Stat info for current episode.
This commit is contained in:
@@ -1,3 +1,5 @@
|
||||
from collections import Counter
|
||||
|
||||
import gi
|
||||
gi.require_version('Gtk', '3.0')
|
||||
from gi.repository import Gtk
|
||||
@@ -53,13 +55,15 @@ class GtkUi:
|
||||
if season_id is None or season_id == -1:
|
||||
return
|
||||
# Rebuild episodes store
|
||||
ep_id = self.get_selected_episode_id()
|
||||
selection = self.ui.get_object('episodes_tree_view').get_selection()
|
||||
# selection.handler_block_by_func(self.handlers.on_selected_episode_changed)
|
||||
store = self.ui.get_object('episodes_store')
|
||||
store.clear()
|
||||
selection.handler_block_by_func(self.handlers.on_selected_episode_changed)
|
||||
model, selected_paths = selection.get_selected_rows()
|
||||
model.clear()
|
||||
for episode in sql_func.get_episodes_for_season(season_id):
|
||||
store.append([episode.id, episode.number, str(episode.date)])
|
||||
model.append([episode.id, episode.number, str(episode.date)])
|
||||
if selected_paths:
|
||||
selection.select_path(selected_paths[0])
|
||||
selection.handler_unblock_by_func(self.handlers.on_selected_episode_changed)
|
||||
|
||||
# Load player stats for season
|
||||
player_stats = {}
|
||||
@@ -72,7 +76,10 @@ class GtkUi:
|
||||
for name, stats in player_stats.items():
|
||||
store.append([name, stats[0], stats[1]])
|
||||
# Load enemy stats for season
|
||||
enemy_stats = {enemy.name: [0, 0, enemy.id] for enemy in sql.Season.get(sql.Season.id == season_id).enemies}
|
||||
season = sql.Season.get(sql.Season.id == season_id)
|
||||
enemy_stats = {
|
||||
enemy.name: [False, len(sql.Death.select().where(sql.Death.enemy == enemy)), enemy.id]
|
||||
for enemy in season.enemies}
|
||||
store = self.ui.get_object('enemy_season_store')
|
||||
store.clear()
|
||||
for name, stats in enemy_stats.items():
|
||||
@@ -84,10 +91,31 @@ class GtkUi:
|
||||
episode_id = self.get_selected_episode_id()
|
||||
if not episode_id:
|
||||
return
|
||||
episode = sql.Episode.get(sql.Episode.id == episode_id)
|
||||
store = self.ui.get_object('episode_players_store')
|
||||
store.clear()
|
||||
for player in sql.Episode.get(sql.Episode.id == self.get_selected_episode_id()).players:
|
||||
for player in episode.players:
|
||||
store.append([player.id, player.name, player.hex_id])
|
||||
# Reload death store for notebook view
|
||||
store = self.ui.get_object('episode_deaths_store')
|
||||
store.clear()
|
||||
for death in episode.deaths:
|
||||
penalties = [x.drink.name for x in death.penalties]
|
||||
penalties = [f'{number}x {drink}' for drink, number in Counter(penalties).items()]
|
||||
penalty_string = ', '.join(penalties)
|
||||
store.append([death.id, death.player.name, death.enemy.name, penalty_string])
|
||||
|
||||
# Stat grid
|
||||
self.ui.get_object('ep_death_count_label').set_text(str(len(episode.deaths)))
|
||||
drink_count = sum(len(death.penalties) for death in episode.deaths)
|
||||
self.ui.get_object('ep_drinks_label').set_text(str(drink_count))
|
||||
cl_booze = sum(len(death.penalties) * death.penalties[0].size for death in episode.deaths)
|
||||
self.ui.get_object('ep_booze_label').set_text(str(cl_booze) + "cl")
|
||||
enemy_list = [death.enemy.name for death in episode.deaths]
|
||||
sorted_list = Counter(enemy_list).most_common(1)
|
||||
if sorted_list:
|
||||
enemy_name, deaths = sorted_list[0]
|
||||
self.ui.get_object('ep_enemy_name_label').set_text(f'{enemy_name} ({deaths} Deaths)')
|
||||
|
||||
def get_selected_season_id(self) -> int:
|
||||
"""Read ID of the selected season from the UI
|
||||
|
||||
Reference in New Issue
Block a user