Save enemy-season relationship
This commit is contained in:
@@ -1,3 +1,4 @@
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using System.Linq;
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using AutoMapper;
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using AutoMapper;
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using EstusShots.Server.Models;
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using EstusShots.Server.Models;
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@@ -19,7 +20,8 @@ namespace EstusShots.Server.Mapping
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CreateMap<Drink, Shared.Dto.Drink>();
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CreateMap<Drink, Shared.Dto.Drink>();
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CreateMap<Shared.Dto.Drink, Drink>();
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CreateMap<Shared.Dto.Drink, Drink>();
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CreateMap<Enemy, Shared.Dto.Enemy>();
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CreateMap<Enemy, Shared.Dto.Enemy>()
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.ForMember(x => x.Seasons, y => y.MapFrom(z => z.SeasonEnemies.Select(a => a.Season)));
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CreateMap<Shared.Dto.Enemy, Enemy>();
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CreateMap<Shared.Dto.Enemy, Enemy>();
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}
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}
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}
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}
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@@ -14,6 +14,6 @@ namespace EstusShots.Server.Models
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public bool Defeated { get; set; }
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public bool Defeated { get; set; }
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public ICollection<SeasonEnemies> SeasonEnemies { get; set; } = default!;
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public ICollection<SeasonEnemy> SeasonEnemies { get; set; } = default!;
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}
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}
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}
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}
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@@ -23,6 +23,6 @@ namespace EstusShots.Server.Models
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public Season Season { get; set; } = default!;
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public Season Season { get; set; } = default!;
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public ICollection<EpisodePlayers> EpisodePlayers { get; set; } = default!;
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public ICollection<EpisodePlayer> EpisodePlayers { get; set; } = default!;
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}
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}
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}
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}
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@@ -2,7 +2,7 @@ using System;
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namespace EstusShots.Server.Models
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namespace EstusShots.Server.Models
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{
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{
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public class EpisodePlayers
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public class EpisodePlayer
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{
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{
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public Guid EpisodeId { get; set; } = default!;
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public Guid EpisodeId { get; set; } = default!;
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public Episode Episode { get; set; } = default!;
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public Episode Episode { get; set; } = default!;
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@@ -18,6 +18,6 @@ namespace EstusShots.Server.Models
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public string DisplayName => Anonymous ? Alias : Name;
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public string DisplayName => Anonymous ? Alias : Name;
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public ICollection<EpisodePlayers> EpisodePlayers { get; set; } = default!;
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public ICollection<EpisodePlayer> EpisodePlayers { get; set; } = default!;
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}
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}
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}
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}
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@@ -20,6 +20,6 @@ namespace EstusShots.Server.Models
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public List<Episode> Episodes { get; set; } = default!;
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public List<Episode> Episodes { get; set; } = default!;
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public ICollection<SeasonEnemies> SeasonEnemies { get; set; } = default!;
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public ICollection<SeasonEnemy> SeasonEnemies { get; set; } = default!;
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}
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}
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}
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}
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@@ -2,7 +2,7 @@ using System;
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namespace EstusShots.Server.Models
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namespace EstusShots.Server.Models
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{
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{
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public class SeasonEnemies
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public class SeasonEnemy
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{
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{
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public Guid SeasonId { get; set; } = default!;
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public Guid SeasonId { get; set; } = default!;
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public Season Season { get; set; } = default!;
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public Season Season { get; set; } = default!;
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@@ -30,12 +30,15 @@ namespace EstusShots.Server.Services
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List<Enemy> enemies;
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List<Enemy> enemies;
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if (parameter.SeasonId.IsEmpty())
