Lethal Hits variation

This commit is contained in:
NilsUeter
2023-05-11 21:02:49 +02:00
parent 5a3c43439b
commit ab9275be81
2 changed files with 8 additions and 0 deletions
+1
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@@ -141,6 +141,7 @@ const Weapon = ({ weapon, modelStats, isMelee, className }) => {
replaceAbilityWithType(
[
"Each time an attack is made with this weapon profile, an unmodified hit roll of 6 automatically wounds the target.",
"Each unmodified hit roll of 6 made for this weapon's attacks automatically hits and results in a wound (do not make a wound roll for that attack).",
],
"Lethal Hits"
);