diff --git a/dsst/dsst_core/core.py b/dsst/dsst_core/core.py
deleted file mode 100644
index 4097970..0000000
--- a/dsst/dsst_core/core.py
+++ /dev/null
@@ -1,59 +0,0 @@
-import datetime
-from dsst_core import models, sql
-
-
-class DSSTCore:
- def __init__(self):
- # Set DB Connection
- sql.create_tables()
-
- @staticmethod
- def insert_player(model: models.Player):
- sql.Player.create(name=model.name, hex_id=model.hex_id)
-
- @staticmethod
- def insert_enemy(enemy: models.Enemy):
- sql.Enemy.create(name=enemy.name)
-
- @staticmethod
- def insert_drink(model: models.Drink):
- sql.Drink.create(name=model.name, vol=model.vol)
-
- @staticmethod
- def insert_season(season: models.Season):
- sql.Season.create(number=season.number, game_name=season.game_name, start_date=season.start_date,
- end_date=season.end_date)
-
- @staticmethod
- def insert_episode(episode: models.Episode):
- sql.Episode.update()
-
-if __name__ == '__main__':
- core = DSSTCore()
- # Insert player
- # player = models.Player()
- # player.name = 'Marvin'
- # core.insert_player(player)
-
- # Insert a Season
- # season = models.Season()
- # season.number = 1
- # season.game_name = 'Dark Souls'
- # season.start_date = datetime.date(2017, 1, 1)
- # core.insert_season(season)
-
- # core.insert_drink(models.Drink({'name': 'Pfeffi', 'vol': 22.5}))
-
- # core.insert_enemy(models.Enemy({'name': 'Newton'}))
-
- # Insert an episode
- ep = models.Episode()
- ep.date = datetime.date(2017, 2, 5)
- ep.number = 1
- ep.seq_number = 1
- ep.players = [models.Player({'id': 1,}), models.Player({'id': 2})]
- ep.deaths = [models.Death({
- 'player': 1,
- 'enemy': 1,
- 'penalty': 1,
- })]
diff --git a/dsst/dsst_core/models.py b/dsst/dsst_core/models.py
deleted file mode 100644
index 882c905..0000000
--- a/dsst/dsst_core/models.py
+++ /dev/null
@@ -1,63 +0,0 @@
-class Season:
- def __init__(self, arg={}):
- self.id = arg.get('id')
- self.game_name = arg.get('game_name')
- self.number = arg.get('number')
- self.start_date = arg.get('start_date')
- self.end_date = arg.get('end_date')
-
- self.players = arg.get('players')
- self.enemies = arg.get('enemies')
- self.episodes = arg.get('episodes')
-
-
-class Episode:
- def __init__(self, arg={}):
- self.id = arg.get('id')
- self.seq_number = arg.get('seq_number')
- self.number = arg.get('number')
- self.date = arg.get('date')
-
- self.players = arg.get('players')
- self.enemies = arg.get('enemies')
- self.deaths = arg.get('deaths')
- self.victories = arg.get('victories')
-
-
-class GameEvent:
- def __init__(self, arg={}):
- self.id = arg.get('id')
- self.player = arg.get('player')
- self.enemy = arg.get('enemy')
- self.info = arg.get('info')
-
-
-class Death(GameEvent):
- def __init__(self, arg={}):
- GameEvent.__init__(self, arg)
- self.penalty = arg.get('penalty')
-
-
-class Victory(GameEvent):
- def __init__(self, arg={}):
- GameEvent.__init__(self, arg)
-
-
-class Player:
- def __init__(self, arg={}):
- self.id = arg.get('id')
- self.name = arg.get('name')
- self.hex_id = arg.get('hex_id')
-
-
-class Enemy:
- def __init__(self, arg={}):
- self.id = arg.get('id')
- self.name = arg.get('name')
-
-
-class Drink:
- def __init__(self, arg={}):
- self.id = arg.get('id')
- self.name = arg.get('name')
- self.vol = arg.get('vol')
\ No newline at end of file
diff --git a/dsst/dsst_gtk3/dialogs.py b/dsst/dsst_gtk3/dialogs.py
new file mode 100644
index 0000000..b437dd3
--- /dev/null
+++ b/dsst/dsst_gtk3/dialogs.py
@@ -0,0 +1,64 @@
+import gi
+gi.require_version('Gtk', '3.0')
+from gi.repository import Gtk
+from dsst_sql import sql
+
+
