Add build script.
This commit is contained in:
18
build.py
Normal file
18
build.py
Normal file
@@ -0,0 +1,18 @@
|
||||
"""
|
||||
Package application using zipapp into an executable zip archive
|
||||
"""
|
||||
import os
|
||||
import zipapp
|
||||
|
||||
INTERPRETER = '/usr/bin/env python3'
|
||||
SOURCE_PATH = 'dsst'
|
||||
TARGET_FILENAME = 'dsst'
|
||||
|
||||
# The bundled file should be placed into the build directory
|
||||
target_path = os.path.join(os.path.dirname(__file__), 'build')
|
||||
# Make sure it exists
|
||||
if not os.path.isdir(target_path):
|
||||
os.mkdir(target_path)
|
||||
target = os.path.join(target_path, TARGET_FILENAME)
|
||||
# Create archive
|
||||
zipapp.create_archive(source=SOURCE_PATH, target=target, interpreter=INTERPRETER)
|
||||
10
dsst/__main__.py
Normal file
10
dsst/__main__.py
Normal file
@@ -0,0 +1,10 @@
|
||||
import sys
|
||||
import os.path
|
||||
# Add current directory to python path
|
||||
path = os.path.realpath(os.path.abspath(__file__))
|
||||
sys.path.insert(0, os.path.dirname(path))
|
||||
|
||||
from dsst_gtk3 import gtk_ui
|
||||
|
||||
if __name__ == '__main__':
|
||||
gtk_ui.main()
|
||||
@@ -3,6 +3,7 @@ gi.require_version('Gtk', '3.0')
|
||||
from gi.repository import Gtk
|
||||
from datetime import datetime
|
||||
from dsst_sql import sql
|
||||
from dsst_gtk3 import util
|
||||
|
||||
|
||||
def enter_string_dialog(builder: Gtk.Builder, title: str, value=None) -> str:
|
||||
@@ -105,3 +106,41 @@ def show_manage_drinks_dialog(builder: Gtk.Builder):
|
||||
result = dialog.run()
|
||||
dialog.hide()
|
||||
return result
|
||||
|
||||
|
||||
def show_edit_death_dialog(builder: Gtk.Builder, episode_id: int, death: sql.Death=None):
|
||||
dialog = builder.get_object("edit_death_dialog") # type: Gtk.Dialog
|
||||
dialog.set_transient_for(builder.get_object("main_window"))
|
||||
with sql.connection.atomic():
|
||||
if death:
|
||||
index = util.Util.get_index_of_combo_model(builder.get_object('edit_death_enemy_combo'), 0, death.enemy.id)
|
||||
builder.get_object('edit_death_enemy_combo').set_active(index)
|
||||
|
||||
# TODO Default drink should be set in config
|
||||
default_drink = sql.Drink.get().name
|
||||
store = builder.get_object('player_penalties_store')
|
||||
store.clear()
|
||||
for player in builder.get_object('episode_players_store'):
|
||||
store.append([None, player[1], default_drink, player[0]])
|
||||
|
||||
# Run the dialog
|
||||
result = dialog.run()
|
||||
dialog.hide()
|
||||
|
||||
if result != Gtk.ResponseType.OK:
|
||||
sql.connection.rollback()
|
||||
return False
|
||||
# Collect info from widgets and save to database
|
||||
player_id = util.Util.get_combo_value(builder.get_object('edit_death_player_combo'), 0)
|
||||
enemy_id = util.Util.get_combo_value(builder.get_object('edit_death_enemy_combo'), 3)
|
||||
comment = builder.get_object('edit_death_comment_entry').get_text()
|
||||
if not death:
|
||||
death = sql.Death.create(episode=episode_id, player=player_id, enemy=enemy_id, info=comment)
|
||||
|
||||
store = builder.get_object('player_penalties_store')
|
||||
size = builder.get_object('edit_death_size_spin').get_value()
|
||||
for entry in store:
|
||||
drink_id = sql.Drink.get(sql.Drink.name == entry[2])
|
||||
sql.Penalty.create(size=size, player=entry[3], death=death.id, drink=drink_id)
|
||||
|
||||
return True
|
||||
|
||||
@@ -9,14 +9,18 @@ from dsst_gtk3 import util
|
||||
from dsst_sql import sql, sql_func
|
||||
|
||||
|
||||
class DSSTGtkUi:
|
||||
class GtkUi:
|
||||
""" The main UI class """
|
||||
|
