Move to basic client/server structure.

This commit is contained in:
luxick
2018-03-03 14:36:41 +01:00
parent cb129eddd1
commit 8516650af4
25 changed files with 207 additions and 18 deletions

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@@ -1,54 +0,0 @@
from dsst_gtk3 import dialogs, gtk_ui
from dsst_sql import sql
class BaseDataHandlers:
"""Callback handlers for signals related to the manipulation of base data (players, drinks, ...)"""
def __init__(self, app: 'gtk_ui.GtkUi'):
self.app = app
def do_manage_players(self, *_):
dialogs.show_manage_players_dialog(self.app.ui, 'Manage Players')
def do_add_player(self, entry):
if entry.get_text():
sql.Player.create(name=entry.get_text())
entry.set_text('')
self.app.reload()
def do_manage_enemies(self, *_):
dialogs.show_manage_enemies_dialog(self.app.ui, self.app.get_selected_season_id())
def on_player_name_edited(self, _, index, value):
row = self.app.ui.get_object('all_players_store')[index]
sql.Player.update(name=value)\
.where(sql.Player.id == row[0])\
.execute()
self.app.reload()
def on_player_hex_edited(self, _, index, value):
row = self.app.ui.get_object('all_players_store')[index]
sql.Player.update(hex_id=value)\
.where(sql.Player.id == row[0])\
.execute()
self.app.reload()
def do_add_drink(self, entry):
if entry.get_text():
sql.Drink.create(name=entry.get_text(), vol=0)
entry.set_text('')
self.app.reload()
def on_drink_name_edited(self, _, index, value):
row = self.app.ui.get_object('drink_store')[index]
sql.Drink.update(name=value)\
.where(sql.Drink.id == row[0])\
.execute()
self.app.reload()
def on_drink_vol_edited(self, _, index, value):
row = self.app.ui.get_object('drink_store')[index]
sql.Drink.update(vol=value) \
.where(sql.Drink.id == row[0]) \
.execute()
self.app.reload()

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@@ -1,19 +0,0 @@
from gi.repository import Gtk
from dsst_gtk3 import dialogs, gtk_ui
class DeathHandlers:
"""Callback handlers for signals related to managing death events"""
def __init__(self, app: 'gtk_ui.GtkUi'):
self.app = app
def do_add_death(self, *_):
ep_id = self.app.get_selected_episode_id()
if not ep_id:
return
result = dialogs.show_edit_death_dialog(self.app.ui, ep_id)
if result == Gtk.ResponseType.OK:
self.app.reload()
def on_penalty_drink_changed(self, _, path, text):
self.app.ui.get_object('player_penalties_store')[path][2] = text

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@@ -1,30 +0,0 @@
from dsst_gtk3 import dialogs, util, gtk_ui
from dsst_sql import sql
class DialogHandlers:
""" Callback handlers for signals emitted from dialogs of the main window"""
def __init__(self, app: 'gtk_ui.GtkUi'):
self.app = app
def do_add_player_to_episode(self, combo):
""" Signal Handler for Add Player to Episode Button in Manage Episode Dialog
:param combo: Combo box with all the available players
"""
player_id = util.get_combo_value(combo, 0)
if player_id:
self.app.ui.get_object('add_player_combo_box').set_active(-1)
player = sql.Player.get(sql.Player.id == player_id)
store = self.app.ui.get_object('episode_players_store')
if not any(row[0] == player_id for row in store):
store.append([player_id, player.name, player.hex_id])
def do_add_enemy(self, entry):
if entry.get_text():
store = self.app.ui.get_object('enemy_season_store')
enemy = sql.Enemy.create(name=entry.get_text(), season=self.app.get_selected_season_id())
store.append([enemy.name, False, 0, enemy.id])
entry.set_text('')
def do_manage_drinks(self, *_):
result = dialogs.show_manage_drinks_dialog(self.app.ui)

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@@ -1,39 +0,0 @@
import gi
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
from dsst_gtk3.handlers.season_handlers import SeasonHandlers
from dsst_gtk3.handlers.base_data_handlers import BaseDataHandlers
from dsst_gtk3.handlers.dialog_handlers import DialogHandlers
from dsst_gtk3.handlers.death_handlers import DeathHandlers
from dsst_gtk3.handlers.victory_handlers import VictoryHandlers
from dsst_sql import sql, sql_func
class Handlers(SeasonHandlers, BaseDataHandlers, DialogHandlers, DeathHandlers, VictoryHandlers):
"""Single callback handler class derived from specialized handler classes"""
def __init__(self, app):
""" Initialize handler class
:param app: reference to the main application object
"""
self.app = app
# Call constructors of superclasses
SeasonHandlers.__init__(self, app)
BaseDataHandlers.__init__(self, app)
DialogHandlers.__init__(self, app)
DeathHandlers.__init__(self, app)
VictoryHandlers.__init__(self, app)
@staticmethod
def do_delete_event(*_):
""" Signal will be sent when app should close
:param _: Arguments to the delete event
"""
sql.db.close()
Gtk.main_quit()
# DEBUG Functions ##################################################################################################
@staticmethod
def do_delete_database(*_):
sql_func.drop_tables()
sql_func.create_tables()

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@@ -1,30 +0,0 @@
from dsst_sql import sql
from dsst_gtk3 import dialogs, gtk_ui
class SeasonHandlers:
"""Callback handlers related to signals for managing seasonal data"""
def __init__(self, app: 'gtk_ui.GtkUi'):
self.app = app
def do_add_season(self, *_):
name = dialogs.enter_string_dialog(self.app.ui, 'Name for the new Season')
if name:
sql.Season.create(game_name=name, number=1)
self.app.reload()
def do_season_selected(self, *_):
self.app.reload()
def do_add_episode(self, *_):
season_id = self.app.get_selected_season_id()
if not season_id:
return
dialogs.show_episode_dialog(self.app.ui, 'Create new Episode', season_id)
self.app.reload()
def on_selected_episode_changed(self, *_):
self.app.reload()
def on_episode_double_click(self, *_):
self.app.ui.get_object('stats_notebook').set_current_page(1)

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@@ -1,16 +0,0 @@
from gi.repository import Gtk
from dsst_gtk3 import dialogs, gtk_ui
class VictoryHandlers:
"""Callback handlers for signals related to managing victory events"""
def __init__(self, app: 'gtk_ui.GtkUi'):
self.app = app
def do_add_victory(self, *_):
ep_id = self.app.get_selected_episode_id()
if not ep_id:
return
result = dialogs.show_edit_victory_dialog(self.app.ui, ep_id)
if result == Gtk.ResponseType.OK:
self.app.reload()