Refactor and documentation.
This commit is contained in:
@@ -1,3 +1,6 @@
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"""
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This module contains UI functions for displaying different dialogs
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"""
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import gi
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import gi
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gi.require_version('Gtk', '3.0')
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gi.require_version('Gtk', '3.0')
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from gi.repository import Gtk
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from gi.repository import Gtk
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@@ -42,7 +45,7 @@ def show_episode_dialog(builder: Gtk.Builder, title: str, season_id: int, episod
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dialog = builder.get_object("edit_episode_dialog") # type: Gtk.Dialog
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dialog = builder.get_object("edit_episode_dialog") # type: Gtk.Dialog
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dialog.set_transient_for(builder.get_object("main_window"))
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dialog.set_transient_for(builder.get_object("main_window"))
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dialog.set_title(title)
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dialog.set_title(title)
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with sql.connection.atomic():
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with sql.db.atomic():
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if not episode:
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if not episode:
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nxt_number = len(sql.Season.get_by_id(season_id).episodes) + 1
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nxt_number = len(sql.Season.get_by_id(season_id).episodes) + 1
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episode = sql.Episode.create(seq_number=nxt_number, number=nxt_number, date=datetime.today(),
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episode = sql.Episode.create(seq_number=nxt_number, number=nxt_number, date=datetime.today(),
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@@ -61,7 +64,7 @@ def show_episode_dialog(builder: Gtk.Builder, title: str, season_id: int, episod
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dialog.hide()
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dialog.hide()
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if result != Gtk.ResponseType.OK:
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if result != Gtk.ResponseType.OK:
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sql.connection.rollback()
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sql.db.rollback()
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return False
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return False
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# Save all changes to Database
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# Save all changes to Database
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@@ -79,6 +82,10 @@ def show_episode_dialog(builder: Gtk.Builder, title: str, season_id: int, episod
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def show_manage_players_dialog(builder: Gtk.Builder, title: str):
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def show_manage_players_dialog(builder: Gtk.Builder, title: str):
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"""Show a dialog for managing player base data.
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:param builder: Gtk.Builder object
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:param title: Title for the dialog
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"""
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dialog = builder.get_object("manage_players_dialog") # type: Gtk.Dialog
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dialog = builder.get_object("manage_players_dialog") # type: Gtk.Dialog
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dialog.set_transient_for(builder.get_object("main_window"))
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dialog.set_transient_for(builder.get_object("main_window"))
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dialog.set_title(title)
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dialog.set_title(title)
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@@ -109,9 +116,15 @@ def show_manage_drinks_dialog(builder: Gtk.Builder):
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def show_edit_death_dialog(builder: Gtk.Builder, episode_id: int, death: sql.Death=None):
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def show_edit_death_dialog(builder: Gtk.Builder, episode_id: int, death: sql.Death=None):
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"""Show a dialog for editing or creating death events.
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:param builder: A Gtk.Builder object
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:param episode_id: ID to witch the death event belongs to
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:param death: (Optional) Death event witch should be edited
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:return: Gtk.ResponseType of the dialog
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"""
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dialog = builder.get_object("edit_death_dialog") # type: Gtk.Dialog
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dialog = builder.get_object("edit_death_dialog") # type: Gtk.Dialog
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dialog.set_transient_for(builder.get_object("main_window"))
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dialog.set_transient_for(builder.get_object("main_window"))
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with sql.connection.atomic():
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with sql.db.atomic():
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if death:
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if death:
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index = util.Util.get_index_of_combo_model(builder.get_object('edit_death_enemy_combo'), 0, death.enemy.id)
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index = util.Util.get_index_of_combo_model(builder.get_object('edit_death_enemy_combo'), 0, death.enemy.id)
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builder.get_object('edit_death_enemy_combo').set_active(index)
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builder.get_object('edit_death_enemy_combo').set_active(index)
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@@ -126,10 +139,10 @@ def show_edit_death_dialog(builder: Gtk.Builder, episode_id: int, death: sql.Dea
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# Run the dialog
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# Run the dialog
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result = dialog.run()
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result = dialog.run()
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dialog.hide()
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dialog.hide()
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if result != Gtk.ResponseType.OK:
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if result != Gtk.ResponseType.OK:
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sql.connection.rollback()
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sql.db.rollback()
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return False
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return result
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# Collect info from widgets and save to database
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# Collect info from widgets and save to database
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player_id = util.Util.get_combo_value(builder.get_object('edit_death_player_combo'), 0)
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player_id = util.Util.get_combo_value(builder.get_object('edit_death_player_combo'), 0)
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enemy_id = util.Util.get_combo_value(builder.get_object('edit_death_enemy_combo'), 3)
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enemy_id = util.Util.get_combo_value(builder.get_object('edit_death_enemy_combo'), 3)
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@@ -143,4 +156,4 @@ def show_edit_death_dialog(builder: Gtk.Builder, episode_id: int, death: sql.Dea
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drink_id = sql.Drink.get(sql.Drink.name == entry[2])
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drink_id = sql.Drink.get(sql.Drink.name == entry[2])
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sql.Penalty.create(size=size, player=entry[3], death=death.id, drink=drink_id)
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sql.Penalty.create(size=size, player=entry[3], death=death.id, drink=drink_id)