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if (parameter.SeasonId.IsEmpty())
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{
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{
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enemies = await _context.Enemies.ToListAsync();
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enemies = await _context.Enemies
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.Include("SeasonEnemies.Season")
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.ToListAsync();
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_logger.LogInformation($"Found {enemies.Count} enemies in database");
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_logger.LogInformation($"Found {enemies.Count} enemies in database");
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}
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}
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else
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else
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{
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{
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enemies = await _context.Enemies
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enemies = await _context.Enemies
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.Include("SeasonEnemies.Season")
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.Where(e => e.SeasonEnemies.Any(x => x.SeasonId == parameter.SeasonId))
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.Where(e => e.SeasonEnemies.Any(x => x.SeasonId == parameter.SeasonId))
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.ToListAsync();
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.ToListAsync();
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_logger.LogInformation($"Found {enemies.Count} enemies for season '{parameter.SeasonId}'");
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_logger.LogInformation($"Found {enemies.Count} enemies for season '{parameter.SeasonId}'");
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@@ -60,28 +63,8 @@ namespace EstusShots.Server.Services
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public async Task<ApiResponse<SaveEnemyResponse>> SaveEnemy(SaveEnemyParameter parameter)
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public async Task<ApiResponse<SaveEnemyResponse>> SaveEnemy(SaveEnemyParameter parameter)
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{
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{
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if (parameter.Enemy.EnemyId.IsEmpty())
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if (parameter.Enemy.EnemyId.IsEmpty())
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{
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return await CreateEnemy(parameter);
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var enemy = _mapper.Map<Enemy>(parameter.Enemy);
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return await UpdateEnemy(parameter);
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_context.Enemies.Add(enemy);
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var count = await _context.SaveChangesAsync();
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_logger.LogInformation($"Created enemy '{enemy.EnemyId}' ({count} rows)");
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return new ApiResponse<SaveEnemyResponse>(new SaveEnemyResponse(enemy.EnemyId));
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}
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else
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{
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var enemy = await _context.Enemies.FindAsync(parameter.Enemy.EnemyId);
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if (enemy == null)
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{
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_logger.LogError($"Enemy '{parameter.Enemy.EnemyId}' not found in database");
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return new ApiResponse<SaveEnemyResponse>(new OperationResult(false, "Object not found"));
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}
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_context.Enemies.Update(enemy);
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_mapper.Map(parameter.Enemy, enemy);
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var count = await _context.SaveChangesAsync();
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_logger.LogInformation($"Updated enemy '{enemy.EnemyId}' ({count} rows)");
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return new ApiResponse<SaveEnemyResponse>(new SaveEnemyResponse(enemy.EnemyId));
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}
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}
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}
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public async Task<ApiResponse<DeleteEnemyResponse>> DeleteEnemy(DeleteEnemyParameter parameter)
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public async Task<ApiResponse<DeleteEnemyResponse>> DeleteEnemy(DeleteEnemyParameter parameter)
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@@ -98,5 +81,48 @@ namespace EstusShots.Server.Services
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_logger.LogInformation($"Deleted enemy '{parameter.EnemyId}' ({count} rows)");
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_logger.LogInformation($"Deleted enemy '{parameter.EnemyId}' ({count} rows)");
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return new ApiResponse<DeleteEnemyResponse>(new DeleteEnemyResponse());
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return new ApiResponse<DeleteEnemyResponse>(new DeleteEnemyResponse());
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}
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}
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// Private Methods
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private async Task<ApiResponse<SaveEnemyResponse>> CreateEnemy(SaveEnemyParameter parameter)
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{
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var enemy = _mapper.Map<Enemy>(parameter.Enemy);
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_context.Enemies.Add(enemy);
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var count = await _context.SaveChangesAsync();
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_logger.LogInformation($"Created enemy '{enemy.EnemyId}' ({count} rows)");
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// Relation mapping
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enemy.SeasonEnemies = new List<SeasonEnemy>();
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foreach (var season in parameter.Enemy.Seasons)
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{
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var relation = new SeasonEnemy
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{
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SeasonId = season.SeasonId,
