first commit

This commit is contained in:
NilsUeter
2023-04-09 17:55:17 +02:00
commit 4007862149
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import JSZip from "jszip";
import { Create40kRoster } from "./roster40k";
import { useState } from "react";
import { Roster } from "./Roster";
function App() {
const [roster, setRoster] = useState();
function handleFileSelect(event) {
const files = event?.target?.files;
if (files) {
const reader = new FileReader();
reader.onerror = () => {
reader.abort();
console.log("Failed to read roster file.");
};
reader.onloadend = async () => {
const content = reader.result;
const xmldata = await unzip(content);
parseXML(xmldata);
};
reader.readAsBinaryString(files[0]);
}
}
const unzip = async (file) => {
if (file.charAt(0) !== "P") {
return file;
} else {
const jszip = new JSZip();
const zip = await jszip.loadAsync(file);
return zip.file(/[^/]+\.ros/)[0].async("string"); // Get roster files that are in the root
}
};
function parseXML(xmldata) {
const parser = new DOMParser();
const doc = parser.parseFromString(xmldata, "text/xml");
if (!doc) return;
// Determine roster type (game system).
const info = doc.querySelector("roster");
if (!info) return;
const gameType = info.getAttribute("gameSystemName");
if (!gameType) return;
const rosterName = info.getAttribute("name");
if (rosterName) {
document.title = `PrettyScribe ${rosterName}`;
}
if (gameType == "Warhammer 40,000 9th Edition") {
console.log(doc);
const roster = Create40kRoster(doc);
console.log(roster);
if (roster && roster._forces.length > 0) {
setRoster(roster);
/* const renderer = new Renderer40k(roster);
renderer.render(rosterTitle, rosterList, forceUnits); */
}
} else {
console.log("No support for game type '" + gameType + "'.");
}
}
return (
<div className="App">
<label>
<input type="file" accept=".ros, .rosz" onChange={handleFileSelect} />
Select roster file (.ros, .rosz)
</label>
<div style={{ display: "flex", flexDirection: "column", gap: 32 }}>
<Roster roster={roster} />
</div>
</div>
);
}
export default App;
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import factionBackground from "./assets/factionBackground.png";
import adeptusAstartesIcon from "./assets/adeptusAstartesIcon.png";
import meleeIcon from "./assets/meleeIcon.png";
import rangedIcon from "./assets/rangedIcon.png";
import { Arrow } from "./assets/icons";
export const Roster = ({ roster }) => {
if (!roster) {
return null;
}
const { _name, _forces } = roster;
return (
<>
<div
style={{
backgroundColor: "#536766",
color: "#fff",
padding: "4px 16px",
fontSize: " 1.7em",
fontWeight: "800",
textTransform: "uppercase",
}}
>
{_name}
</div>
{_forces.map((force, index) => (
<Force key={index} force={force} />
))}
</>
);
};
const Force = ({ force }) => {
const { _units, rules } = force;
return (
<>
{_units.map((unit, index) => (
<Unit key={index} unit={unit} />
))}
<ForceRules rules={rules} />
</>
);
};
const Unit = ({ unit }) => {
const { _name, weapons, abilities, keywords, factions, rules, modelStats } =
unit;
const meleeWeapons = weapons
.filter((weapon) => weapon._range === "Melee")
.sort((a, b) => a._selectionName.localeCompare(b._selectionName));
const rangedWeapons = weapons
.filter((weapon) => weapon._range !== "Melee")
.sort((a, b) => a._selectionName.localeCompare(b._selectionName));
return (
<div
style={{
fontSize: 13,
fontWeight: 500,
border: "2px solid #536766",
backgroundColor: "#DFE0E2",
}}
>
<div
style={{
padding: "24px 16px",
paddingRight: 0,
paddingBottom: 24 + 50 * (modelStats.length - 1),
backgroundColor: "#2F2F31",
color: "#fff",
}}
>
<div
style={{
padding: "4px 16px",
backgroundColor: "#53676680",
color: "#fff",
minHeight: 85,
}}
>
<div
style={{
fontSize: "1.7em",
fontWeight: 800,
textTransform: "uppercase",
}}
>
{_name}
</div>
<div
style={{
position: "absolute",
display: "flex",
flexDirection: "column",
gap: 6,
}}
>
{modelStats.map((model, index) => (
<ModelStats
key={index}
modelStats={model}
index={index}
showName={modelStats.length > 1}
/>
))}
</div>
</div>
</div>
<div style={{ display: "flex" }}>
<div
style={{
flex: "1",
borderRight: "2px solid #536766",
position: "relative",
paddingBottom: 40,
}}
>
<table
className="weapons-table"
style={{ width: "100%", marginTop: 20 }}
>
<Weapons
title="RANGED WEAPONS"
weapons={rangedWeapons}
modelStats={modelStats}
/>
<Weapons
title="MELEE WEAPONS"
weapons={meleeWeapons}
modelStats={modelStats}
/>
</table>
<div style={{ flex: "1" }}></div>
{
<table className="weapons-table" style={{ width: "100%" }}>
<tr className="emptyRow">
<td style={{ width: 37 }}>{Arrow}</td>
<td
colSpan={7}
style={{
textAlign: "left",
fontSize: ".8em",
paddingLeft: 0,
}}
>
Before selecting targets for this weapon, select one of its
profiles to make attacks with.
