add example for people without rosz ready

This commit is contained in:
NilsUeter
2023-04-15 22:36:01 +02:00
parent 984c2b068f
commit 24250fb485
6 changed files with 30 additions and 22 deletions
Binary file not shown.
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@@ -1 +0,0 @@
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Width:  |  Height:  |  Size: 1.5 KiB

+18 -4
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@@ -8,7 +8,7 @@ import Demo1 from "./assets/Demo1.png";
function App() {
const [error, setError] = useState();
const [roster, setRoster] = useState();
function handleFileSelect(event) {
async function handleFileSelect(event) {
const files = event?.target?.files;
if (files) {
@@ -23,11 +23,19 @@ function App() {
parseXML(xmldata);
};
reader.readAsBinaryString(files[0]);
} else {
// load example
const example = await fetch("Ultramarines Example.rosz");
const arrayBuffer = await example.arrayBuffer();
// Create a new Blob object from the zip file contents
const zipBlob = new Blob([arrayBuffer], { type: "application/zip" });
const xmldata = await unzip(zipBlob);
parseXML(xmldata);
}
}
const unzip = async (file) => {
if (file.charAt(0) !== "P") {
if (file?.charAt && file.charAt(0) !== "P") {
return file;
} else {
const jszip = new JSZip();
@@ -59,8 +67,7 @@ function App() {
console.log(roster);
if (roster && roster.forces.length > 0) {
setRoster(roster);
/* const renderer = new Renderer40k(roster);
renderer.render(rosterTitle, rosterList, forceUnits); */
setError("");
}
} else {
setError("No support for game type '" + gameType + "'.");
@@ -100,6 +107,13 @@ function App() {
<div style={{ color: "red" }}>{error}</div>
<Roster roster={roster} />
<button
className="print-display-none"
style={{ display: roster ? "none" : "" }}
onClick={handleFileSelect}
>
Load Ultramarines example
</button>
<div
className="print-display-none"
style={{ display: roster ? "none" : "" }}
+8 -5
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@@ -97,14 +97,14 @@ const Force = ({ force }) => {
}}
>
{units.map((unit, index) => (
<Unit key={index} unit={unit} />
<Unit key={index} unit={unit} catalog={catalog} />
))}
<ForceRules rules={rules} />
</div>
);
};
const Unit = ({ unit }) => {
const Unit = ({ unit, catalog }) => {
let {
name,
weapons,
@@ -314,7 +314,7 @@ const Unit = ({ unit }) => {
<Rules rules={rules} />
<Abilities abilities={abilities.Abilities} />
<Factions factions={factions} />
<FactionIcon />
<FactionIcon catalog={catalog} />
</div>
</div>
</div>
@@ -364,7 +364,8 @@ const ModelStats = ({ modelStats, index, showName, modelList }) => {
);
};
const FactionIcon = () => {
const FactionIcon = ({ catalog }) => {
console.log(catalog);
return (
<div
style={{
@@ -383,7 +384,9 @@ const FactionIcon = () => {
>
<div
style={{
background: `url(${adeptusAstartesIcon})`,
background: catalog.includes("Imperium")
? `url(${adeptusAstartesIcon})`
: "#bcbcbe",
backgroundPosition: "center",
minHeight: "75px",
minWidth: "76px",
+2 -1
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@@ -53,8 +53,9 @@ export const Weapons = ({ title, weapons, modelStats }) => {
const Weapon = ({ weapon, modelStats, isMelee, className }) => {
let { name, selectionName, range, type, str, ap, damage, abilities } = weapon;
var lastWhiteSpace = type.lastIndexOf(" ");
type = type.substring(0, lastWhiteSpace);
const attacks = type.substring(lastWhiteSpace + 1);
type = type.substring(0, lastWhiteSpace);
const bs = modelStats[0].bs;
const ws = modelStats[0].ws;
const strModel = modelStats[0].str;
+2 -11
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@@ -16,14 +16,6 @@
-webkit-text-size-adjust: 100%;
}
@media (prefers-color-scheme: light) {
:root {
}
a:hover {
color: #747bff;
}
}
* {
box-sizing: border-box;
print-color-adjust: exact;
@@ -52,17 +44,16 @@ h1 {
button {
border-radius: 8px;
border: 1px solid transparent;
border: 2px solid #999;
padding: 0.6em 1.2em;
font-size: 1em;
font-weight: 500;
font-family: inherit;
background-color: #1a1a1a;
cursor: pointer;
transition: border-color 0.25s;
}
button:hover {
border-color: #646cff;
border-color: #536766;
}
button:focus,
button:focus-visible {