Create and modify enemies function.

This commit is contained in:
luxick
2018-03-14 13:40:02 +01:00
parent 437f418f49
commit c3e6793f69
12 changed files with 582 additions and 390 deletions

View File

@@ -32,6 +32,8 @@
<column type="gint"/>
<!-- column-name optional -->
<column type="gboolean"/>
<!-- column-name enemy_id -->
<column type="gint"/>
</columns>
</object>
<object class="GtkAdjustment" id="ep_number_ajustment">
@@ -283,6 +285,16 @@
<column type="gchararray"/>
</columns>
</object>
<object class="GtkAdjustment" id="hour_adjustment">
<property name="upper">24</property>
<property name="step_increment">1</property>
<property name="page_increment">1</property>
</object>
<object class="GtkAdjustment" id="minute_adjustment">
<property name="upper">60</property>
<property name="step_increment">1</property>
<property name="page_increment">1</property>
</object>
<object class="GtkListStore" id="player_penalties_store">
<columns>
<!-- column-name penalty_id -->
@@ -1586,292 +1598,6 @@
<placeholder/>
</child>
</object>
<object class="GtkDialog" id="edit_death_dialog">
<property name="can_focus">False</property>
<property name="title" translatable="yes">Edit Death Event</property>
<property name="resizable">False</property>
<property name="modal">True</property>
<property name="type_hint">dialog</property>
<property name="deletable">False</property>
<property name="transient_for">main_window</property>
<child internal-child="vbox">
<object class="GtkBox">
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<property name="spacing">4</property>
<child internal-child="action_area">
<object class="GtkButtonBox">
<property name="can_focus">False</property>
<property name="layout_style">end</property>
<child>
<object class="GtkButton" id="okButtonRename4">
<property name="label">gtk-ok</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="cancelButtonRename4">
<property name="label">gtk-cancel</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<property name="spacing">5</property>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="spacing">5</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_top">5</property>
<property name="margin_bottom">5</property>
<property name="label" translatable="yes">Enemy</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkComboBox" id="edit_death_enemy_combo">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="model">enemy_season_store</property>
<child>
<object class="GtkCellRendererText"/>
<attributes>
<attribute name="text">0</attribute>
</attributes>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="pack_type">end</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_left">5</property>
<property name="margin_right">5</property>
<property name="margin_top">5</property>
<property name="margin_bottom">5</property>
<property name="label" translatable="yes">Player</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkComboBox" id="edit_death_player_combo">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="model">episode_players_store</property>
<child>
<object class="GtkCellRendererText"/>
<attributes>
<attribute name="text">1</attribute>
</attributes>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="pack_type">end</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_left">5</property>
<property name="margin_right">5</property>
<property name="margin_top">5</property>
<property name="margin_bottom">5</property>
<property name="label" translatable="yes">Drink Size</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="edit_death_size_spin">
<property name="visible">True</property>
<property name="can_focus">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="pack_type">end</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Comment</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkEntry" id="edit_death_comment_entry">
<property name="visible">True</property>
<property name="can_focus">True</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="pack_type">end</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property>
</packing>
</child>
<child>
<object class="GtkTreeView" id="edit_death_penalties_tree_view">
<property name="height_request">100</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="vexpand">True</property>
<property name="model">player_penalties_store</property>
<property name="search_column">0</property>
<child internal-child="selection">
<object class="GtkTreeSelection"/>
</child>
<child>
<object class="GtkTreeViewColumn">
<property name="title" translatable="yes">Player</property>
<child>
<object class="GtkCellRendererText"/>
<attributes>
<attribute name="text">1</attribute>
</attributes>
</child>
</object>
</child>
<child>
<object class="GtkTreeViewColumn">
<property name="title" translatable="yes">Penalty</property>
<child>
<object class="GtkCellRendererCombo" id="penalty_view_drink_renderer">
<property name="editable">True</property>
<property name="has_entry">False</property>
<property name="model">drink_store</property>
<property name="text_column">1</property>
<signal name="edited" handler="on_penalty_drink_changed" swapped="no"/>
</object>
<attributes>
<attribute name="text">2</attribute>
</attributes>
</child>
</object>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">4</property>
</packing>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
</child>
<action-widgets>
<action-widget response="-5">okButtonRename4</action-widget>
<action-widget response="-6">cancelButtonRename4</action-widget>
</action-widgets>
<child>
<placeholder/>
</child>
</object>
<object class="GtkDialog" id="edit_episode_dialog">
<property name="can_focus">False</property>
<property name="title" translatable="yes">Edit Episode</property>
@@ -2649,6 +2375,20 @@
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkCheckButton" id="enemy_optional_ckeck">
<property name="label" translatable="yes">Optional</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">False</property>
<property name="draw_indicator">True</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
@@ -2689,14 +2429,31 @@
<child>
<object class="GtkTreeViewColumn">
<property name="title" translatable="yes">Name</property>
<property name="expand">True</property>
<child>
<object class="GtkCellRendererText"/>
<object class="GtkCellRendererText">
<property name="editable">True</property>
<signal name="edited" handler="on_enemy_name_edited" swapped="no"/>
</object>
<attributes>
<attribute name="text">0</attribute>
</attributes>
</child>
</object>
</child>
<child>
<object class="GtkTreeViewColumn">
<property name="title" translatable="yes">Boss</property>
<child>
<object class="GtkCellRendererToggle">
<signal name="toggled" handler="on_enemy_optional_edited" swapped="no"/>
</object>
<attributes>
<attribute name="active">3</attribute>
</attributes>
</child>
</object>
</child>
</object>
</child>
</object>
@@ -2891,4 +2648,382 @@
<placeholder/>
</child>
</object>
<object class="GtkAdjustment" id="shot_size_adjustment">