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return True
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return result
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@@ -1,17 +1,13 @@
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import gi
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import gi
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import os
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gi.require_version('Gtk', '3.0')
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gi.require_version('Gtk', '3.0')
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from gi.repository import Gtk
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from gi.repository import Gtk
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from dsst_gtk3.handlers import handlers
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from dsst_gtk3.handlers import handlers
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from dsst_gtk3 import util
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from dsst_gtk3 import util
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from dsst_sql import sql, sql_func
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from dsst_sql import sql, sql_func
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class GtkUi:
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class GtkUi:
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""" The main UI class """
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""" The main UI class """
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def __init__(self):
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def __init__(self):
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# Load Glade UI files
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# Load Glade UI files
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self.ui = Gtk.Builder()
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self.ui = Gtk.Builder()
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@@ -26,13 +22,16 @@ class GtkUi:
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self.ui.connect_signals(self.handlers)
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self.ui.connect_signals(self.handlers)
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# Show all widgets
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# Show all widgets
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self.ui.get_object('main_window').show_all()
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self.ui.get_object('main_window').show_all()
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# Initialize the database
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# TODO User input to select database
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sql.db.init('dsst', user='dsst', password='dsst')
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# Create database if not exists
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# Create database if not exists
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sql.create_tables()
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sql_func.create_tables()
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self.reload_base_data()
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self.reload_base_data()
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self.reload_seasons()
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def reload_base_data(self):
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def reload_base_data(self):
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"""Reload function for all base data witch is not dependant on selected season or episode"""
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# Rebuild all players store
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# Rebuild all players store
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self.ui.get_object('all_players_store').clear()
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self.ui.get_object('all_players_store').clear()
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for player in sql.Player.select():
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for player in sql.Player.select():
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@@ -41,8 +40,6 @@ class GtkUi:
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self.ui.get_object('drink_store').clear()
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self.ui.get_object('drink_store').clear()
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for drink in sql.Drink.select():
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for drink in sql.Drink.select():
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self.ui.get_object('drink_store').append([drink.id, drink.name, str(drink.vol)])
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self.ui.get_object('drink_store').append([drink.id, drink.name, str(drink.vol)])
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def reload_seasons(self):
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# Rebuild seasons store
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# Rebuild seasons store
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store = self.ui.get_object('seasons_store')
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store = self.ui.get_object('seasons_store')
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store.clear()
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store.clear()
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@@ -51,6 +48,7 @@ class GtkUi:
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# Reload after season was changed ##################################################################################
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# Reload after season was changed ##################################################################################
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def reload_for_season(self):
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def reload_for_season(self):
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"""Reload all data that is dependant on a selected season"""
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season_id = self.get_selected_season_id()
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season_id = self.get_selected_season_id()
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if season_id is None or season_id == -1:
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if season_id is None or season_id == -1:
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return
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return
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@@ -82,6 +80,7 @@ class GtkUi:
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# Reload after episode was changed #################################################################################
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# Reload after episode was changed #################################################################################
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def reload_for_episode(self):
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def reload_for_episode(self):
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"""Reload all data that is dependant on a selected episode"""
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episode_id = self.get_selected_episode_id()
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episode_id = self.get_selected_episode_id()
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if not episode_id:
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if not episode_id:
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return
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return
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@@ -90,11 +89,17 @@ class GtkUi:
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for player in sql.Episode.get(sql.Episode.id == self.get_selected_episode_id()).players:
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for player in sql.Episode.get(sql.Episode.id == self.get_selected_episode_id()).players:
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store.append([player.id, player.name, player.hex_id])
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store.append([player.id, player.name, player.hex_id])
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def get_selected_season_id(self):
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def get_selected_season_id(self) -> int:
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"""Read ID of the selected season from the UI
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:return: ID of the selected season
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"""
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season_id = util.Util.get_combo_value(self.ui.get_object('season_combo_box'), 0)
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season_id = util.Util.get_combo_value(self.ui.get_object('season_combo_box'), 0)
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return season_id if season_id != -1 else None
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return season_id if season_id != -1 else None