||||
def __init__(self):
|
||||
# Load Glade UI files
|
||||
self.ui = Gtk.Builder()
|
||||
self.ui.add_from_file(os.path.join(os.path.dirname(__file__), 'resources', 'glade', 'window.glade'))
|
||||
self.ui.add_from_file(os.path.join(os.path.dirname(__file__), 'resources', 'glade', 'dialogs.glade'))
|
||||
glade_resources = [
|
||||
['dsst_gtk3', 'resources', 'glade', 'window.glade'],
|
||||
['dsst_gtk3', 'resources', 'glade', 'dialogs.glade']
|
||||
]
|
||||
for path in glade_resources:
|
||||
self.ui.add_from_string(util.Util.load_ui_resource_string(path))
|
||||
# Connect signal handlers to UI
|
||||
self.handlers = handlers.Handlers(self)
|
||||
self.ui.connect_signals(self.handlers)
|
||||
@@ -45,14 +49,20 @@ class DSSTGtkUi:
|
||||
for season in sql.Season.select().order_by(sql.Season.number):
|
||||
store.append([season.id, season.game_name])
|
||||
|
||||
def reload_for_season(self, season_id):
|
||||
# Reload after season was changed ##################################################################################
|
||||
def reload_for_season(self):
|
||||
season_id = self.get_selected_season_id()
|
||||
if season_id is None or season_id == -1:
|
||||
return
|
||||
# Rebuild episodes store
|
||||
ep_id = self.get_selected_episode_id()
|
||||
selection = self.ui.get_object('episodes_tree_view').get_selection()
|
||||
# selection.handler_block_by_func(self.handlers.on_selected_episode_changed)
|
||||
store = self.ui.get_object('episodes_store')
|
||||
store.clear()
|
||||
for episode in sql_func.get_episodes_for_season(season_id):
|
||||
store.append([episode.id, episode.number, str(episode.date)])
|
||||
|
||||
# Load player stats for season
|
||||
player_stats = {}
|
||||
for episode in sql_func.get_episodes_for_season(season_id):
|
||||
@@ -64,20 +74,31 @@ class DSSTGtkUi:
|
||||
for name, stats in player_stats.items():
|
||||
store.append([name, stats[0], stats[1]])
|
||||
# Load enemy stats for season
|
||||
enemy_stats = {enemy.name: [0, 0] for enemy in sql.Season.get(sql.Season.id == season_id).enemies}
|
||||
enemy_stats = {enemy.name: [0, 0, enemy.id] for enemy in sql.Season.get(sql.Season.id == season_id).enemies}
|
||||
store = self.ui.get_object('enemy_season_store')
|
||||
store.clear()
|
||||
for name, stats in enemy_stats.items():
|
||||
store.append([name, stats[0], stats[1]])
|
||||
store.append([name, stats[0], stats[1], stats[2]])
|
||||
|
||||
def reload_for_episode(self, episode_id):
|
||||
pass
|
||||
# Reload after episode was changed #################################################################################
|
||||
def reload_for_episode(self):
|
||||
episode_id = self.get_selected_episode_id()
|
||||
if not episode_id:
|
||||
return
|
||||
store = self.ui.get_object('episode_players_store')
|
||||
store.clear()
|
||||
for player in sql.Episode.get(sql.Episode.id == self.get_selected_episode_id()).players:
|
||||
store.append([player.id, player.name, player.hex_id])
|
||||
|
||||
def get_selected_season_id(self):
|
||||
season_id = util.Util.get_combo_value(self.ui.get_object('season_combo_box'), 0)
|
||||
return season_id if season_id != -1 else None
|
||||
|
||||
def get_selected_episode_id(self):
|
||||
(model, tree_iter) = self.ui.get_object('episodes_tree_view').get_selection().get_selected()
|
||||
return model.get_value(tree_iter, 0) if tree_iter else None
|
||||
|
||||
if __name__ == '__main__':
|
||||
DSSTGtkUi()
|
||||
|
||||
def main():
|
||||
GtkUi()
|
||||
Gtk.main()
|
||||
|
||||
@@ -1,10 +1,15 @@
|
||||
from dsst_gtk3.gtk_ui import DSSTGtkUi
|
||||
