From 48a25cbf98a99cc70f01f46785356f83b47c19e1 Mon Sep 17 00:00:00 2001 From: NilsUeter Date: Mon, 5 Jun 2023 20:37:44 +0200 Subject: [PATCH] more colors --- src/App.jsx | 10 ++++++++-- src/Weapons.jsx | 7 +++++++ 2 files changed, 15 insertions(+), 2 deletions(-) diff --git a/src/App.jsx b/src/App.jsx index 47374d3..3a19501 100644 --- a/src/App.jsx +++ b/src/App.jsx @@ -263,9 +263,9 @@ const getPrimaryColor = (catalog) => { case "Imperium - Adeptus Astartes": return "#536766"; case "Imperium - Adeptus Astartes - Blood Angels": - return "#a00a0a"; + return "#761119"; case "Imperium - Adeptus Astartes - Space Wolves": - return "#4185af"; + return "#3e646f"; case "Imperium - Adeptus Astartes - Imperial Fists": return "#b87d00"; case "Imperium - Adeptus Astartes - Raven Guard": @@ -274,6 +274,12 @@ const getPrimaryColor = (catalog) => { return "#1b623f"; case "Imperium - Adeptus Astartes - White Scars": return "#783028"; + case "Imperium - Adeptus Astartes - Dark Angels": + return "#014419"; + case "Imperium - Adeptus Astartes - Black Templars": + return "#002f42"; + case "Imperium - Adeptus Astartes - Deathwatch": + return "#44494d"; case "Imperium - Adeptus Custodes": return "#765c41"; case "Imperium - Adeptus Mechanicus": diff --git a/src/Weapons.jsx b/src/Weapons.jsx index 123c63b..fee6449 100644 --- a/src/Weapons.jsx +++ b/src/Weapons.jsx @@ -250,6 +250,9 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => { ) || abilities?.includes( "When attacking with this weapon, you must subtract 1 from the hit rolls." + ) || + abilities?.includes( + "Each time an attack roll is made with this weapon, subtract 1 from the attack's hit roll" ) ) { abilities = abilities @@ -276,6 +279,10 @@ const Weapon = ({ weapon, modelStats, isMelee, className, forceRules }) => { .replaceAll( "When attacking with this weapon, you must subtract 1 from the hit rolls.", "" + ) + .replaceAll( + "Each time an attack roll is made with this weapon, subtract 1 from the attack's hit roll", + "" ); ws = ws.map((ws) => `${parseInt(ws, 10) + 1}+`); }