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def get_selected_episode_id(self):
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def get_selected_episode_id(self):
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"""Parse ID of the selected episode from the UI
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:return: ID of the selected episode
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"""
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(model, tree_iter) = self.ui.get_object('episodes_tree_view').get_selection().get_selected()
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(model, tree_iter) = self.ui.get_object('episodes_tree_view').get_selection().get_selected()
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return model.get_value(tree_iter, 0) if tree_iter else None
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return model.get_value(tree_iter, 0) if tree_iter else None
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@@ -2,7 +2,8 @@ from dsst_gtk3 import dialogs, gtk_ui
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from dsst_sql import sql
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from dsst_sql import sql
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class PlayerHandlers:
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class BaseDataHandlers:
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"""Callback handlers for signals related to the manipulation of base data (players, drinks, ...)"""
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def __init__(self, app: 'gtk_ui.GtkUi'):
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def __init__(self, app: 'gtk_ui.GtkUi'):
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self.app = app
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self.app = app
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@@ -1,7 +1,8 @@
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from dsst_gtk3 import dialogs, gtk_ui
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from dsst_gtk3 import dialogs, gtk_ui
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class CenterHandlers:
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class DeathHandlers:
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"""Callback handlers for signals related to managing death events"""
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def __init__(self, app: 'gtk_ui.GtkUi'):
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def __init__(self, app: 'gtk_ui.GtkUi'):
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self.app = app
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self.app = app
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@@ -3,6 +3,7 @@ from dsst_sql import sql
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class DialogHandlers:
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class DialogHandlers:
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""" Callback handlers for signals emitted from dialogs of the main window"""
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def __init__(self, app: 'gtk_ui.GtkUi'):
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def __init__(self, app: 'gtk_ui.GtkUi'):
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self.app = app
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self.app = app
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@@ -1,26 +1,25 @@
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import gi
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import gi
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import sql_func
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gi.require_version('Gtk', '3.0')
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gi.require_version('Gtk', '3.0')
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from gi.repository import Gtk
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from gi.repository import Gtk
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from dsst_gtk3.handlers.left_column_handlers import LeftColumnHandlers
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from dsst_gtk3.handlers.season_handlers import SeasonHandlers
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from dsst_gtk3.handlers.players import PlayerHandlers
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from dsst_gtk3.handlers.base_data_handlers import BaseDataHandlers
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from dsst_gtk3.handlers.dialog_handlers import DialogHandlers
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from dsst_gtk3.handlers.dialog_handlers import DialogHandlers
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from dsst_gtk3.handlers.center_handlers import CenterHandlers
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from dsst_gtk3.handlers.death_handlers import DeathHandlers
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from dsst_sql import sql
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class Handlers(LeftColumnHandlers, PlayerHandlers, DialogHandlers, CenterHandlers):
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class Handlers(SeasonHandlers, BaseDataHandlers, DialogHandlers, DeathHandlers):
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""" Class containing all signal handlers for the GTK GUI """
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"""Single callback handler class derived from specialized handler classes"""
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def __init__(self, app):
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def __init__(self, app):
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""" Initialize handler class
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""" Initialize handler class
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:param app: reference to the main application object
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:param app: reference to the main application object
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"""
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"""
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self.app = app
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self.app = app
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# Call constructors of superclasses
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# Call constructors of superclasses
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LeftColumnHandlers.__init__(self, app)
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SeasonHandlers.__init__(self, app)
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PlayerHandlers.__init__(self, app)
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BaseDataHandlers.__init__(self, app)
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DialogHandlers.__init__(self, app)
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DialogHandlers.__init__(self, app)
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CenterHandlers.__init__(self, app)
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DeathHandlers.__init__(self, app)
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@staticmethod
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@staticmethod
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def do_delete_event(*args):
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def do_delete_event(*args):
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@@ -33,5 +32,5 @@ class Handlers(LeftColumnHandlers, PlayerHandlers, DialogHandlers, CenterHandler
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@staticmethod
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@staticmethod
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def do_delete_database(*_):
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def do_delete_database(*_):
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sql.drop_tables()
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sql_func.drop_tables()
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sql.create_tables()
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sql_func.create_tables()
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@@ -2,7 +2,8 @@ from dsst_sql import sql
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from dsst_gtk3 import dialogs, gtk_ui
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from dsst_gtk3 import dialogs, gtk_ui
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class LeftColumnHandlers:
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class SeasonHandlers:
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"""Callback handlers related to signals for managing seasonal data"""
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def __init__(self, app: 'gtk_ui.GtkUi'):
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def __init__(self, app: 'gtk_ui.GtkUi'):
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self.app = app
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self.app = app
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@@ -1,3 +1,7 @@
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"""
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This modules contains general utilities for the GTK application to use.
