Lethal Hits variation
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@@ -141,6 +141,7 @@ const Weapon = ({ weapon, modelStats, isMelee, className }) => {
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replaceAbilityWithType(
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[
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"Each time an attack is made with this weapon profile, an unmodified hit roll of 6 automatically wounds the target.",
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"Each unmodified hit roll of 6 made for this weapon's attacks automatically hits and results in a wound (do not make a wound roll for that attack).",
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],
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"Lethal Hits"
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);
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