from dsst_sql import sql
|
||||
from dsst_gtk3 import dialogs, util
|
||||
from dsst_gtk3 import dialogs, gtk_ui
|
||||
|
||||
|
||||
class CenterHandlers:
|
||||
def __init__(self, app: DSSTGtkUi):
|
||||
def __init__(self, app: 'gtk_ui.GtkUi'):
|
||||
self.app = app
|
||||
|
||||
def do_add_death(self, *_):
|
||||
pass
|
||||
ep_id = self.app.get_selected_episode_id()
|
||||
result = dialogs.show_edit_death_dialog(self.app.ui, ep_id)
|
||||
if result:
|
||||
self.app.reload_for_season()
|
||||
|
||||
def on_penalty_drink_changed(self, widget, path, text):
|
||||
self.app.ui.get_object('player_penalties_store')[path][2] = text
|
||||
@@ -1,10 +1,9 @@
|
||||
from dsst_gtk3.gtk_ui import DSSTGtkUi
|
||||
from dsst_gtk3 import dialogs, util
|
||||
from dsst_gtk3 import dialogs, util, gtk_ui
|
||||
from dsst_sql import sql
|
||||
|
||||
|
||||
class DialogHandlers:
|
||||
def __init__(self, app: DSSTGtkUi):
|
||||
def __init__(self, app: 'gtk_ui.GtkUi'):
|
||||
self.app = app
|
||||
|
||||
def do_add_player_to_episode(self, combo):
|
||||
@@ -20,7 +19,7 @@ class DialogHandlers:
|
||||
store.append([player_id, player.name, player.hex_id])
|
||||
|
||||
def do_add_enemy(self, entry):
|
||||
if entry.get_text:
|
||||
if entry.get_text():
|
||||
store = self.app.ui.get_object('enemy_season_store')
|
||||
enemy = sql.Enemy.create(name=entry.get_text(), season=self.app.get_selected_season_id())
|
||||
store.append([enemy.name, False, 0])
|
||||
@@ -30,7 +29,7 @@ class DialogHandlers:
|
||||
result = dialogs.show_manage_drinks_dialog(self.app.ui)
|
||||
|
||||
def do_add_drink(self, entry):
|
||||
if entry.get_text:
|
||||
if entry.get_text():
|
||||
store = self.app.ui.get_object('drink_store')
|
||||
drink = sql.Drink.create(name=entry.get_text(), vol='0')
|
||||
store.append([drink.id, drink.name, drink.vol])
|
||||
|
||||
@@ -6,6 +6,8 @@ from dsst_gtk3.handlers.players import PlayerHandlers
|
||||
from dsst_gtk3.handlers.dialog_handlers import DialogHandlers
|
||||
from dsst_gtk3.handlers.center_handlers import CenterHandlers
|
||||
|
||||
from dsst_sql import sql
|
||||
|
||||
|
||||
class Handlers(LeftColumnHandlers, PlayerHandlers, DialogHandlers, CenterHandlers):
|
||||
""" Class containing all signal handlers for the GTK GUI """
|
||||
@@ -26,3 +28,10 @@ class Handlers(LeftColumnHandlers, PlayerHandlers, DialogHandlers, CenterHandler
|
||||
:param args: Arguments to the delete event
|
||||
"""
|
||||
Gtk.main_quit()
|
||||
|
||||
# DEBUG Functions ##################################################################################################
|
||||
|
||||
@staticmethod
|
||||
def do_delete_database(*_):
|
||||
sql.drop_tables()
|
||||
sql.create_tables()
|
||||
@@ -1,11 +1,9 @@
|
||||
from datetime import datetime
|
||||
from dsst_gtk3.gtk_ui import DSSTGtkUi
|
||||
from dsst_sql import sql
|
||||
from dsst_gtk3 import dialogs, util
|
||||
from dsst_gtk3 import dialogs, gtk_ui
|
||||
|
||||
|
||||
class LeftColumnHandlers:
|
||||
def __init__(self, app: DSSTGtkUi):
|
||||
def __init__(self, app: 'gtk_ui.GtkUi'):
|
||||
self.app = app
|
||||
|
||||
def do_add_season(self, *_):
|
||||
@@ -15,11 +13,14 @@ class LeftColumnHandlers:
|
||||
self.app.reload_seasons()
|
||||
|
||||
def do_season_selected(self, *_):
|
||||
self.app.reload_for_season(self.app.get_selected_season_id())
|
||||
self.app.reload_for_season()
|
||||
|
||||
def do_add_episode(self, *_):
|
||||
season_id = self.app.get_selected_season_id()
|
||||
if not season_id:
|
||||
return
|
||||
episode = dialogs.show_episode_dialog(self.app.ui, 'Create new Episode', season_id)