</td>
</tr>
</table>
}
<Keywords keywords={keywords} />
</div>
<div
style={{
padding: 20,
paddingBottom: 80,
flex: "1",
maxWidth: 375,
position: "relative",
}}
>
<div
style={{
fontSize: "1.1em",
padding: "1px 8px",
backgroundColor: "#536766",
color: "#fff",
fontWeight: 600,
minHeight: 27,
display: "flex",
alignItems: "center",
}}
>
ABILITIES
</div>
<Rules rules={rules} />
<Abilities abilities={abilities.Abilities} />
<Factions factions={factions} />
<FactionIcon />
</div>
</div>
</div>
);
};
const ModelStats = ({ modelStats, index, showName }) => {
let { move, toughness, save, wounds, leadership, _name } = modelStats;
if (!wounds) {
wounds = "/";
}
return (
<div style={{ display: "flex", gap: 16, alignItems: "center" }}>
<Characteristic title="M" characteristic={move} index={index} />
<Characteristic title="T" characteristic={toughness} index={index} />
<Characteristic title="SV" characteristic={save} index={index} />
<Characteristic title="W" characteristic={wounds} index={index} />
<Characteristic title="LD" characteristic={leadership} index={index} />
{showName && (
<div style={{ marginTop: index === 0 ? 16 : 0, marginLeft: -10 }}>
{_name}
</div>
)}
</div>
);
};
const FactionIcon = () => {
return (
<div
style={{
position: "absolute",
left: -28,
bottom: -16,
width: 54,
height: 54,
transform: "rotate(-45deg)",
border: "2px solid #536766",
overflow: "hidden",
display: "flex",
alignItems: "center",
justifyContent: "center",
}}
>
<div
style={{
background: `url(${adeptusAstartesIcon})`,
backgroundPosition: "center",
minHeight: "75px",
minWidth: "76px",
transform: "rotate(45deg)",
}}
></div>
</div>
);
};
const Keywords = ({ keywords }) => {
return (
<div
style={{
position: "absolute",
right: -2,
bottom: -16,
padding: "0 8px",
paddingRight: 42,
display: "flex",
alignItems: "center",
backgroundColor: "#BCBCBE",
border: "2px solid #536766",
width: "calc(100% - 18px)",
backgroundSize: "contain",
minHeight: 54,
gap: 3,
color: "#101010",
}}
>
<span style={{ fontSize: "1.1em" }}>KEYWORDS:</span>
<span style={{ fontSize: "1em", fontWeight: 800 }}>
{[...keywords].join(", ")}
</span>
</div>
);
};
const Factions = ({ factions }) => {
return (
<div
style={{
position: "absolute",
left: 0,
bottom: -16,
padding: "0 4px",
paddingLeft: 42,
display: "flex",
justifyContent: "center",
flexDirection: "column",
background: `url(${factionBackground})`,
color: "#fff",
border: "2px solid #536766",
borderLeft: "none",
width: "calc(100% - 18px)",
backgroundSize: "contain",
minHeight: 54,
}}
>
<span style={{ fontSize: ".9em", lineHeight: 1.3 }}>
FACTION KEYWORDS:
</span>
<span style={{ fontSize: ".9em", fontWeight: 600 }}>
{[...factions].join(", ")}
</span>
</div>
);
};
const Rules = ({ rules }) => {
return (
<div
style={{
padding: "5px 2px",
display: "flex",
alignItems: "center",
gap: 3,
borderBottom: "1px dotted #9e9fa1",
}}
>
<span style={{ fontSize: ".8em" }}>RULES: </span>
<span style={{ fontSize: ".8em", fontWeight: 700 }}>
{[...rules.keys()].map((rule) => rule).join(", ")}
</span>
</div>
);
};
