
||||||
|
>
|
||||||
|
{[...woundTracker[0].table.keys()].map((key) => (
|
||||||
|
<th key={key}>{key}</th>
|
||||||
|
))}
|
||||||
|
</tr>
|
||||||
|
</thead>
|
||||||
|
<tbody>
|
||||||
|
{woundTracker.map((woundTrack, index) => (
|
||||||
|
<tr key={index}>
|
||||||
|
{[...woundTrack.table.values()].map((entry) => (
|
||||||
|
<td key={entry} style={{ borderTop: "none" }}>
|
||||||
|
{entry}
|
||||||
|
</td>
|
||||||
|
))}
|
||||||
|
</tr>
|
||||||
|
))}
|
||||||
|
</tbody>
|
||||||
|
</table>
|
||||||
|
</div>
|
||||||
|
</div>
|
||||||
|
);
|
||||||
|
};
|
||||||
|
|
||||||
const Spells = ({ title, spells }) => {
|
const Spells = ({ title, spells }) => {
|
||||||
return (
|
return (
|
||||||
<table
|
<table
|
||||||
|
|||||||
+2
-1
@@ -65,6 +65,7 @@ const Weapon = ({ weapon, modelStats, isMelee, className }) => {
|
|||||||
name = "Krak grenade";
|
name = "Krak grenade";
|
||||||
}
|
}
|
||||||
const differentProfiles =
|
const differentProfiles =
|
||||||
|
selectionName &&
|
||||||
selectionName !== name &&
|
selectionName !== name &&
|
||||||
!name.includes("(Shooting)") &&
|
!name.includes("(Shooting)") &&
|
||||||
!name.includes("(Melee)");
|
!name.includes("(Melee)");
|
||||||
@@ -78,7 +79,6 @@ const Weapon = ({ weapon, modelStats, isMelee, className }) => {
|
|||||||
if (name.startsWith("Missile launcher, ")) {
|
if (name.startsWith("Missile launcher, ")) {
|
||||||
name = name.replace("Missile launcher, ", "");
|
name = name.replace("Missile launcher, ", "");
|
||||||
}
|
}
|
||||||
|
|
||||||
if (differentProfiles && name.includes(" - ")) {
|
if (differentProfiles && name.includes(" - ")) {
|
||||||
name = name.split(" - ")[1];
|
name = name.split(" - ")[1];
|
||||||
}
|
}
|
||||||
@@ -99,6 +99,7 @@ const Weapon = ({ weapon, modelStats, isMelee, className }) => {
|
|||||||
}
|
}
|
||||||
if (abilities?.toLowerCase().includes("turret weapon")) {
|
if (abilities?.toLowerCase().includes("turret weapon")) {
|
||||||
abilities = abilities
|
abilities = abilities
|
||||||
|
.replaceAll("Turret Weapon.", "")
|
||||||
.replaceAll("Turret weapon.", "")
|
.replaceAll("Turret weapon.", "")
|
||||||
.replaceAll("Turret Weapon", "")
|
.replaceAll("Turret Weapon", "")
|
||||||
.replaceAll("Turret weapon", "");
|
.replaceAll("Turret weapon", "");
|
||||||
|
|||||||
Reference in New Issue
Block a user