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EnemyId = enemy.EnemyId
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};
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enemy.SeasonEnemies.Add(relation);
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}
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count = await _context.SaveChangesAsync();
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_logger.LogInformation($"Added enemy '{enemy.EnemyId}' to {parameter.Enemy.Seasons.Count} seasons ({count} rows)");
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return new ApiResponse<SaveEnemyResponse>(new SaveEnemyResponse(enemy.EnemyId));
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}
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private async Task<ApiResponse<SaveEnemyResponse>> UpdateEnemy(SaveEnemyParameter parameter)
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{
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var enemy = await _context.Enemies.FindAsync(parameter.Enemy.EnemyId);
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if (enemy == null)
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{
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_logger.LogError($"Enemy '{parameter.Enemy.EnemyId}' not found in database");
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return new ApiResponse<SaveEnemyResponse>(new OperationResult(false, "Object not found"));
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}
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_context.Enemies.Update(enemy);
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_mapper.Map(parameter.Enemy, enemy);
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var count = await _context.SaveChangesAsync();
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_logger.LogInformation($"Updated enemy '{enemy.EnemyId}' ({count} rows)");
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return new ApiResponse<SaveEnemyResponse>(new SaveEnemyResponse(enemy.EnemyId));
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}
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}
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}
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}
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}
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@@ -23,29 +23,29 @@ namespace EstusShots.Server.Services
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modelBuilder.Entity<Drink>().ToTable(nameof(Drink));
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modelBuilder.Entity<Drink>().ToTable(nameof(Drink));
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modelBuilder.Entity<Player>().ToTable(nameof(Player));
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modelBuilder.Entity<Player>().ToTable(nameof(Player));
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modelBuilder.Entity<EpisodePlayers>()
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modelBuilder.Entity<EpisodePlayer>()
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.HasKey(t => new {t.EpisodeId, t.PlayerId});
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.HasKey(t => new {t.EpisodeId, t.PlayerId});
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modelBuilder.Entity<EpisodePlayers>()
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modelBuilder.Entity<EpisodePlayer>()
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.HasOne(pt => pt.Episode)
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.HasOne(pt => pt.Episode)
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.WithMany(p => p.EpisodePlayers)
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.WithMany(p => p.EpisodePlayers)
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.HasForeignKey(pt => pt.EpisodeId);
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.HasForeignKey(pt => pt.EpisodeId);
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modelBuilder.Entity<EpisodePlayers>()
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modelBuilder.Entity<EpisodePlayer>()
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.HasOne(pt => pt.Player)
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.HasOne(pt => pt.Player)
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.WithMany(t => t.EpisodePlayers)
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.WithMany(t => t.EpisodePlayers)
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.HasForeignKey(pt => pt.PlayerId);
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.HasForeignKey(pt => pt.PlayerId);
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modelBuilder.Entity<SeasonEnemies>()
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modelBuilder.Entity<SeasonEnemy>()
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.HasKey(t => new {t.SeasonId, t.EnemyId});
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.HasKey(t => new {t.SeasonId, t.EnemyId});
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modelBuilder.Entity<SeasonEnemies>()
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modelBuilder.Entity<SeasonEnemy>()
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.HasOne(pt => pt.Season)
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.HasOne(pt => pt.Season)
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.WithMany(p => p.SeasonEnemies)
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.WithMany(p => p.SeasonEnemies)
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.HasForeignKey(pt => pt.SeasonId);
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.HasForeignKey(pt => pt.SeasonId);
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modelBuilder.Entity<SeasonEnemies>()
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modelBuilder.Entity<SeasonEnemy>()
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.HasOne(pt => pt.Enemy)
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.HasOne(pt => pt.Enemy)
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.WithMany(t => t.SeasonEnemies)
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.WithMany(t => t.SeasonEnemies)
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.HasForeignKey(pt => pt.EnemyId);
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.HasForeignKey(pt => pt.EnemyId);
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@@ -13,8 +13,6 @@ namespace EstusShots.Shared.Dto
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public bool Defeated { get; set; }
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public bool Defeated { get; set; }
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public Guid? SeasonId { get; set; }
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public List<Season> Seasons { get; set; }
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public List<Season> Seasons { get; set; }
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}
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}
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}
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}
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