const Abilities = ({ abilities }) => {
return (
<div
style={{
display: "flex",
flexDirection: "column",
gap: 8,
color: "#213547",
padding: "4px 2px",
borderBottom: "1px dotted rgb(158, 159, 161)",
}}
>
{[...abilities.keys()].map((ability) => (
<div
key={ability}
style={{
fontSize: ".8em",
lineHeight: 1.4,
}}
>
<span style={{ fontWeight: 700 }}>{ability}:</span>{" "}
{abilities.get(ability)}
</div>
))}
</div>
);
};
const Characteristic = ({ title, characteristic, index }) => {
return (
<div
style={{ display: "flex", flexDirection: "column", alignItems: "center" }}
>
{index === 0 && (
<div style={{ fontSize: ".9em", fontWeight: 800 }}>{title}</div>
)}
<FancyBox>{characteristic}</FancyBox>
</div>
);
};
const FancyBox = ({ children }) => {
return (
<div
style={{
color: "#536766",
padding: 2,
background: "linear-gradient(-45deg, transparent 4px, #536766 0)",
}}
>
<div
style={{
minWidth: 40,
minHeight: 40,
display: "flex",
alignItems: "center",
justifyContent: "center",
background: "linear-gradient(315deg, transparent 3px, #E8EDE7 0)",
}}
>
<div style={{ fontSize: "1.6em", fontWeight: 800 }}>{children}</div>
</div>
</div>
);
};
const Weapons = ({ title, weapons, modelStats }) => {
const isMelee = title === "MELEE WEAPONS";
return (
<>
{weapons.length > 0 && (
<thead>
<tr
style={{
backgroundColor: "#536766",
color: "#fff",
}}
>
<th style={{ width: 37 }}>
<div style={{ display: "flex" }}>
<img src={isMelee ? meleeIcon : rangedIcon} />
</div>
</th>
<th style={{ textAlign: "left" }}>{title}</th>
<th>RANGE</th>
<th>A</th>
<th>{isMelee ? "WS" : "BS"}</th>
<th>S</th>
<th>AP</th>
<th>D</th>
</tr>
</thead>
)}
<tbody>
{weapons.map((weapon, index) => (
<Weapon
key={weapon._name}
weapon={weapon}
modelStats={modelStats}
isMelee={isMelee}
index={index}
/>
))}
{weapons.length > 0 && (
<tr className="emptyRow">
<td colSpan={8}></td>
</tr>
)}
</tbody>
</>
);
};
const Weapon = ({ weapon, modelStats, isMelee, index }) => {
let { _name, _selectionName, _range, _type, str, _ap, _damage } = weapon;
const [type, attacks] = _type.split(" ");
const bs = modelStats[0]._bs;
const ws = modelStats[0]._ws;
const strModel = modelStats[0].str;
const meleeAttacks = modelStats[0]._attacks;
const differentProfiles = _selectionName !== _name;
const interestingType = type !== "Melee";
if (differentProfiles && _name.endsWith(" grenades")) {
_name = _name.replace(" grenades", "");
}
return (
<tr
className={
(differentProfiles ? "differentProfiles" : "") +
" " +
(index % 2 ? "rowOtherColor" : "")
}
>
<td style={{ borderBottom: "none", backgroundColor: "#dfe0e2" }}>
{differentProfiles && Arrow}
</td>
<td style={{ textAlign: "left" }}>
<div
style={{
display: "flex",
alignItems: "center",
flexWrap: "wrap",
gap: "0 4px",
}}
>
{differentProfiles && _selectionName + " - "}
{_name}
{interestingType && (
<span
style={{ fontSize: ".8em", fontWeight: 700, color: "#536766" }}
>
[{type}]
</span>
)}
</div>
</td>
<td>{_range}</td>
<td>{isMelee ? meleeAttacks : attacks}</td>
<td>{isMelee ? ws : bs}</td>
