using System.Threading.Tasks; using EstusShots.Shared.Models; using EstusShots.Shared.Models.Parameters; namespace EstusShots.Shared.Interfaces { /// /// Load and manipulate Enemy objects /// public interface IEnemiesController { /// /// Load all enemies or enemies for a specific season /// /// An instance /// An ApiResponse instance of type Task> GetEnemies(GetEnemiesParameter parameter); /// /// Load detailed information on a single enemy /// /// An instance /// An ApiResponse instance of type Task> GetEnemy(GetEnemyParameter parameter); /// /// Creates or updates an enemy object /// /// An instance /// An ApiResponse instance of type Task> SaveEnemy(SaveEnemyParameter parameter); /// /// Deletes an enemy object /// /// An instance /// An ApiResponse instance of type Task> DeleteEnemy(DeleteEnemyParameter parameter); } }