Fix SavePlayer response.
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@@ -48,10 +48,11 @@ namespace EstusShots.Server.Services
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{
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{
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if (parameter.Player.PlayerId.IsEmpty())
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if (parameter.Player.PlayerId.IsEmpty())
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{
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{
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_context.Players.Add(_mapper.Map<Player>(parameter.Player));
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var player = _mapper.Map<Player>(parameter.Player);
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_context.Players.Add(player);
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var count = await _context.SaveChangesAsync();
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var count = await _context.SaveChangesAsync();
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_logger.LogInformation($"Created {count} rows");
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_logger.LogInformation($"Created player '{player.PlayerId}' ({count} rows updated)");
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return new ApiResponse<SavePlayerResponse>(new SavePlayerResponse(parameter.Player.PlayerId));
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return new ApiResponse<SavePlayerResponse>(new SavePlayerResponse(player.PlayerId));
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}
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}
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else
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else
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{
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{
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