+def enter_string_dialog(builder: Gtk.Builder, title: str, value=None) -> str:
+ """ Simple modal dialog for entering a string value
+ :param builder: GtkBuilder with loaded dialogs.glade file
+ :param title: Dialog title
+ :param value: Pre set value for dialog
+ :return:
+ """
+ dialog = builder.get_object("nameEnterDialog") # type: Gtk.Dialog
+ dialog.set_transient_for(builder.get_object("main_window"))
+ dialog.set_title(title)
+ entry = builder.get_object("nameEnterEntry")
+ if value:
+ entry.set_text(value)
+ entry.grab_focus()
+
+ result = dialog.run()
+ dialog.hide()
+
+ if result == Gtk.ResponseType.OK:
+ return entry.get_text()
+ else:
+ return value
+
+
+def show_episode_dialog(builder: Gtk.Builder, title: str, episode: sql.Episode=None):
+ dialog = builder.get_object("edit_episode_dialog") # type: Gtk.Dialog
+ dialog.set_transient_for(builder.get_object("main_window"))
+ dialog.set_title(title)
+ if episode:
+ builder.get_object("episode_no_spin_button").set_value(episode.number)
+ ep_players = sql.Player.select().join(sql.EpisodePlayer).join(sql.Episode).get()
+
+ result = dialog.run()
+ dialog.hide()
+
+ if result == Gtk.ResponseType.OK:
+ player_ids = [row[0] for row in builder.get_object('episode_players_store')]
+ query = sql.EpisodePlayer\
+ .delete()\
+ .wher(sql.EpisodePlayer.episode == episode.id)\
+ .where(sql.EpisodePlayer.player.not_in(player_ids))
+ #query = sql.EpisodePlayer.get_or_create(episode=episode.id, player=pl)
+
+ return episode
+ else:
+ return None
+
+
+def show_manage_players_dialog(builder: Gtk.Builder, title: str):
+ dialog = builder.get_object("manage_players_dialog") # type: Gtk.Dialog
+ dialog.set_transient_for(builder.get_object("main_window"))
+ dialog.set_title(title)
+
+ result = dialog.run()
+ dialog.hide()
+
+ if result == Gtk.ResponseType.OK:
+ pass
\ No newline at end of file
diff --git a/dsst/dsst_gtk3/gtk_ui.py b/dsst/dsst_gtk3/gtk_ui.py
index 8a4b9c8..3406d55 100644
--- a/dsst/dsst_gtk3/gtk_ui.py
+++ b/dsst/dsst_gtk3/gtk_ui.py
@@ -3,13 +3,40 @@ import os
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
+from dsst_gtk3.handlers import handlers
+
+from dsst_sql import sql
class DSSTGtkUi:
+ """ The main UI class """
def __init__(self):
+ # Load Glade UI files
self.ui = Gtk.Builder()
self.ui.add_from_file(os.path.join(os.path.dirname(__file__), 'resources', 'glade', 'window.glade'))
+ self.ui.add_from_file(os.path.join(os.path.dirname(__file__), 'resources', 'glade', 'dialogs.glade'))
+ # Connect signal handlers to UI
+ self.handlers = handlers.Handlers(self)
+ self.ui.connect_signals(self.handlers)
+ # Show all widgets
self.ui.get_object('main_window').show_all()
+ # Create database if not exists
+ sql.create_tables()
+
+ self.reload_view_data()
+
+ def reload_view_data(self):
+ # Rebuild all players store
+ self.ui.get_object('all_players_store').clear()
+ for player in sql.Player.select():
+ self.ui.get_object('all_players_store').append([player.id, player.name, player.hex_id])
+ # Rebuild seasons store
+ store = self.ui.get_object('seasons_store')
+ store.clear()
+ for season in sql.Season.select().order_by(sql.Season.number):
+ store.append([season.id, season.game_name])
+
+
if __name__ == '__main__':
DSSTGtkUi()
diff --git a/dsst/dsst_core/__init__.py b/dsst/dsst_gtk3/handlers/__init__.py
similarity index 100%
rename from dsst/dsst_core/__init__.py
rename to dsst/dsst_gtk3/handlers/__init__.py
diff --git a/dsst/dsst_gtk3/handlers/handlers.py b/dsst/dsst_gtk3/handlers/handlers.py
new file mode 100644
index 0000000..4108b0a
--- /dev/null
+++ b/dsst/dsst_gtk3/handlers/handlers.py
@@ -0,0 +1,24 @@