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"""
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import os
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import os
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from zipfile import ZipFile
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from zipfile import ZipFile
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@@ -5,7 +9,11 @@ from zipfile import ZipFile
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class Util:
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class Util:
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@staticmethod
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@staticmethod
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def get_combo_value(combo, index: int):
|
def get_combo_value(combo, index: int):
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""" Retrieve the selected value of a combo box at the selected index in the model """
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""" Retrieve the selected value of a combo box at the selected index in the model
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:param combo: Any Gtk Widget that supports 'get_active_iter()'
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:param index: Index of the value in the widgets model to be retrieved
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:return: The value of the model at the selected index (Default -1)
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"""
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tree_iter = combo.get_active_iter()
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tree_iter = combo.get_active_iter()
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if tree_iter:
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if tree_iter:
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return combo.get_model().get_value(tree_iter, index)
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return combo.get_model().get_value(tree_iter, index)
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@@ -13,8 +21,14 @@ class Util:
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return -1
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return -1
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@staticmethod
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@staticmethod
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def get_index_of_combo_model(combo, column: int, value: int):
|
def get_index_of_combo_model(widget, column: int, value: int):
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model = combo.get_model()
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"""Get the index of a value within a Gtk widgets model based on column an value
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:param widget: Any Gtk widget that can be bound to a ListStore or TreeStore
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:param column: Column in the model where to look for the value
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:param value: Value to look for in the model
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:return: List of the indexes where the value occurs
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"""
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model = widget.get_model()
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return [model.index(entry) for entry in model if entry[column] == value]
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return [model.index(entry) for entry in model if entry[column] == value]
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@staticmethod
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@staticmethod
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@@ -1,56 +0,0 @@
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from dsst_sql import sql
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class DSSTCore:
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def __init__(self):
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# Set DB Connection
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sql.create_tables()
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@staticmethod
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def insert_player(model: models.Player):
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return sql.Player.create(name=model.name, hex_id=model.hex_id)
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@staticmethod
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def insert_enemy(enemy: models.Enemy):
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return sql.Enemy.create(name=enemy.name)
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@staticmethod
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def insert_drink(model: models.Drink):
|
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return sql.Drink.create(name=model.name, vol=model.vol)
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@staticmethod
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def insert_season(season: models.Season):
|
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return sql.Season.create(number=season.number, game_name=season.game_name, start_date=season.start_date,
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end_date=season.end_date)
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@staticmethod
|
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def insert_death(death: models.Death):
|
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return sql.Death.create(info=death.info, player=death.player.id, enemy=death.enemy.id, penalty=death.penalty.id)
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||||||
@staticmethod
|
|
||||||
def insert_victory(victory: models.Victory):
|
|
||||||
return sql.Death.create(info=victory.info, player=victory.player.id, enemy=victory.enemy.id)
|
|
||||||
|
|
||||||
@staticmethod
|
|
||||||
def insert_episode(season_id: int, episode: models.Episode):
|
|
||||||
with sql.connection.atomic():
|
|
||||||
# Insert Episode Row
|
|
||||||
new_ep = sql.Episode.create(seq_number=episode.seq_number, number=episode.number, date=episode.date,
|
|
||||||
season=season_id)
|
|
||||||
# Insert participating players
|
|
||||||
for player in episode.players:
|
|
||||||
sql.EpisodePlayer.insert(episode=new_ep.id, player=player.id)
|
|
||||||
# Insert deaths in this episode
|
|
||||||
if episode.deaths:
|
|
||||||
for death in episode.deaths:
|
|
||||||
new_death = DSSTCore.insert_death(death)
|
|
||||||
sql.EpisodeDeath.create(death=new_death.id, episode=new_ep.id)
|
|
||||||
# Insert victories in this episode
|
|
||||||
if episode.victories:
|
|
||||||
for victory in episode.victories:
|
|
||||||
new_vic = DSSTCore.insert_victory(victory)
|
|
||||||
sql.EpisodeVictory.create(victory=new_vic.id, episode=new_ep.id)
|
|
||||||
|
|
||||||
|
|
||||||
if __name__ == '__main__':
|
|
||||||
core = DSSTCore()
|
|
||||||
@@ -1,6 +1,14 @@
|
|||||||
|
"""
|
||||||
|
This module contains the ORM class definitions for peewee.
