Create and modify enemies function.
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@@ -26,6 +26,10 @@ class ReadFunctions:
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def load_players(*_):
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return [mapping.db_to_player(player) for player in sql.Player.select()]
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@staticmethod
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def load_enemies(season_id, *_):
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pass
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@staticmethod
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def load_drinks(*_):
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return [mapping.db_to_drink(drink) for drink in sql.Drink.select()]
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@@ -39,7 +43,8 @@ class ReadFunctions:
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sql_func.get_player_victories_for_season(season_id, player.id),
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sql_func.get_player_deaths_for_season(season_id, player.id))
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for player in players]
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model.enemies = [(enemy.name,
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model.enemies = [(enemy.id,
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enemy.name,
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sql_func.enemy_attempts(enemy.id),
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sql.Victory.select().where(sql.Victory.enemy == enemy.id).exists(),
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enemy.boss)
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