+import gi
+gi.require_version('Gtk', '3.0')
+from gi.repository import Gtk
+from dsst_gtk3.handlers.season_and_episodes import SeasonAndEpisodesHandlers
+from dsst_gtk3.handlers.players import PlayerHandlers
+
+
+class Handlers(SeasonAndEpisodesHandlers, PlayerHandlers):
+ """ Class containing all signal handlers for the GTK GUI """
+ def __init__(self, app):
+ """ Initialize handler class
+ :param app: reference to the main application object
+ """
+ self.app = app
+ # Call constructors of superclasses
+ SeasonAndEpisodesHandlers.__init__(self, app)
+ PlayerHandlers.__init__(self, app)
+
+ @staticmethod
+ def do_delete_event(*args):
+ """ Signal will be sent when app should close
+ :param args: Arguments to the delete event
+ """
+ Gtk.main_quit()
\ No newline at end of file
diff --git a/dsst/dsst_gtk3/handlers/players.py b/dsst/dsst_gtk3/handlers/players.py
new file mode 100644
index 0000000..87a555c
--- /dev/null
+++ b/dsst/dsst_gtk3/handlers/players.py
@@ -0,0 +1,27 @@
+from dsst_gtk3.gtk_ui import DSSTGtkUi
+from dsst_gtk3 import dialogs, util
+from dsst_sql import sql
+
+
+class PlayerHandlers:
+ def __init__(self, app: DSSTGtkUi):
+ self.app = app
+
+ def do_manage_players(self, *_):
+ result = dialogs.show_manage_players_dialog(self.app.ui, 'Manage Players')
+
+ def do_add_player(self, entry):
+ if entry.get_text():
+ sql.Player.create(name=entry.get_text())
+ entry.set_text('')
+ self.app.reload_view_data()
+
+ def do_add_player_to_episode(self, combo):
+ player_id = util.Util.get_combo_value(combo, 0)
+ if player_id:
+ self.app.ui.get_object('add_player_combo_box').set_active(-1)
+ player = sql.Player.get(sql.Player.id == player_id)
+ store = self.app.ui.get_object('episode_players_store')
+ if not any(row[0] == player_id for row in store):
+ store.append([player_id, player.name, player.hex_id])
+
diff --git a/dsst/dsst_gtk3/handlers/season_and_episodes.py b/dsst/dsst_gtk3/handlers/season_and_episodes.py
new file mode 100644
index 0000000..5a2eff4
--- /dev/null
+++ b/dsst/dsst_gtk3/handlers/season_and_episodes.py
@@ -0,0 +1,26 @@
+from dsst_gtk3.gtk_ui import DSSTGtkUi
+from dsst_gtk3.util import Util
+from dsst_sql import sql
+from dsst_gtk3 import dialogs
+
+
+class SeasonAndEpisodesHandlers:
+ def __init__(self, app: DSSTGtkUi):
+ self.app = app
+
+ def do_add_season(self, *_):
+ name = dialogs.enter_string_dialog(self.app.ui, 'Name for the new Season')
+ if name:
+ sql.Season.create(game_name=name, number=1)
+ self.app.reload_view_data()
+
+ def do_season_selected(self, *_):
+ combo = self.app.ui.get_object('season_combo_box')
+ season_id = Util.get_combo_value(combo, 0)
+ if not season_id: return
+ season = sql.Season.get(sql.Season.id == season_id)
+ for episode in season.episodes:
+ print(episode)
+
+ def do_add_episode(self, *_):
+ episode = dialogs.show_episode_dialog(self.app.ui, 'Create new Episode')
diff --git a/dsst/dsst_gtk3/resources/glade/dialogs.glade b/dsst/dsst_gtk3/resources/glade/dialogs.glade
new file mode 100644
index 0000000..777a898
--- /dev/null
+++ b/dsst/dsst_gtk3/resources/glade/dialogs.glade
@@ -0,0 +1,710 @@
+
+
+
+
+
+
+
+ all_players_store
+ 1
+ True
+ True
+
+
+
+ 1
+
+
+
+
+ 1000000
+ 1
+ 10
+
+
+
+
+
+
+
+
+
+
+
+
+ False
+ False
+ True
+ dialog
+ False
+
+
+ False
+ vertical
+ 4
+
+
+ False
+ end
+
+
+ gtk-ok
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 0
+
+
+
+
+ gtk-cancel
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 1
+
+
+
+
+ False
+ False
+ 0
+
+
+
+
+ True
+ False
+ 5
+
+
+ True
+ False
+ vertical
+ 5
+
+
+ True
+ False
+
+
+ True
+ False
+ Episode No.