|
||||||
|
To access the database import this module an run queries on the classes
|
||||||
|
Example:
|
||||||
|
from sql import Episode
|
||||||
|
query = Episode.select().where(Episode.name == 'MyName')
|
||||||
|
"""
|
||||||
|
|
||||||
from peewee import *
|
from peewee import *
|
||||||
|
|
||||||
connection = MySQLDatabase('dsst', user='dsst', password='dsst')
|
db = MySQLDatabase(None)
|
||||||
|
|
||||||
|
|
||||||
class Season(Model):
|
class Season(Model):
|
||||||
@@ -11,7 +19,7 @@ class Season(Model):
|
|||||||
end_date = DateField(null=True)
|
end_date = DateField(null=True)
|
||||||
|
|
||||||
class Meta:
|
class Meta:
|
||||||
database = connection
|
database = db
|
||||||
|
|
||||||
|
|
||||||
class Player(Model):
|
class Player(Model):
|
||||||
@@ -20,7 +28,7 @@ class Player(Model):
|
|||||||
hex_id = CharField(null=True)
|
hex_id = CharField(null=True)
|
||||||
|
|
||||||
class Meta:
|
class Meta:
|
||||||
database = connection
|
database = db
|
||||||
|
|
||||||
|
|
||||||
class Episode(Model):
|
class Episode(Model):
|
||||||
@@ -32,7 +40,7 @@ class Episode(Model):
|
|||||||
players = ManyToManyField(Player, backref='episodes')
|
players = ManyToManyField(Player, backref='episodes')
|
||||||
|
|
||||||
class Meta:
|
class Meta:
|
||||||
database = connection
|
database = db
|
||||||
|
|
||||||
|
|
||||||
class Drink(Model):
|
class Drink(Model):
|
||||||
@@ -41,7 +49,7 @@ class Drink(Model):
|
|||||||
vol = DecimalField()
|
vol = DecimalField()
|
||||||
|
|
||||||
class Meta:
|
class Meta:
|
||||||
database = connection
|
database = db
|
||||||
|
|
||||||
|
|
||||||
class Enemy(Model):
|
class Enemy(Model):
|
||||||
@@ -50,7 +58,7 @@ class Enemy(Model):
|
|||||||
season = ForeignKeyField(Season, backref='enemies')
|
season = ForeignKeyField(Season, backref='enemies')
|
||||||
|
|
||||||
class Meta:
|
class Meta:
|
||||||
database = connection
|
database = db
|
||||||
|
|
||||||
|
|
||||||
class Death(Model):
|
class Death(Model):
|
||||||
@@ -61,7 +69,7 @@ class Death(Model):
|
|||||||
episode = ForeignKeyField(Episode, backref='deaths')
|
episode = ForeignKeyField(Episode, backref='deaths')
|
||||||
|
|
||||||
class Meta:
|
class Meta:
|
||||||
database = connection
|
database = db
|
||||||
|
|
||||||
|
|
||||||
class Penalty(Model):
|
class Penalty(Model):
|
||||||
@@ -72,7 +80,7 @@ class Penalty(Model):
|
|||||||
ForeignKeyField(Death, backref='penalties')
|
ForeignKeyField(Death, backref='penalties')
|
||||||
|
|
||||||
class Meta:
|
class Meta:
|
||||||
database = connection
|
database = db
|
||||||
|
|
||||||
|
|
||||||
class Victory(Model):
|
class Victory(Model):
|
||||||
@@ -83,15 +91,4 @@ class Victory(Model):
|
|||||||
episode = ForeignKeyField(Episode, backref='victories')
|
episode = ForeignKeyField(Episode, backref='victories')
|
||||||
|
|
||||||
class Meta:
|
class Meta:
|
||||||
database = connection
|
database = db
|
||||||
|
|
||||||
|
|
||||||
def create_tables():
|
|
||||||
models = [Season, Episode, Player, Drink, Enemy, Death, Victory, Penalty, Episode.players.get_through_model()]
|
|
||||||
for model in models:
|
|
||||||
model.create_table()
|
|
||||||
|
|
||||||
|
|
||||||
def drop_tables():
|
|
||||||
models = [Season, Episode, Player, Drink, Enemy, Death, Victory, Penalty, Episode.players.get_through_model()]
