diff --git a/dsst/dsst_gtk3/dialogs.py b/dsst/dsst_gtk3/dialogs.py
index 3793ef9..10a517a 100644
--- a/dsst/dsst_gtk3/dialogs.py
+++ b/dsst/dsst_gtk3/dialogs.py
@@ -74,10 +74,10 @@ def show_episode_dialog(builder: Gtk.Builder, title: str, season_id: int, episod
# Update Date of the Episode
cal_value = builder.get_object('episode_calendar').get_date()
selected_date = datetime(*cal_value).date()
- episode.update(date=selected_date,
- number=str(builder.get_object("episode_no_spin_button").get_value()),
- name=builder.get_object("episode_name_entry").get_text())\
- .execute()
+ episode.date = selected_date,
+ episode.number = int(builder.get_object("episode_no_spin_button").get_value())
+ episode.name = builder.get_object("episode_name_entry").get_text()
+ episode.save()
return True
@@ -117,7 +117,7 @@ def show_edit_death_dialog(builder: Gtk.Builder, episode_id: int, death: sql.Dea
dialog.set_transient_for(builder.get_object("main_window"))
with sql.db.atomic():
if death:
- index = util.Util.get_index_of_combo_model(builder.get_object('edit_death_enemy_combo'), 0, death.enemy.id)
+ index = util.get_index_of_combo_model(builder.get_object('edit_death_enemy_combo'), 0, death.enemy.id)
builder.get_object('edit_death_enemy_combo').set_active(index)
# TODO Default drink should be set in config
@@ -135,8 +135,8 @@ def show_edit_death_dialog(builder: Gtk.Builder, episode_id: int, death: sql.Dea
return result
# Collect info from widgets and save to database
- player_id = util.Util.get_combo_value(builder.get_object('edit_death_player_combo'), 0)
- enemy_id = util.Util.get_combo_value(builder.get_object('edit_death_enemy_combo'), 3)
+ player_id = util.get_combo_value(builder.get_object('edit_death_player_combo'), 0)
+ enemy_id = util.get_combo_value(builder.get_object('edit_death_enemy_combo'), 3)
comment = builder.get_object('edit_death_comment_entry').get_text()
if not death:
death = sql.Death.create(episode=episode_id, player=player_id, enemy=enemy_id, info=comment)
@@ -165,7 +165,7 @@ def show_edit_victory_dialog(builder: Gtk.Builder, episode_id: int, victory: sql
['edit_victory_enemy_combo', victory.enemy.id]]
for info in infos:
combo = builder.get_object(info[0])
- index = util.Util.get_index_of_combo_model(combo, 0, info[1])
+ index = util.get_index_of_combo_model(combo, 0, info[1])
combo.set_active(index)
builder.get_object('victory_comment_entry').set_text(victory.info)
@@ -177,12 +177,15 @@ def show_edit_victory_dialog(builder: Gtk.Builder, episode_id: int, victory: sql
return result
# Collect info from widgets and save to database
- player_id = util.Util.get_combo_value(builder.get_object('edit_victory_player_combo'), 0)
- enemy_id = util.Util.get_combo_value(builder.get_object('edit_victory_enemy_combo'), 3)
+ player_id = util.get_combo_value(builder.get_object('edit_victory_player_combo'), 0)
+ enemy_id = util.get_combo_value(builder.get_object('edit_victory_enemy_combo'), 3)
comment = builder.get_object('victory_comment_entry').get_text()
if not victory:
sql.Victory.create(episode=episode_id, player=player_id, enemy=enemy_id, info=comment)
else:
- victory.update(player=player_id, enemy=enemy_id, info=comment).execute()
+ victory.player = player_id
+ victory.enemy = enemy_id
+ victory.info = comment
+ victory.save()
- return result
\ No newline at end of file
+ return result
diff --git a/dsst/dsst_gtk3/gtk_ui.py b/dsst/dsst_gtk3/gtk_ui.py
