Use function decorators to check authentication tokens.
This commit is contained in:
@@ -31,6 +31,7 @@ class Access:
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soc.close()
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return message.get('data')
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if __name__ == '__main__':
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access = Access({'host': 'europa', 'port': 12345, 'buffer_size': 1024, 'auth_token': 'a'})
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action = 'load_seasons'
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@@ -542,7 +542,7 @@
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<object class="GtkLabel" id="ep_death_count_label">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">[DeathCount]</property>
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<property name="label" translatable="yes">Computing...</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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@@ -553,7 +553,7 @@
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<object class="GtkLabel">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Total Drinks:</property>
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<property name="label" translatable="yes">Total Shots:</property>
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<property name="xalign">1</property>
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</object>
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<packing>
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@@ -565,7 +565,7 @@
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<object class="GtkLabel" id="ep_drinks_label">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">[DrinkCount]</property>
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<property name="label" translatable="yes">Computing...</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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@@ -588,7 +588,7 @@
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<object class="GtkLabel" id="ep_booze_label">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">[ToatalBooze]</property>
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<property name="label" translatable="yes">Computing...</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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@@ -647,7 +647,7 @@
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<object class="GtkLabel" id="ep_player_drinks_label">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">[PlayerDrinks]</property>
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<property name="label" translatable="yes">Computing...</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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@@ -658,7 +658,7 @@
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<object class="GtkLabel" id="ep_player_booze_label">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">[PlayerBooze]</property>
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<property name="label" translatable="yes">Computing...</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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@@ -669,7 +669,7 @@
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<object class="GtkLabel" id="ep_player_alc_label">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">[PlayerAlc]</property>
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<property name="label" translatable="yes">Computing...</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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@@ -680,7 +680,7 @@
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<object class="GtkLabel" id="ep_alc_label">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">[TotalAlc]</property>
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<property name="label" translatable="yes">Computing...</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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@@ -703,6 +703,7 @@
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<object class="GtkLabel" id="ep_enemy_name_label">
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<property name="visible">True</property>
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<property name="can_focus">False</property>
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<property name="label" translatable="yes">Computing...</property>
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</object>
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<packing>
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<property name="left_attach">1</property>
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33
dsst/dsst_server/auth.py
Normal file
33
dsst/dsst_server/auth.py
Normal file
@@ -0,0 +1,33 @@
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READ_TOKENS = []
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WRITE_TOKENS = []
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class AuthenticationError(Exception):
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def __init__(self, message):
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self.message = message
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def get_response(self):
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return {
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'success': False,
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'message': 'Authentication Failed:\n'.format(self.message)
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}
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def check_read(func):
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def wrapper(*args, **kwargs):
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token = args[0]
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if token in READ_TOKENS + WRITE_TOKENS:
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return func(*args[1:], **kwargs)
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else:
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raise AuthenticationError('Token "{}" has no read access on database.'.format(token))
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return wrapper
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def check_write(func):
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def wrapper(*args, **kwargs):
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token = args[0]
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if token in WRITE_TOKENS:
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return func(*args[1:], **kwargs)
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else:
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raise AuthenticationError('Token "{}" has no write access on database.'.format(token))
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return wrapper
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@@ -1,40 +1,49 @@
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from dsst_server.data_access import sql, sql_func, mapping
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from dsst_server.auth import check_read
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from common import models
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from playhouse import shortcuts
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class ReadFunctions:
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@staticmethod
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@check_read
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def load_db_meta(*_):
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return sql.db.database
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@staticmethod
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@check_read
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def load_seasons(*_):
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return [mapping.db_to_season(season) for season in sql.Season.select()]
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@staticmethod
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@check_read
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def load_seasons_all(*_):
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return [shortcuts.model_to_dict(season, backrefs=True, max_depth=2) for season in sql.Season.select()]
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@staticmethod
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@check_read
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def load_episodes(season_id, *_):
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if not season_id:
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raise Exception('Exception: Missing argument (season_id)')
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return [mapping.db_to_episode(ep) for ep in sql.Season.get(sql.Season.id == season_id).episodes]
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@staticmethod
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@check_read
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def load_players(*_):
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return [mapping.db_to_player(player) for player in sql.Player.select()]
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@staticmethod
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@check_read
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def load_enemies(season_id, *_):
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pass
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@staticmethod
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@check_read
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def load_drinks(*_):
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return [mapping.db_to_drink(drink) for drink in sql.Drink.select()]
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@staticmethod
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@check_read
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def load_season_stats(season_id, *_):
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season = sql.Season.get(sql.Season.id == season_id)
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players = sql_func.players_for_season(season_id)
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@@ -1,13 +1,16 @@
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from common import models
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from dsst_server.data_access import sql
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from dsst_server.auth import check_write
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class WriteFunctions:
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@staticmethod
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@check_write
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def create_season(season: 'models.Season'):
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return 'Season created.'