|
|
||||||
connection.drop_tables(models)
|
|
||||||
|
|||||||
@@ -1,7 +1,14 @@
|
|||||||
|
"""
|
||||||
|
This module contains shorthand functions for common queries to ease access from the UI
|
||||||
|
"""
|
||||||
from dsst_sql.sql import *
|
from dsst_sql.sql import *
|
||||||
|
|
||||||
|
|
||||||
def get_episodes_for_season(season_id):
|
def get_episodes_for_season(season_id: int) -> list:
|
||||||
|
"""Load list of episodes for a specific season
|
||||||
|
:param season_id: ID of a season
|
||||||
|
:return: List of sql.Episode or empty list
|
||||||
|
"""
|
||||||
try:
|
try:
|
||||||
return list(Season.get(Season.id == season_id).episodes)
|
return list(Season.get(Season.id == season_id).episodes)
|
||||||
except Episode.DoesNotExist:
|
except Episode.DoesNotExist:
|
||||||
@@ -9,6 +16,11 @@ def get_episodes_for_season(season_id):
|
|||||||
|
|
||||||
|
|
||||||
def get_player_deaths_for_season(season_id: int, player_id: int) -> int:
|
def get_player_deaths_for_season(season_id: int, player_id: int) -> int:
|
||||||
|
"""Load all the aggregate count of all deaths for a player in a given season
|
||||||
|
:param season_id: ID of a season
|
||||||
|
:param player_id: ID of a player
|
||||||
|
:return: Number of deaths of the player in the season
|
||||||
|
"""
|
||||||
deaths = 0
|
deaths = 0
|
||||||
for episode in list(Season.get(Season.id == season_id).episodes):
|
for episode in list(Season.get(Season.id == season_id).episodes):
|
||||||
deaths = deaths + len([death for death in list(episode.deaths) if death.player.id == player_id])
|
deaths = deaths + len([death for death in list(episode.deaths) if death.player.id == player_id])
|
||||||
@@ -16,7 +28,25 @@ def get_player_deaths_for_season(season_id: int, player_id: int) -> int:
|
|||||||
|
|
||||||
|
|
||||||
def get_player_victories_for_season(season_id: int, player_id: int) -> int:
|
def get_player_victories_for_season(season_id: int, player_id: int) -> int:
|
||||||
|
"""Load all the aggregate count of all victories for a player in a given season
|
||||||
|
:param season_id: ID of a season
|
||||||
|
:param player_id: ID of a player
|
||||||
|
:return: Number of all victories of the player in the season
|
||||||
|
"""
|
||||||
victories = 0
|
victories = 0
|
||||||
for episode in list(Season.get(Season.id == season_id).episodes):
|
for episode in list(Season.get(Season.id == season_id).episodes):
|
||||||
victories = victories + len([vic for vic in list(episode.victories) if vic.player.id == player_id])
|
victories = victories + len([vic for vic in list(episode.victories) if vic.player.id == player_id])
|
||||||
return victories
|
return victories
|
||||||
|
|
||||||
|
|
||||||
|
def create_tables():
|
||||||
|
"""Create all database tables"""
|
||||||
|
models = [Season, Episode, Player, Drink, Enemy, Death, Victory, Penalty, Episode.players.get_through_model()]
|
||||||
|
for model in models:
|
||||||
|
model.create_table()
|
||||||
|
|
||||||
|
|
||||||
|
def drop_tables():
|
||||||
|
"""Drop all data in database"""
|
||||||
|
models = [Season, Episode, Player, Drink, Enemy, Death, Victory, Penalty, Episode.players.get_through_model()]
|
||||||
|
db.drop_tables(models)
|
||||||
Reference in New Issue
Block a user