index 5e24631..484d525 100644
--- a/dsst/dsst_gtk3/gtk_ui.py
+++ b/dsst/dsst_gtk3/gtk_ui.py
@@ -1,6 +1,10 @@
from collections import Counter
import gi
+import math
+
+import os
+
gi.require_version('Gtk', '3.0')
from gi.repository import Gtk
from dsst_gtk3.handlers import handlers
@@ -10,7 +14,7 @@ from dsst_sql import sql, sql_func
class GtkUi:
""" The main UI class """
- def __init__(self):
+ def __init__(self, config: dict):
# Load Glade UI files
self.ui = Gtk.Builder()
glade_resources = [
@@ -18,15 +22,15 @@ class GtkUi:
['dsst_gtk3', 'resources', 'glade', 'dialogs.glade']
]
for path in glade_resources:
- self.ui.add_from_string(util.Util.load_ui_resource_string(path))
+ self.ui.add_from_string(util.load_ui_resource_string(path))
# Connect signal handlers to UI
self.handlers = handlers.Handlers(self)
self.ui.connect_signals(self.handlers)
# Show all widgets
self.ui.get_object('main_window').show_all()
+ db_config = config['sql_connections'][0]
# Initialize the database
- # TODO User input to select database
- sql.db.init('dsst', user='dsst', password='dsst')
+ sql.db.init(db_config['db_name'], user=db_config['user'], password=db_config['password'])
# Create database if not exists
sql_func.create_tables()
@@ -41,7 +45,7 @@ class GtkUi:
# Rebuild drink store
self.ui.get_object('drink_store').clear()
for drink in sql.Drink.select():
- self.ui.get_object('drink_store').append([drink.id, drink.name, str(drink.vol)])
+ self.ui.get_object('drink_store').append([drink.id, drink.name, '{:.2f}%'.format(drink.vol)])
# Rebuild seasons store
store = self.ui.get_object('seasons_store')
store.clear()
@@ -115,8 +119,13 @@ class GtkUi:
self.ui.get_object('ep_death_count_label').set_text(str(len(episode.deaths)))
drink_count = sum(len(death.penalties) for death in episode.deaths)
self.ui.get_object('ep_drinks_label').set_text(str(drink_count))
- cl_booze = sum(len(death.penalties) * death.penalties[0].size for death in episode.deaths)
- self.ui.get_object('ep_booze_label').set_text(str(cl_booze) + "cl")
+ self.ui.get_object('ep_player_drinks_label').set_text(str(len(episode.deaths)))
+ dl_booze = sum(len(death.penalties) * death.penalties[0].size for death in episode.deaths)
+ l_booze = round(dl_booze / 10, 2)
+ self.ui.get_object('ep_booze_label').set_text('{}l'.format(l_booze))
+ dl_booze = sum(len(death.penalties) * death.penalties[0].size for death in episode.deaths)
+ ml_booze = round(dl_booze * 10, 0)
+ self.ui.get_object('ep_player_booze_label').set_text('{}ml'.format(ml_booze))
enemy_list = [death.enemy.name for death in episode.deaths]
sorted_list = Counter(enemy_list).most_common(1)
if sorted_list:
@@ -127,7 +136,7 @@ class GtkUi:
"""Read ID of the selected season from the UI
:return: ID of the selected season
"""
- season_id = util.Util.get_combo_value(self.ui.get_object('season_combo_box'), 0)
+ season_id = util.get_combo_value(self.ui.get_object('season_combo_box'), 0)
return season_id if season_id != -1 else None
def get_selected_episode_id(self):
@@ -139,5 +148,8 @@ class GtkUi:
def main():
- GtkUi()
+ if not os.path.isfile(util.CONFIG_PATH):
+ util.save_config(util.DEFAULT_CONFIG, util.CONFIG_PATH)
+ config = util.load_config(util.CONFIG_PATH)
+ GtkUi(config)
Gtk.main()
diff --git a/dsst/dsst_gtk3/handlers/base_data_handlers.py b/dsst/dsst_gtk3/handlers/base_data_handlers.py
index c4324f6..0a45287 100644
--- a/dsst/dsst_gtk3/handlers/base_data_handlers.py
