class Season: def __init__(self, arg={}): self.id = arg.get('id') self.number = arg.get('number') self.game_name = arg.get('game_name') self.start_date = arg.get('start_date') self.end_date = arg.get('end_date') self.episodes = arg.get('episodes') self.enemies = arg.get('enemies') class Player: def __init__(self, arg={}): self.id = arg.get('id') self.name = arg.get('name') self.hex_id = arg.get('hex_id') self.deaths = arg.get('deaths') self.victories = arg.get('victories') self.penalties = arg.get('penalties') class Episode: def __init__(self, arg={}): self.id = arg.get('id') self.seq_number = arg.get('seq_number') self.number = arg.get('number') self.name = arg.get('name') self.date = arg.get('date') self.season = arg.get('season') self.players = arg.get('players') self.deaths = arg.get('deaths') self.victories = arg.get('victories') class Drink: def __init__(self, arg={}): self.id = arg.get('id') self.name = arg.get('name') self.vol = arg.get('vol') class Enemy: def __init__(self, arg={}): self.id = arg.get('id') self.name = arg.get('name') self.boss = arg.get('boss') self.season = arg.get('season') class Death: def __init__(self, arg={}): self.id = arg.get('id') self.info = arg.get('info') self.player = arg.get('player') self.enemy = arg.get('enemy') self.episode = arg.get('episode') self.penalties = arg.get('penalties') self.time = arg.get('time') class Penalty: def __init__(self, arg={}): self.id = arg.get('id') self.size = arg.get('size') self.drink = arg.get('drink') self.player = arg.get('player') self.death = arg.get('death') class Victory: def __init__(self, arg={}): self.id = arg.get('id') self.info = arg.get('info') self.player = arg.get('player') self.enemy = arg.get('enemy') self.episode = arg.get('episode') self.time = arg.get('time') class SeasonStats: def __init__(self, arg={}): self.player_kd = arg.get('player_kd') self.enemies = arg.get('enemies')