<property name="upper">100</property>
<property name="value">0.20000000000000001</property>
<property name="step_increment">0.20000000000000001</property>
</object>
<object class="GtkDialog" id="edit_death_dialog">
<property name="can_focus">False</property>
<property name="title" translatable="yes">Edit Death Event</property>
<property name="resizable">False</property>
<property name="modal">True</property>
<property name="type_hint">dialog</property>
<property name="deletable">False</property>
<property name="transient_for">main_window</property>
<child internal-child="vbox">
<object class="GtkBox">
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<property name="spacing">4</property>
<child internal-child="action_area">
<object class="GtkButtonBox">
<property name="can_focus">False</property>
<property name="layout_style">end</property>
<child>
<object class="GtkButton" id="okButtonRename4">
<property name="label">gtk-ok</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkButton" id="cancelButtonRename4">
<property name="label">gtk-cancel</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="receives_default">True</property>
<property name="use_stock">True</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">False</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="orientation">vertical</property>
<property name="spacing">5</property>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="spacing">5</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_top">5</property>
<property name="margin_bottom">5</property>
<property name="label" translatable="yes">Time</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkSpinButton" id="death_hour_spin">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="max_length">2</property>
<property name="input_purpose">number</property>
<property name="adjustment">hour_adjustment</property>
<property name="numeric">True</property>
<property name="update_policy">if-valid</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">:</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="death_min_spin">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="max_length">2</property>
<property name="input_purpose">number</property>
<property name="adjustment">minute_adjustment</property>
<property name="numeric">True</property>
<property name="update_policy">if-valid</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="pack_type">end</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="spacing">5</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_top">5</property>
<property name="margin_bottom">5</property>
<property name="label" translatable="yes">Enemy</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkComboBox" id="edit_death_enemy_combo">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="model">enemy_season_store</property>
<child>
<object class="GtkCellRendererText"/>
<attributes>
<attribute name="text">0</attribute>
</attributes>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="pack_type">end</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_left">5</property>
<property name="margin_right">5</property>
<property name="margin_top">5</property>
<property name="margin_bottom">5</property>
<property name="label" translatable="yes">Player</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkComboBox" id="edit_death_player_combo">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="model">episode_players_store</property>
<child>
<object class="GtkCellRendererText"/>
<attributes>
<attribute name="text">1</attribute>
</attributes>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="pack_type">end</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">2</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="margin_left">5</property>
<property name="margin_right">5</property>
<property name="margin_top">5</property>
<property name="margin_bottom">5</property>
<property name="label" translatable="yes">Drink Size</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkSpinButton" id="edit_death_size_spin">
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="adjustment">shot_size_adjustment</property>
<property name="digits">1</property>
<property name="numeric">True</property>
<property name="update_policy">if-valid</property>
<property name="value">0.20000000000000001</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="pack_type">end</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">3</property>
</packing>
</child>
<child>
<object class="GtkBox">
<property name="visible">True</property>
<property name="can_focus">False</property>
<child>
<object class="GtkLabel">
<property name="visible">True</property>
<property name="can_focus">False</property>
<property name="label" translatable="yes">Comment</property>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">0</property>
</packing>
</child>
<child>
<object class="GtkEntry" id="edit_death_comment_entry">
<property name="visible">True</property>
<property name="can_focus">True</property>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="pack_type">end</property>
<property name="position">1</property>
</packing>
</child>
</object>
<packing>
<property name="expand">False</property>
<property name="fill">True</property>
<property name="position">4</property>
</packing>
</child>
<child>
<object class="GtkTreeView" id="edit_death_penalties_tree_view">
<property name="height_request">100</property>
<property name="visible">True</property>
<property name="can_focus">True</property>
<property name="vexpand">True</property>
<property name="model">player_penalties_store</property>
<property name="search_column">0</property>
<child internal-child="selection">
<object class="GtkTreeSelection"/>
</child>
<child>
<object class="GtkTreeViewColumn">
<property name="title" translatable="yes">Player</property>
<child>
<object class="GtkCellRendererText"/>
<attributes>
<attribute name="text">1</attribute>
</attributes>
</child>
</object>
</child>
<child>
<object class="GtkTreeViewColumn">
<property name="title" translatable="yes">Penalty</property>
<child>
<object class="GtkCellRendererCombo" id="penalty_view_drink_renderer">
<property name="editable">True</property>
<property name="has_entry">False</property>
<property name="model">drink_store</property>
<property name="text_column">1</property>
<signal name="edited" handler="on_penalty_drink_changed" swapped="no"/>
</object>
<attributes>
<attribute name="text">2</attribute>
</attributes>
</child>
</object>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">5</property>
</packing>
</child>
</object>
<packing>
<property name="expand">True</property>
<property name="fill">True</property>
<property name="position">1</property>
</packing>
</child>
</object>
</child>
<action-widgets>
<action-widget response="-5">okButtonRename4</action-widget>
<action-widget response="-6">cancelButtonRename4</action-widget>
</action-widgets>
<child>
<placeholder/>
</child>
</object>
</interface>