+++ b/dsst/dsst_gtk3/handlers/base_data_handlers.py
@@ -8,7 +8,7 @@ class BaseDataHandlers:
self.app = app
def do_manage_players(self, *_):
- result = dialogs.show_manage_players_dialog(self.app.ui, 'Manage Players')
+ dialogs.show_manage_players_dialog(self.app.ui, 'Manage Players')
def do_add_player(self, entry):
if entry.get_text():
@@ -17,7 +17,7 @@ class BaseDataHandlers:
self.app.reload_base_data()
def do_manage_enemies(self, *_):
- result = dialogs.show_manage_enemies_dialog(self.app.ui, self.app.get_selected_season_id())
+ dialogs.show_manage_enemies_dialog(self.app.ui, self.app.get_selected_season_id())
def on_player_name_edited(self, _, index, value):
row = self.app.ui.get_object('all_players_store')[index]
@@ -33,6 +33,12 @@ class BaseDataHandlers:
.execute()
self.app.reload_base_data()
+ def do_add_drink(self, entry):
+ if entry.get_text():
+ sql.Drink.create(name=entry.get_text(), vol=0)
+ entry.set_text('')
+ self.app.reload_base_data()
+
def on_drink_name_edited(self, _, index, value):
row = self.app.ui.get_object('drink_store')[index]
sql.Drink.update(name=value)\
diff --git a/dsst/dsst_gtk3/handlers/death_handlers.py b/dsst/dsst_gtk3/handlers/death_handlers.py
index 12e73a7..d48d808 100644
--- a/dsst/dsst_gtk3/handlers/death_handlers.py
+++ b/dsst/dsst_gtk3/handlers/death_handlers.py
@@ -16,5 +16,5 @@ class DeathHandlers:
self.app.reload_for_season()
self.app.reload_for_episode()
- def on_penalty_drink_changed(self, widget, path, text):
+ def on_penalty_drink_changed(self, _, path, text):
self.app.ui.get_object('player_penalties_store')[path][2] = text
diff --git a/dsst/dsst_gtk3/handlers/dialog_handlers.py b/dsst/dsst_gtk3/handlers/dialog_handlers.py
index 60dbcd5..5204828 100644
--- a/dsst/dsst_gtk3/handlers/dialog_handlers.py
+++ b/dsst/dsst_gtk3/handlers/dialog_handlers.py
@@ -11,7 +11,7 @@ class DialogHandlers:
""" Signal Handler for Add Player to Episode Button in Manage Episode Dialog
:param combo: Combo box with all the available players
"""
- player_id = util.Util.get_combo_value(combo, 0)
+ player_id = util.get_combo_value(combo, 0)
if player_id:
self.app.ui.get_object('add_player_combo_box').set_active(-1)
player = sql.Player.get(sql.Player.id == player_id)
@@ -28,10 +28,3 @@ class DialogHandlers:
def do_manage_drinks(self, *_):
result = dialogs.show_manage_drinks_dialog(self.app.ui)
-
- def do_add_drink(self, entry):
- if entry.get_text():
- store = self.app.ui.get_object('drink_store')
- drink = sql.Drink.create(name=entry.get_text(), vol='0')
- store.append([drink.id, drink.name, drink.vol])
- entry.set_text('')
diff --git a/dsst/dsst_gtk3/handlers/handlers.py b/dsst/dsst_gtk3/handlers/handlers.py
index 09ade40..1dd2d62 100644
--- a/dsst/dsst_gtk3/handlers/handlers.py
+++ b/dsst/dsst_gtk3/handlers/handlers.py
@@ -24,9 +24,9 @@ class Handlers(SeasonHandlers, BaseDataHandlers, DialogHandlers, DeathHandlers,
VictoryHandlers.__init__(self, app)
@staticmethod
- def do_delete_event(*args):
+ def do_delete_event(*_):
""" Signal will be sent when app should close
- :param args: Arguments to the delete event
+ :param _: Arguments to the delete event
"""
Gtk.main_quit()
@@ -35,4 +35,4 @@ class Handlers(SeasonHandlers, BaseDataHandlers, DialogHandlers, DeathHandlers,
@staticmethod
def do_delete_database(*_):
sql_func.drop_tables()
- sql_func.create_tables()
\ No newline at end of file
+ sql_func.create_tables()
