Implement EnemiesService.cs
This commit is contained in:
@@ -1,9 +1,14 @@
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using System.Collections.Generic;
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using System.Linq;
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using System.Threading.Tasks;
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using AutoMapper;
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using EstusShots.Server.Models;
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using EstusShots.Shared.Interfaces;
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using EstusShots.Shared.Models;
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using EstusShots.Shared.Models.Parameters;
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using Microsoft.EntityFrameworkCore;
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using Microsoft.Extensions.Logging;
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using Dto = EstusShots.Shared.Dto;
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namespace EstusShots.Server.Services
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{
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@@ -20,24 +25,78 @@ namespace EstusShots.Server.Services
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_context = context;
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}
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public Task<ApiResponse<GetEnemiesResponse>> GetEnemies(GetEnemiesParameter parameter)
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public async Task<ApiResponse<GetEnemiesResponse>> GetEnemies(GetEnemiesParameter parameter)
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{
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throw new System.NotImplementedException();
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List<Enemy> enemies;
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if (parameter.SeasonId.IsEmpty())
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{
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enemies = await _context.Enemies.ToListAsync();
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_logger.LogInformation($"Found {enemies.Count} enemies in database");
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}
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else
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{
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enemies = await _context.Enemies
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.Where(e => e.SeasonEnemies.Any(x => x.SeasonId == parameter.SeasonId))
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.ToListAsync();
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_logger.LogInformation($"Found {enemies.Count} enemies for season '{parameter.SeasonId}'");
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}
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var dtos = _mapper.Map<List<Dto.Enemy>>(enemies);
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return new ApiResponse<GetEnemiesResponse>(new GetEnemiesResponse(dtos));
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}
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public Task<ApiResponse<GetEnemyResponse>> GetEnemy(GetEnemyParameter parameter)
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public async Task<ApiResponse<GetEnemyResponse>> GetEnemy(GetEnemyParameter parameter)
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{
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throw new System.NotImplementedException();
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var enemy = await _context.Enemies.FindAsync(parameter.EnemyId);
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if (enemy == null)
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{
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_logger.LogWarning($"Enemy {parameter.EnemyId} not found in database");
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return new ApiResponse<GetEnemyResponse>(new OperationResult(false, "Object not found"));
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}
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var dto = _mapper.Map<Dto.Enemy>(enemy);
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return new ApiResponse<GetEnemyResponse>(new GetEnemyResponse(dto));
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}
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public Task<ApiResponse<SaveEnemyResponse>> SaveEnemy(SaveEnemyParameter parameter)
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public async Task<ApiResponse<SaveEnemyResponse>> SaveEnemy(SaveEnemyParameter parameter)
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{
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throw new System.NotImplementedException();
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if (parameter.Enemy.EnemyId.IsEmpty())
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{
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var enemy = _mapper.Map<Enemy>(parameter.Enemy);
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_context.Enemies.Add(enemy);
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var count = await _context.SaveChangesAsync();
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_logger.LogInformation($"Created enemy '{enemy.EnemyId}' ({count} rows)");
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return new ApiResponse<SaveEnemyResponse>(new SaveEnemyResponse(enemy.EnemyId));
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}
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else
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{
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var enemy = await _context.Enemies.FindAsync(parameter.Enemy.EnemyId);
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if (enemy == null)
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{
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_logger.LogError($"Enemy '{parameter.Enemy.EnemyId}' not found in database");
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return new ApiResponse<SaveEnemyResponse>(new OperationResult(false, "Object not found"));
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}
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_context.Enemies.Update(enemy);
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_mapper.Map(parameter.Enemy, enemy);
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var count = await _context.SaveChangesAsync();
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_logger.LogInformation($"Updated enemy '{enemy.EnemyId}' ({count} rows)");
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return new ApiResponse<SaveEnemyResponse>(new SaveEnemyResponse(enemy.EnemyId));
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}
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}
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public Task<ApiResponse<DeleteEnemyResponse>> DeleteEnemy(DeleteEnemyParameter parameter)
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public async Task<ApiResponse<DeleteEnemyResponse>> DeleteEnemy(DeleteEnemyParameter parameter)
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{
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throw new System.NotImplementedException();
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var enemy = await _context.Enemies.FindAsync(parameter.EnemyId);
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if (enemy == null)
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{
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_logger.LogError($"Enemy '{parameter.EnemyId}' not found in database");
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return new ApiResponse<DeleteEnemyResponse>(new OperationResult(false, "Object not found"));
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}
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_context.Enemies.Remove(enemy);
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var count = _context.SaveChangesAsync();
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_logger.LogInformation($"Deleted enemy '{parameter.EnemyId}' ({count} rows)");
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return new ApiResponse<DeleteEnemyResponse>(new DeleteEnemyResponse());
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}
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}
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}
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@@ -13,11 +13,15 @@ namespace EstusShots.Server.Services
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public DbSet<Episode> Episodes { get; set; } = default!;
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public DbSet<Player> Players { get; set; } = default!;
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public DbSet<Drink> Drinks { get; set; } = default!;
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public DbSet<Enemy> Enemies { get; set; } = default!;
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protected override void OnModelCreating(ModelBuilder modelBuilder)
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{
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modelBuilder.Entity<Season>().ToTable(nameof(Season));
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modelBuilder.Entity<Episode>().ToTable(nameof(Episode));
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modelBuilder.Entity<Enemy>().ToTable(nameof(Enemy));
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modelBuilder.Entity<Drink>().ToTable(nameof(Drink));
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modelBuilder.Entity<Player>().ToTable(nameof(Player));
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modelBuilder.Entity<EpisodePlayers>()
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.HasKey(t => new {t.EpisodeId, t.PlayerId});
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@@ -31,6 +35,20 @@ namespace EstusShots.Server.Services
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.HasOne(pt => pt.Player)
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.WithMany(t => t.EpisodePlayers)
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.HasForeignKey(pt => pt.PlayerId);
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modelBuilder.Entity<SeasonEnemies>()
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.HasKey(t => new {t.SeasonId, t.EnemyId});
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modelBuilder.Entity<SeasonEnemies>()
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.HasOne(pt => pt.Season)
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.WithMany(p => p.SeasonEnemies)
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.HasForeignKey(pt => pt.SeasonId);
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modelBuilder.Entity<SeasonEnemies>()
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.HasOne(pt => pt.Enemy)
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.WithMany(t => t.SeasonEnemies)
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.HasForeignKey(pt => pt.EnemyId);
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}
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}
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}
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