+
+
+ False
+ True
+ 0
+
+
+
+
+ True
+ True
+ digits
+ ep_number_ajustment
+ 1
+ True
+ True
+
+
+ False
+ True
+ end
+ 1
+
+
+
+
+ False
+ True
+ 0
+
+
+
+
+ True
+ False
+
+
+ True
+ False
+ Player
+
+
+ False
+ True
+ 0
+
+
+
+
+ True
+ False
+ all_players_store
+ 1
+ 1
+
+
+
+ 1
+
+
+
+
+ True
+ True
+ 1
+
+
+
+
+ Add
+ True
+ True
+ True
+
+
+
+ False
+ True
+ end
+ 2
+
+
+
+
+ False
+ True
+ 1
+
+
+
+
+ True
+ True
+ True
+ episode_players_store
+
+
+
+
+
+ Name
+
+
+
+ 1
+
+
+
+
+
+
+ Hex ID
+
+
+
+ 2
+
+
+
+
+
+
+ False
+ True
+ 2
+
+
+
+
+ False
+ True
+ 0
+
+
+
+
+ True
+ False
+ vertical
+
+
+ True
+ False
+ 5
+ 5
+ 5
+ 5
+ Episode Date
+ 0
+
+
+ False
+ True
+ 0
+
+
+
+
+ True
+ True
+ 2018
+ 1
+ 22
+
+
+ False
+ True
+ 1
+
+
+
+
+ False
+ True
+ 1
+
+
+
+
+ False
+ True
+ 1
+
+
+
+
+
+ button1
+ button2
+
+
+
+
+
+
+ False
+ False
+ True
+ dialog
+ False
+
+
+ False
+ vertical
+ 4
+
+
+ False
+ end
+
+
+ gtk-ok
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 0
+
+
+
+
+ gtk-cancel
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 1
+
+
+
+
+ False
+ False
+ 0
+
+
+
+
+ True
+ True
+
+
+ False
+ True
+ 1
+
+
+
+
+
+ okButtonRename
+ cancelButtonRename
+
+
+
+
+
+
+ False
+ False
+ dialog
+ False
+
+
+ False
+ vertical
+ 15
+
+
+ False
+ end
+
+
+ gtk-yes
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 0
+
+
+
+
+ gtk-no
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 1
+
+
+
+
+ False
+ False
+ 0
+
+
+
+
+ True
+ False
+ 2
+ 2
+ 2
+ 2
+ center
+
+
+ False
+ True
+ 1
+
+
+
+
+
+ yn_yes
+ yn_no
+
+
+
+
+
+
+ False
+ False
+ dialog
+ False
+
+
+ False
+ vertical
+ 15
+
+
+ False
+ end
+
+
+ gtk-yes
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 0
+
+
+
+
+ gtk-no
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 1
+
+
+
+
+ gtk-cancel
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 2
+
+
+
+
+ False
+ False
+ 0
+
+
+
+
+ True
+ False
+ 2
+ 2
+ 2
+ 2
+ center
+
+
+ False
+ True
+ 1
+
+
+
+
+
+ ync_yes
+ ync_no
+ ync_cancel
+
+
+
+
+
+
diff --git a/dsst/dsst_gtk3/resources/glade/window.glade b/dsst/dsst_gtk3/resources/glade/window.glade
index 391b040..52cdf1f 100644
--- a/dsst/dsst_gtk3/resources/glade/window.glade
+++ b/dsst/dsst_gtk3/resources/glade/window.glade
@@ -26,236 +26,149 @@
Drunk Souls Stat Tool
1200
700
+
-
+
True
- True
- True
+ False
+ vertical
-
- 150
+
-
+
diff --git a/dsst/dsst_gtk3/util.py b/dsst/dsst_gtk3/util.py
new file mode 100644
index 0000000..7e9ef9c
--- /dev/null
+++ b/dsst/dsst_gtk3/util.py
@@ -0,0 +1,9 @@
+class Util:
+ @staticmethod
+ def get_combo_value(combo, index: int):
+ """ Retrieve the selected value of a combo box at the selected index in the model """
+ tree_iter = combo.get_active_iter()
+ if tree_iter:
+ return combo.get_model().get_value(tree_iter, index)
+ else:
+ return None
diff --git a/dsst/dsst_sql/__init__.py b/dsst/dsst_sql/__init__.py
new file mode 100644
index 0000000..e69de29
diff --git a/dsst/dsst_sql/core.py b/dsst/dsst_sql/core.py
new file mode 100644
index 0000000..bdbbf36
--- /dev/null
+++ b/dsst/dsst_sql/core.py