diff --git a/dsst/dsst_gtk3/handlers/season_handlers.py b/dsst/dsst_gtk3/handlers/season_handlers.py
index 472301a..07205bc 100644
--- a/dsst/dsst_gtk3/handlers/season_handlers.py
+++ b/dsst/dsst_gtk3/handlers/season_handlers.py
@@ -20,7 +20,7 @@ class SeasonHandlers:
season_id = self.app.get_selected_season_id()
if not season_id:
return
- episode = dialogs.show_episode_dialog(self.app.ui, 'Create new Episode', season_id)
+ dialogs.show_episode_dialog(self.app.ui, 'Create new Episode', season_id)
self.app.reload_for_season()
def on_selected_episode_changed(self, *_):
diff --git a/dsst/dsst_gtk3/handlers/victory_handlers.py b/dsst/dsst_gtk3/handlers/victory_handlers.py
index 46627d9..fef13fa 100644
--- a/dsst/dsst_gtk3/handlers/victory_handlers.py
+++ b/dsst/dsst_gtk3/handlers/victory_handlers.py
@@ -14,4 +14,4 @@ class VictoryHandlers:
result = dialogs.show_edit_victory_dialog(self.app.ui, ep_id)
if result == Gtk.ResponseType.OK:
self.app.reload_for_season()
- self.app.reload_for_episode()
\ No newline at end of file
+ self.app.reload_for_episode()
diff --git a/dsst/dsst_gtk3/resources/glade/window.glade b/dsst/dsst_gtk3/resources/glade/window.glade
index e9d9684..bf59ea7 100644
--- a/dsst/dsst_gtk3/resources/glade/window.glade
+++ b/dsst/dsst_gtk3/resources/glade/window.glade
@@ -232,150 +232,6 @@
-
1000000
1
@@ -901,6 +757,157 @@
+
+ False
+ Manage Enemies For This Season
+ False
+ True
+ 300
+ dialog
+ False
+
+
+ False
+ vertical
+ 4
+
+
+ False
+ end
+
+
+
+
+
+ gtk-ok
+ True
+ True
+ True
+ True
+
+
+ True
+ True
+ 1
+
+
+
+
+ False
+ False
+ 0
+
+
+
+
+ True
+ False
+ vertical
+ 5
+
+
+ True
+ False
+ 5
+
+
+ True
+ False
+ 5
+ 5
+ Add Enemy
+
+
+ False
+ True
+ 0
+
+
+
+
+ True
+ True
+
+
+
+ False
+ True
+ 1
+
+
+
+
+ False
+ True
+ 0
+
+
+
+
+ True
+ False
+ 5
+ 5
+ All Enemies
+ 0
+
+
+ False
+ True
+ 1
+
+
+
+
+ True
+ True
+ in
+
+
+ True
+ True
+ True
+ enemy_season_store
+ 0
+
+
+
+
+
+ Name
+
+
+
+ 0
+
+
+
+
+
+
+
+
+ True
+ True
+ 2
+
+
+
+
+ True
+ True
+ 1
+
+
+
+
+
+ okButtonRename1
+
+
+
+
+
False
Manage Players
@@ -1557,7 +1564,7 @@
True
- 150
+ 180
True
False
vertical
@@ -1814,27 +1821,14 @@
-
+
True
False
- Total Drinks:
- 1
+ [DeathCount]
- 0
- 1
-
-
-
-
- True
- False
- Hardest Enemy:
- 1
-
-
- 0
- 3
+ 1
+ 0
@@ -1846,6 +1840,61 @@
0
+ 7
+
+
+
+
+ True
+ False
+ Hardest Enemy:
+ 1
+
+
+ 0
+ 8
+
+
+
+
+ True
+ False
+
+
+ 1
+ 7
+
+
+
+
+ True
+ False
+
+
+ 1
+ 8
+
+
+
+
+ True
+ False
+ Total Drinks:
+ 1
+
+
+ 0
+ 4
+
+
+
+
+ True
+ False
+ [DrinkCount]
+
+
+ 1
4
@@ -1858,29 +1907,7 @@
0
- 2
-
-
-
-
- True
- False
- [DeathCount]
-
-
- 1
- 0
-
-
-
-
- True
- False
- [DrinkCount]
-
-
- 1
- 1
+ 5
@@ -1891,13 +1918,84 @@
1
+ 5
+
+
+
+
+ True
+ False
+ Player Drinks:
+ 1
+
+
+ 0
+ 1
+
+
+
+
+ True
+ False
+ Player Booze:
+ 1
+
+
+ 0
2
-
+
True
False
+ Player Alc.:
+ 1
+
+
+ 0
+ 3
+
+
+
+
+ True
+ False
+ Total Alc:
+ 1
+
+
+ 0
+ 6
+
+
+
+
+ True
+ False
+ [PlayerDrinks]
+
+
+ 1
+ 1
+
+
+
+
+ True
+ False
+ [PlayerBooze]
+
+
+ 1
+ 2
+
+
+
+
+ True
+ False
+ [PlayerAlc]
1
@@ -1905,13 +2003,14 @@
-
+
True
False
+ [TotalAlc]
1
- 4
+ 6
@@ -2261,7 +2360,7 @@
- Attempts
+ Deaths
True
True
1
diff --git a/dsst/dsst_gtk3/util.py b/dsst/dsst_gtk3/util.py
index 3cc9b75..7dda7b8 100644
--- a/dsst/dsst_gtk3/util.py
+++ b/dsst/dsst_gtk3/util.py
@@ -1,57 +1,79 @@
"""
This modules contains general utilities for the GTK application to use.
