more colors and keywords

This commit is contained in:
NilsUeter
2023-05-26 19:10:13 +02:00
parent 53cb17b27d
commit 85622ff429
4 changed files with 24 additions and 4 deletions
+17
View File
@@ -149,12 +149,29 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => {
);
replaceAbilityWithType(
[
"Each time an attack is made with this weapon, an unmodified hit roll of 6 automatically wounds the target.",
"Each time an attack is made with this weapon profile, an unmodified hit roll of 6 automatically wounds the target.",
"Each unmodified hit roll of 6 made for this weapon's attacks automatically hits and results in a wound (do not make a wound roll for that attack).",
],
"Lethal Hits",
"Each time an attack is made with this weapon profile, an unmodified hit roll of 6 automatically wounds the target."
);
replaceAbilityWithType(
[
"When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 1 additional hit.",
"Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 1 additional hits.",
],
"Sustained Hits 1",
"When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 1 additional hit."
);
replaceAbilityWithType(
[
"When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 2 additional hit.",
"Each time an attack is made with this weapon, an unmodified hit roll of 6 scores 2 additional hits.",
],
"Sustained Hits 2",
"When resolving an attack made with this weapon, an unmofidied hit roll of 6 scores 2 additional hit."
);
if (
abilities?.includes(