|
||||
self.app.reload_for_season(season_id)
|
||||
self.app.reload_for_season()
|
||||
|
||||
def on_selected_episode_changed(self, *_):
|
||||
self.app.reload_for_episode()
|
||||
@@ -1,10 +1,9 @@
|
||||
from dsst_gtk3.gtk_ui import DSSTGtkUi
|
||||
from dsst_gtk3 import dialogs, util
|
||||
from dsst_gtk3 import dialogs, gtk_ui
|
||||
from dsst_sql import sql
|
||||
|
||||
|
||||
class PlayerHandlers:
|
||||
def __init__(self, app: DSSTGtkUi):
|
||||
def __init__(self, app: 'gtk_ui.GtkUi'):
|
||||
self.app = app
|
||||
|
||||
def do_manage_players(self, *_):
|
||||
|
||||
File diff suppressed because it is too large
Load Diff
@@ -1,3 +1,7 @@
|
||||
import os
|
||||
from zipfile import ZipFile
|
||||
|
||||
|
||||
class Util:
|
||||
@staticmethod
|
||||
def get_combo_value(combo, index: int):
|
||||
@@ -7,3 +11,33 @@ class Util:
|
||||
return combo.get_model().get_value(tree_iter, index)
|
||||
else:
|
||||
return -1
|
||||
|
||||
@staticmethod
|
||||
def get_index_of_combo_model(combo, column: int, value: int):
|
||||
model = combo.get_model()
|
||||
return [model.index(entry) for entry in model if entry[column] == value]
|
||||
|
||||
@staticmethod
|
||||
def load_ui_resource_string(resource_path: list) -> str:
|
||||
""" Load content of Glade UI files from resources path
|
||||
:param resource_path: List of directory names from 'dsst' base directory
|
||||
:return: String content of the Glade file
|
||||
"""
|
||||
if os.path.isdir(os.path.dirname(__file__)):
|
||||
return Util.load_ui_resource_from_file(resource_path)
|
||||
else:
|
||||
|
||||
return Util.load_ui_resource_from_archive(resource_path)
|
||||
|
||||
@staticmethod
|
||||
def load_ui_resource_from_file(resource_path: list) -> str:
|
||||
project_base_dir = os.path.dirname(os.path.dirname(__file__))
|
||||
full_path = os.path.join(project_base_dir, *resource_path)
|
||||
with open(full_path, 'r') as file:
|
||||
return file.read()
|
||||
|
||||
@staticmethod
|
||||
def load_ui_resource_from_archive(resource_path: list) -> str:
|
||||
zip_path = os.path.dirname(os.path.dirname(__file__))
|
||||
with ZipFile(zip_path, 'r') as archive:
|
||||
return archive.read(str(os.path.join(*resource_path))).decode('utf-8')
|
||||
|
||||
@@ -58,13 +58,23 @@ class Death(Model):
|
||||
info = CharField(null=True)
|
||||
player = ForeignKeyField(Player)
|
||||
enemy = ForeignKeyField(Enemy)
|
||||
penalty = ForeignKeyField(Drink)
|
||||
episode = ForeignKeyField(Episode, backref='deaths')
|
||||
|
||||
class Meta:
|
||||
database = connection
|
||||
|
||||
|
||||
class Penalty(Model):
|
||||
id = AutoField()
|
||||
size = DecimalField()
|
||||
ForeignKeyField(Drink)
|
||||
ForeignKeyField(Player, backref='penalties')
|
||||
ForeignKeyField(Death, backref='penalties')
|
||||
|
||||
class Meta:
|
||||
database = connection
|
||||
|
||||
|
||||
class Victory(Model):
|
||||
id = AutoField()
|
||||
info = CharField(null=True)
|
||||
@@ -77,8 +87,11 @@ class Victory(Model):
|
||||
|
||||
|
||||
def create_tables():
|
||||
models = [Season, Episode, Player, Drink, Enemy, Death, Victory, Episode.players.get_through_model()]
|
||||
models = [Season, Episode, Player, Drink, Enemy, Death, Victory, Penalty, Episode.players.get_through_model()]
|
||||
for model in models:
|
||||
model.create_table()
|
||||
|
||||
|
||||
def drop_tables():
|
||||
models = [Season, Episode, Player, Drink, Enemy, Death, Victory, Penalty, Episode.players.get_through_model()]
|
||||
connection.drop_tables(models)
|
||||
|
||||
Reference in New Issue
Block a user