<td>{isMelee ? calculateWeaponStrength(strModel, str) : str}</td>
<td>{_ap}</td>
<td>{_damage}</td>
</tr>
);
};
const calculateWeaponStrength = (strModel, strWeapon) => {
if (strWeapon.startsWith("x"))
return strModel * parseInt(strWeapon.replace("x", ""));
return strModel + parseInt(strWeapon, 10);
};
const ForceRules = ({ rules }) => {
return (
<div
style={{
display: "flex",
flexDirection: "column",
gap: 8,
color: "#213547",
padding: "20px 20px",
backgroundColor: "#dfe0e2",
border: "2px solid #536766",
}}
>
{[...rules.keys()]
.filter((rule) => !rule.startsWith("Explodes"))
.map((rule) => (
<div
key={rule}
style={{
fontSize: ".8em",
lineHeight: 1.4,
}}
>
<span style={{ fontWeight: 700 }}>{rule}:</span> {rules.get(rule)}
</div>
))}
</div>
);
};
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export const Arrow = (
<svg viewBox="0 0 16 8" width={16} height={8} fill="#536766">
<path d="m0 0h10l6 4-6 4h-10z" />
</svg>
);
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:root {
font-family: "Noto Sans", sans-serif, Inter, system-ui, Avenir, Helvetica,
Arial, sans-serif;
line-height: 1.5;
font-weight: 400;
color-scheme: light dark;
color: rgba(255, 255, 255, 0.87);
background-color: #242424;
font-synthesis: none;
text-rendering: optimizeLegibility;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
-webkit-text-size-adjust: 100%;
}
* {
box-sizing: border-box;
}
a {
font-weight: 500;
color: #646cff;
text-decoration: inherit;
}
a:hover {
color: #535bf2;
}
body {
margin: 0;
display: flex;
place-items: center;
min-width: 320px;
min-height: 100vh;
}
h1 {
font-size: 3.2em;
line-height: 1.1;
}
button {
border-radius: 8px;
border: 1px solid transparent;
padding: 0.6em 1.2em;
font-size: 1em;
font-weight: 500;
font-family: inherit;
background-color: #1a1a1a;
cursor: pointer;
transition: border-color 0.25s;
}
button:hover {
border-color: #646cff;
}
button:focus,
button:focus-visible {
outline: 4px auto -webkit-focus-ring-color;
}
@media (prefers-color-scheme: light) {
:root {
color: #213547;
background-color: #ffffff;
}
a:hover {
color: #747bff;
}
button {
background-color: #f9f9f9;
}
}
#root {
max-width: 1000px;
margin-left: auto;
margin-right: auto;
}
.App {
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
gap: 8px;
padding: 24px 32px;
}
.weapons-table {
border-collapse: collapse;
}
.weapons-table th {
font-size: 1.1em;
padding: 2px 8px;
height: 27px;
font-weight: 600;
}
.weapons-table td {
padding: 1px 8px;
border-bottom: 1px dotted #9e9fa1;
text-align: center;
}
.emptyRow {
height: 22.5px;
}
.emptyRow td {
border-bottom: none;
}
.rowOtherColor {
background-color: #d0d1d3;
}
.differentProfiles + .differentProfiles {
border-top: 1px solid #dfe0e2;
}
+10
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@@ -0,0 +1,10 @@
import React from 'react'
import ReactDOM from 'react-dom/client'
import App from './App'
import './index.css'
ReactDOM.createRoot(document.getElementById('root')).render(
<React.StrictMode>
<App />
</React.StrictMode>,
)
+1161
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