add one shot rule
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@@ -123,6 +123,14 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => {
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"Indirect Fire",
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"This weapon can target units that are not visible to the bearer."
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);
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replaceAbilityWithType(
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[
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"The bearer can only shoot with this weapon once per battle.",
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"The bearer can only shoot with this weapon once per battle",
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],
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"One Shoot",
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"The bearer can only shoot with this weapon once per battle."
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);
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replaceAbilityWithType(["Plague Weapon.", "Plague Weapon"], "Plague Weapon");
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replaceAbilityWithType(["Sonic Weapon.", "Sonic Weapon"], "Sonic Weapon");
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replaceAbilityWithType(["Shuriken.", "Shuriken"], "Shuriken");
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