@@ -0,0 +1,56 @@
+from dsst_sql import models, sql
+
+
+class DSSTCore:
+ def __init__(self):
+ # Set DB Connection
+ sql.create_tables()
+
+ @staticmethod
+ def insert_player(model: models.Player):
+ return sql.Player.create(name=model.name, hex_id=model.hex_id)
+
+ @staticmethod
+ def insert_enemy(enemy: models.Enemy):
+ return sql.Enemy.create(name=enemy.name)
+
+ @staticmethod
+ def insert_drink(model: models.Drink):
+ return sql.Drink.create(name=model.name, vol=model.vol)
+
+ @staticmethod
+ def insert_season(season: models.Season):
+ return sql.Season.create(number=season.number, game_name=season.game_name, start_date=season.start_date,
+ end_date=season.end_date)
+
+ @staticmethod
+ def insert_death(death: models.Death):
+ return sql.Death.create(info=death.info, player=death.player.id, enemy=death.enemy.id, penalty=death.penalty.id)
+
+ @staticmethod
+ def insert_victory(victory: models.Victory):
+ return sql.Death.create(info=victory.info, player=victory.player.id, enemy=victory.enemy.id)
+
+ @staticmethod
+ def insert_episode(season_id: int, episode: models.Episode):
+ with sql.connection.atomic():
+ # Insert Episode Row
+ new_ep = sql.Episode.create(seq_number=episode.seq_number, number=episode.number, date=episode.date,
+ season=season_id)
+ # Insert participating players
+ for player in episode.players:
+ sql.EpisodePlayer.insert(episode=new_ep.id, player=player.id)
+ # Insert deaths in this episode
+ if episode.deaths:
+ for death in episode.deaths:
+ new_death = DSSTCore.insert_death(death)
+ sql.EpisodeDeath.create(death=new_death.id, episode=new_ep.id)
+ # Insert victories in this episode
+ if episode.victories:
+ for victory in episode.victories:
+ new_vic = DSSTCore.insert_victory(victory)
+ sql.EpisodeVictory.create(victory=new_vic.id, episode=new_ep.id)
+
+
+if __name__ == '__main__':
+ core = DSSTCore()
\ No newline at end of file
diff --git a/dsst/dsst_core/sql.py b/dsst/dsst_sql/sql.py
similarity index 89%
rename from dsst/dsst_core/sql.py
rename to dsst/dsst_sql/sql.py
index 19b9a77..8eb29ca 100644
--- a/dsst/dsst_core/sql.py
+++ b/dsst/dsst_sql/sql.py
@@ -19,6 +19,7 @@ class Episode(Model):
seq_number = IntegerField()
number = CharField()
date = DateTimeField(null=True)
+ season = ForeignKeyField(Season, backref='episodes')
class Meta:
database = connection
@@ -71,18 +72,9 @@ class Victory(Model):
database = connection
-class SeasonEpisode(Model):
- id = AutoField()
- season = ForeignKeyField(Season)
- episode = ForeignKeyField(Episode)
-
- class Meta:
- database = connection
-
-
class EpisodePlayer(Model):
id = AutoField()
- episode = ForeignKeyField(Episode,)
+ episode = ForeignKeyField(Episode)
player = ForeignKeyField(Player)
class Meta:
@@ -108,7 +100,7 @@ class EpisodeVictory(Model):
def create_tables():
- models = [Season, Episode, Player, Drink, Enemy, Death, Victory, SeasonEpisode, EpisodePlayer, EpisodeDeath,
+ models = [Season, Episode, Player, Drink, Enemy, Death, Victory, EpisodePlayer, EpisodeDeath,
EpisodeVictory]
for model in models:
model.create_table()