Files
DrunkSoulsStatTool/dsst/dsst_gtk3/handlers/dialog_handlers.py
2018-02-28 21:49:02 +01:00

31 lines
1.3 KiB
Python

from dsst_gtk3 import dialogs, util, gtk_ui
from dsst_sql import sql
class DialogHandlers:
""" Callback handlers for signals emitted from dialogs of the main window"""
def __init__(self, app: 'gtk_ui.GtkUi'):
self.app = app
def do_add_player_to_episode(self, combo):
""" Signal Handler for Add Player to Episode Button in Manage Episode Dialog
:param combo: Combo box with all the available players
"""
player_id = util.get_combo_value(combo, 0)
if player_id:
self.app.ui.get_object('add_player_combo_box').set_active(-1)
player = sql.Player.get(sql.Player.id == player_id)
store = self.app.ui.get_object('episode_players_store')
if not any(row[0] == player_id for row in store):
store.append([player_id, player.name, player.hex_id])
def do_add_enemy(self, entry):
if entry.get_text():
store = self.app.ui.get_object('enemy_season_store')
enemy = sql.Enemy.create(name=entry.get_text(), season=self.app.get_selected_season_id())
store.append([enemy.name, False, 0, enemy.id])
entry.set_text('')
def do_manage_drinks(self, *_):
result = dialogs.show_manage_drinks_dialog(self.app.ui)