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@staticmethod
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@check_write
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def update_enemy(enemy: 'models.Enemy', *_):
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(sql.Enemy
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.insert(id=enemy.id, boss=enemy.boss, name=enemy.name, season=enemy.season)
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@@ -17,6 +20,7 @@ class WriteFunctions:
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.execute())
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@staticmethod
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@check_write
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def update_player(player: 'models.Player', *_):
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(sql.Player
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.insert(id=player.id, name=player.name, hex_id=player.hex_id)
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@@ -25,6 +29,7 @@ class WriteFunctions:
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.execute())
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@staticmethod
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@check_write
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def update_drink(drink: 'models.Drink', *_):
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(sql.Drink
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.insert(id=drink.id, name=drink.name, vol=drink.vol)
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@@ -33,6 +38,7 @@ class WriteFunctions:
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.execute())
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@staticmethod
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@check_write
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def save_death(death: 'models.Death'):
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with sql.db.atomic():
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created_id = (sql.Death
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@@ -43,6 +49,7 @@ class WriteFunctions:
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sql.Penalty.create(death=created_id, size=penalty.size, drink=penalty.drink, player=penalty.player)
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@staticmethod
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@check_write
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def save_victory(victory: 'models.Victory'):
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(sql.Victory
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.insert(info=victory.info, player=victory.player, enemy=victory.enemy, time=victory.time,
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@@ -50,6 +57,7 @@ class WriteFunctions:
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.execute())
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@staticmethod
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@check_write
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def update_season(season: 'models.Season', *_):
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(sql.Season
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.insert(id=season.id, number=season.number, game_name=season.game_name, start_date=season.start_date,
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@@ -62,6 +70,7 @@ class WriteFunctions:
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.execute())
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@staticmethod
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@check_write
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def update_episode(episode: 'models.Episode', *_):
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players = list(sql.Player.select().where(sql.Player.id << [player.id for player in episode.players]))
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new_ep_id = (sql.Episode
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@@ -76,3 +85,8 @@ class WriteFunctions:
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db_episode = sql.Episode.get(sql.Episode.id == new_ep_id)
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db_episode.players = players
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db_episode.save()
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@staticmethod
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@check_write
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def delete_player(player_id: int, *_):
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sql.Player.delete_by_id(int)
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@@ -5,7 +5,7 @@ import sys
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import os
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from common import util, models
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from dsst_server import func_read, func_write
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from dsst_server import func_read, func_write, auth
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from dsst_server.func_proxy import FunctionProxy
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from dsst_server.data_access import sql, sql_func
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from dsst_server.config import DEFAULT_CONFIG
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@@ -16,8 +16,8 @@ class DsstServer:
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self.socket_server = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
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print('Created socket')
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server_conf = config.get('server')
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self.socket_server.bind((server_conf.get('host'), server_conf.get('port')))
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print('Bound socket to {} on host {}'.format(server_conf.get('port'), server_conf.get('host')))
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self.socket_server.bind(('', server_conf.get('port')))
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print('Bound socket to port {}'.format(server_conf.get('port')))
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# Initialize database
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db_config = config.get('database')
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@@ -25,15 +25,10 @@ class DsstServer:
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sql_func.create_tables()
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print('Database initialized ({})'.format(sql.db.database))
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# Load access tokens and map them to their allowed methods
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read_actions = util.list_class_methods(func_read.ReadFunctions)
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write_actions = util.list_class_methods(func_write.WriteFunctions)
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parm_access = {
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'r': read_actions,
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'rw': read_actions + write_actions
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}
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self.tokens = {token: parm_access[perms] for token, perms in config.get('tokens').items()}
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print('Loaded auth tokens: {}'.format(self.tokens.keys()))
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# Load access tokens
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auth.READ_TOKENS = config.get('tokens').get('readonly')
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auth.WRITE_TOKENS = config.get('tokens').get('readwrite')
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print('Auth tokens loaded')
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def run(self):
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self.socket_server.listen(5)
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@@ -46,30 +41,23 @@ class DsstServer:
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data = util.recv_msg(client)
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request = pickle.loads(data)
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print('Request: {}'.format(request))
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# Validate auth token in request
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token = request.get('auth_token')
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if token not in self.tokens:
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util.send_msg(client, pickle.dumps({'success': False, 'message': 'Auth token invalid'}))
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print('Rejected request from {}. Auth token invalid ({})'.format(address, token))
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continue
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# Check read functions
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# Get requested function from function proxy
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action_name = request.get('action')
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if action_name in self.tokens[token]:
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action = getattr(FunctionProxy, action_name)
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try:
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value = action(*request.get('args'))
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except Exception as e:
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response = {'success': False, 'message': 'Exception was thrown on server.\n{}'.format(e)}
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util.send_msg(client, pickle.dumps(response))
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raise
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response = {'success': True, 'data': value}
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action = getattr(FunctionProxy, action_name)
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try:
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value = action(request.get('auth_token'), *request.get('args'))
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except auth.AuthenticationError as e:
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response = e.get_response()
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util.send_msg(client, pickle.dumps(response))
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continue
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else:
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msg = 'Action does not exist on server ({})'.format(request.get('action'))
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util.send_msg(client, pickle.dumps({'success': False, 'message': msg}))
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raise
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except Exception as e:
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response = {'success': False, 'message': 'Exception was thrown on server.\n{}'.format(e)}
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util.send_msg(client, pickle.dumps(response))
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raise
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response = {'success': True, 'data': value}
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util.send_msg(client, pickle.dumps(response))
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except Exception as e:
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print(e)
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print('Exception: ' + str(e))
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finally:
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client.close()
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print('Connection to client closed')
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