Files
EstusShots-Net/EstusShots.Client/Routes/Enemies.cs
2020-03-07 11:01:07 +01:00

33 lines
1.4 KiB
C#

using System.Runtime.CompilerServices;
using System.Threading.Tasks;
using EstusShots.Shared.Interfaces;
using EstusShots.Shared.Models;
using EstusShots.Shared.Models.Parameters;
namespace EstusShots.Client.Routes
{
public class Enemies : IEnemiesController
{
private readonly EstusShotsClient _client;
public Enemies(EstusShotsClient client)
{
_client = client;
}
public async Task<ApiResponse<GetEnemiesResponse>> GetEnemies(GetEnemiesParameter parameter)
=> await _client.PostToApi<GetEnemiesResponse, GetEnemiesParameter>(ActionUrl(), parameter);
public async Task<ApiResponse<GetEnemyResponse>> GetEnemy(GetEnemyParameter parameter)
=> await _client.PostToApi<GetEnemyResponse, GetEnemyParameter>(ActionUrl(), parameter);
public async Task<ApiResponse<SaveEnemyResponse>> SaveEnemy(SaveEnemyParameter parameter)
=> await _client.PostToApi<SaveEnemyResponse, SaveEnemyParameter>(ActionUrl(), parameter);
public async Task<ApiResponse<DeleteEnemyResponse>> DeleteEnemy(DeleteEnemyParameter parameter)
=> await _client.PostToApi<DeleteEnemyResponse, DeleteEnemyParameter>(ActionUrl(), parameter);
private string ActionUrl([CallerMemberName]string caller = "") =>
$"{_client.ApiUrl}{GetType().Name}/{caller}";
}
}