"""
-
+import json
import os
from zipfile import ZipFile
+CONFIG_PATH = os.path.join(os.path.expanduser('~'), '.config', 'dsst', 'config.json')
+DEFAULT_CONFIG = {
+ 'auto_connect': False,
+ 'sql_connections': [{
+ 'host': 'localhost',
+ 'db_name': 'dsst',
+ 'user': 'dsst',
+ 'password': 'dsst'}
+ ]
+}
-class Util:
- @staticmethod
- def get_combo_value(combo, index: int):
- """ Retrieve the selected value of a combo box at the selected index in the model
- :param combo: Any Gtk Widget that supports 'get_active_iter()'
- :param index: Index of the value in the widgets model to be retrieved
- :return: The value of the model at the selected index (Default -1)
- """
- tree_iter = combo.get_active_iter()
- if tree_iter:
- return combo.get_model().get_value(tree_iter, index)
- else:
- return -1
- @staticmethod
- def get_index_of_combo_model(widget, column: int, value: int):
- """Get the index of a value within a Gtk widgets model based on column an value
- :param widget: Any Gtk widget that can be bound to a ListStore or TreeStore
- :param column: Column in the model where to look for the value
- :param value: Value to look for in the model
- :return: List of the indexes where the value occurs
- """
- model = widget.get_model()
- return [model.index(entry) for entry in model if entry[column] == value]
+def get_combo_value(combo, index: int):
+ """ Retrieve the selected value of a combo box at the selected index in the model
+ :param combo: Any Gtk Widget that supports 'get_active_iter()'
+ :param index: Index of the value in the widgets model to be retrieved
+ :return: The value of the model at the selected index (Default -1)
+ """
+ tree_iter = combo.get_active_iter()
+ if tree_iter:
+ return combo.get_model().get_value(tree_iter, index)
+ else:
+ return -1
- @staticmethod
- def load_ui_resource_string(resource_path: list) -> str:
- """ Load content of Glade UI files from resources path
- :param resource_path: List of directory names from 'dsst' base directory
- :return: String content of the Glade file
- """
- if os.path.isdir(os.path.dirname(__file__)):
- return Util.load_ui_resource_from_file(resource_path)
- else:
- return Util.load_ui_resource_from_archive(resource_path)
+def get_index_of_combo_model(widget, column: int, value: int):
+ """Get the index of a value within a Gtk widgets model based on column an value
+ :param widget: Any Gtk widget that can be bound to a ListStore or TreeStore
+ :param column: Column in the model where to look for the value
+ :param value: Value to look for in the model
+ :return: List of the indexes where the value occurs
+ """
+ model = widget.get_model()
+ return [model.index(entry) for entry in model if entry[column] == value]
- @staticmethod
- def load_ui_resource_from_file(resource_path: list) -> str:
- project_base_dir = os.path.dirname(os.path.dirname(__file__))
- full_path = os.path.join(project_base_dir, *resource_path)
- with open(full_path, 'r') as file:
- return file.read()
- @staticmethod
- def load_ui_resource_from_archive(resource_path: list) -> str:
- zip_path = os.path.dirname(os.path.dirname(__file__))
- with ZipFile(zip_path, 'r') as archive:
- return archive.read(str(os.path.join(*resource_path))).decode('utf-8')
+def load_ui_resource_from_file(resource_path: list) -> str:
+ project_base_dir = os.path.dirname(os.path.dirname(__file__))
+ full_path = os.path.join(project_base_dir, *resource_path)
+ with open(full_path, 'r') as file:
+ return file.read()
+
+
+def load_ui_resource_from_archive(resource_path: list) -> str:
+ zip_path = os.path.dirname(os.path.dirname(__file__))
+ with ZipFile(zip_path, 'r') as archive:
+ return archive.read(str(os.path.join(*resource_path))).decode('utf-8')
+
+
+def load_ui_resource_string(resource_path: list) -> str:
+ """ Load content of Glade UI files from resources path
+ :param resource_path: List of directory names from 'dsst' base directory
+ :return: String content of the Glade file
+ """
+ if os.path.isdir(os.path.dirname(__file__)):
+ return load_ui_resource_from_file(resource_path)
+ else:
+
+ return load_ui_resource_from_archive(resource_path)
+
+
+def load_config(config_path: str) -> dict:
+ with open(config_path) as config_file:
+ return json.load(config_file)
+
+
+def save_config(config: dict, config_path: str):
+ path = os.path.dirname(config_path)
+ if not os.path.isdir(path):
+ os.mkdir(path)
+ with open(config_path, 'wb') as file:
+ file.write(json.dumps(config, sort_keys=True, indent=4, separators=(',', ': ')).encode('utf-8'))
diff --git a/dsst/dsst_sql/sql.py b/dsst/dsst_sql/sql.py
index 3031c50..16052c2 100644
--- a/dsst/dsst_sql/sql.py
+++ b/dsst/dsst_sql/sql.py
@@ -56,6 +56,7 @@ class Drink(Model):
class Enemy(Model):
id = AutoField()
name = CharField()
+ optional = BooleanField()
season = ForeignKeyField(Season, backref='enemies')
class Meta: